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Allowing Access to all 4 perk slots

The_Krapper
The_Krapper Member Posts: 3,259
edited April 2021 in Feedback and Suggestions

I feel like with the current state of the grind for newer players and matchmaking being as bad as it has been for newbies that BHVR should remove the locks on accessing perk slots with characters and just always have 4 available, I have a friend who is constantly being matched up with killers who are high ranked and fully equipped when he's got less than 20 hours in the game and is just learning trying to play solo, it's hard to keep people attracted to this game when the grind is this crazy and the matchmaking is constantly shitting on new players

Post edited by Mandy on

Comments

  • Freki
    Freki Member Posts: 1,903

    it's not that hard to get to level 15.... more than likely you'll only have about 8 or 10 perks in general. meh not hard..

  • MadLordJack
    MadLordJack Member Posts: 8,814

    At the very least they could give new players 1m BP worth of automatic-levelling on the free characters.

  • miketheratguy
    miketheratguy Member Posts: 2,719

    I'm a relatively new solo survivor main and have had issues with the game / other players / the initial learning experience, sure, but I have to admit that the lack of four slots was never a big deal to me. The other three open for a single character after just a night or two of play.

    I'm with you on the matchmaking though. Between that and the level 20 reset on the 13th (can someone explain why they do this? I ask honestly, I don't know why they decided on that), it's almost as if the game encourages play between new and experienced players right from the get-go. I'd vote to change the matchmaking (can it not just be based on a players W/L ratio?) before the perks.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    Yea it's not that hard to get there but you also have to think that while they're just trying to level up to the point of all slots unlocked they're getting matched with fully loaded players who have teachables from other characters while they're confined to a limit on EVERY character they own until lvl 15 and have no way to try something else out without being at a disadvantage

  • landromat
    landromat Member Posts: 2,193
    edited April 2021

    on release you didn't have to unlock perk slots after prestige. THey changed that for some reason

  • Kirkylad
    Kirkylad Member Posts: 1,927

    You get 100,000 bp for completing both the tutorials to use on a character.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    No you don't you only get 50,000 and that's not near enough to compete immediately especially if you're just trying to learn why is it fair to limit the number of perks on a new player and match them with a 1000 hour fully loaded spirit?

  • Kirkylad
    Kirkylad Member Posts: 1,927

    You get 50,000 for doing one tutorial. There are tutorials for both killer and survivor so together that's 100,000 bp. That's well on the way to getting all 4 slots which should just take a few games after that. We all managed to figure it out before now so your friend will as well.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    You only get 25,000 per tutorial or at least that's how it was when it first came out

  • Kirkylad
    Kirkylad Member Posts: 1,927

    I can barely remember to be fair it's been years since I've done it lol. But your friend will figure it out it's just part of the learning curve to dbd. I'm just glad the bloodwebs aren't as bad as they were when it first came out because that was a major grind lol.

  • Freki
    Freki Member Posts: 1,903

    it was 25K per tutorial. 50K total :) still :) that got me to just into level 4, but very close to level 5 to be opened.

    so you have the tutorials you can do for 50K and the first few challenges for 15K a piece and in tome 1 level 1 it was quite easy to do one or two in a few matches, so blood points are coming, plus you get 5-10K generally as you work through the matches each time and that's if you die early. When I started, I faced full load outs like you said, not as badly as there are mismatches today but it wasn't easy to learn the game. most people playing in the game now have someone around that will generally help them so it's not inconceivable that they will face higher ranked killers but those people need to keep it positive for the newbie to keep them interested and they'll get the points.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    I can agree with that, but what I took for granted was when I went to his place and saw the amount of characters locked, I started on release so it has been easy for me to throw like ten dollars out every time a chapter drops but on a new player I mean it's pretty overwhelming looking at the amount of stuff in the game now and trying to explain it all, I had years to learn as I went and it's hard to cram all that information into someone and then keep them interested in the game , I just figured if they had all 4 perk slot from the start then they could feel comfortable starting as anyone and getting used to how perks work together

  • Kirkylad
    Kirkylad Member Posts: 1,927

    Yeah when you've been unlocking things over the years you don't realise how daunting it must be for a new player to get the game and see 90% of the characters and perks are locked behind money or time in the game with shards.

