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Obsession - New Game Mode

JediWithASniper
JediWithASniper Member Posts: 672
edited May 2021 in Feedback and Suggestions

So I had a dream the other night about this new game mode, and I feel like I have a few of the bugs worked out of it. Here’s how it works:

When survivors load into the lobby, there will only be 10 preset perk load outs to choose from. Each time a survivor picks one, it goes dark, reducing the choices of the remaining survivors. There will be no duplicates, no teams of DH or Unbreakables, only one of each perk will show up in these 10 load outs. Once selected, players ready up, and the game starts...

The killer picks a loadout like normal, but is then given a choice of 1 additional perk which will be an Obsession Perk. The killer picks from 10 different obsession perks, readys up, and the game begins...

Heres where it gets fun.

A survivor will be chosen randomly to be the obsession. This survivor starts on the hook and unhooks themselves as the intro. This survivor is given a few perks for being the obsession, as well as a few downsides.

First, they start the game injured and they cannot heal. They leave larger pools of blood, and their grunts of pain are louder than normal. (Not sure % possibly 50%) In exchange for these troubles, the obsession is able to unhook themselves after 15 seconds, and is able to recover from the dying state. The obsession cannot be killed until all the other survivors have been killed.

The killer’s objective is to kill the obsession, but first the killer must kill the other three survivors. Each time the killer hooks the obsession, the killer is given a single MORI to use against one of the other survivors. (Cannot have more than one at a time) When the killer has successfully killed the other three survivors, he will receive from the entity a final MORI to kill the Obsession.

All other gameplay is normal except that there are no keys, and hatch does not spawn until only the obsession is left in the game.

To recap:

Survivors win if the obsession escapes

Killer wins if he kills the obsession

This game mode is meant to create incentives for the killer to chase different people, while rewarding them for being obsessed with one survivor while also rewarding a very strong looping obsession with helping their team to survive.

I hope people like this idea, it seems like it would be a lot of fun to me!

Post edited by Gay Myers (Luzi) on

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