  • Mr_K
    Mr_K Member Posts: 9,261

    Even if they have 4 slots open it doesn't mean they have 4 good perks to fill them with. Also, perks are not going to be much help if they are new going against high rank killers.

  • Kirkylad
    Kirkylad Member Posts: 1,927
  • BananaBlooD95
    BananaBlooD95 Member Posts: 555

    Perks doesn't equate to skill.

    You can have 4 good perk, if you don't know how to loop you're still gonna get down in 10s.

  • chargernick85
    chargernick85 Member Posts: 3,171

    I agree with you. However newbies have what 6 tomes now worth of challenges to earn BP on. That's alot of help right out the gate to level a character. It's just hard at first but my wife's account didn't get matched with any purple or reds until rank 13 so that's a bit of time to level your character. Still seemed weird to me though I always thought there couldn't be anyone 8 ranks ahead or below you in your match (not counting MMR) but I was wrong. Anyhow between the tutorials, daily rituals, and 6 tomes there are lots of EXTRA BP for the taking. Tell him to do Bubba first and it will be even easier.

  • smart212
    smart212 Member Posts: 136

    this game need more killer player, give them some incentive and tutorial to play.

  • RepostRiposte
    RepostRiposte Member Posts: 793

    Everyone in this thread is really just like

    "What's their problem why don't they just play a few dozen hours of incredibly boring and one-sided matches where they have no idea what they are doing?"

    Have yall ever heard of making a good first impression? Anyone I've ever introduced to this game plays a few matches where they run into walls, hold M1, and don't know how to loop and they say "That was boring as hell, refund it".

    And rightfully so. If you don't go into DBD already having seen higher level play and with the knowledge that the gameplay gets better, it really is an F-tier game.

    Might as well do what we can to make the new player experience marginally better. Not like this would hurt anyone.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    That's totally not the point but to go off of what you're saying why should you hinder that person who's going down in ten seconds more than what they are already? What's the harm in giving them the slots available but they still have to earn their perks? It's not like you're handing them teachable perks for free they still have to grind but if they buy a character they should feel like they can use them out the gates and at least try the three perks that come with the survivor

  • BananaBlooD95
    BananaBlooD95 Member Posts: 555
    1. If you concern was really perk availability for new player the grind should be what you're looking at.
    2. It take less then 10 games before getting level 15, you should take that time to focus on the basic mechanic of the game instead of trying to understand how perks work.
    3. Most common perk (those that don't require a DLC) barely does anything or can give bad habit to new player like Spine Chill.
    4. Perk are way more drastic on the killer side as they can really buff a killer's ability (eg: Thanatophobia on Legion) but still one might need to learn the basic of each and every killer before using perk that can artificially make them stronger.
  • Beelzeboop
    Beelzeboop Member Posts: 1,306

    That would make new players slightly less screwed.

    I'm all for it.

  • ILikeBonez
    ILikeBonez Member Posts: 82

    While I don't know how well it would go to unlock the perk slots for new players automatically - because, I think there are greater issues for the new player experience (the sheer ridiculous amount of grind that will always be looked upon with blind eyes by our overlords), I think it would just be better to give "new players" X amount of gameplay hours of boosted BP generation to help them level faster.

    On another note - I DO think that Prestige I - III should automatically have all 4 perk slots open from level 1 at the very least - since the Devs clearly don't want to give us any other actual incentive (you know, like a permanent 10-30% BP generation buff for playing on a prestige character) to prestige other than some bloody clothing that may or may not be better than other outfits you have access to.