http://dbd.game/killswitch
Dead Hard if broken and unfun after the locomotion rework
Dead Hard takes some practice but once you learn his timing, killer is forced to 3 hits in most scenarios. OP? Probably not, but is really unfun and encourage passive gameplay in the current state. I'm fine with the most part of the perk, exept the activating requirement,:
- Actual: once you are injured, you unlock the prompt ability button to dash forward.
Now, my change idea is simple. I'm fine with the most part of the perk as said above. All we need to make DH users fair to play against is a small change:
- Change: Perform a safe hook rescue or take one protection hit to unlock the ability button. Once you perform the said action, you gain a new status effect: Reckless. For 20 seconds, this status effect grants the ability to dash forward by pressing the prompt ability button, even if not injured.
This new variant of the perks has too many benefits: survivors have to actually do something to gain access to it, so the passive nature gameplay of the perk has just been removed. And moreover, this change would bring DH in line and synergy with others David King's perks, which are all focused on reckless and aggressive playstyles. (No Mither and We'll Live Forever). Going forward, killers will have a more interesting choice between camping and leaving the hook, since this new variants of DH is great if paired with Borrow Time.
To end it here, I'm expecting a lot of criticism for some reason, but remember, the main goal of this game is to bring fun, not competition :) So this perk is unfun and needs to go, as well as Iridescent Heads.
Comments
-
Okay, why not, it would encourage surv to be altruistic, improving a dynamic gameplay, but when I see that, I see one problem : with that new DH, if I use it, am I exhausted ?
Because, if the exhaustion part is removed with this change, Sprint Burst + Dead Hard will become a massive combo, and that would be waaaay more unfun that the current state of DH.
2 -
This content has been removed.
-
This content has been removed.
-
you can just uhm... wait for hit and then swing?
0 -
My bad, the better case would be a mod replying, but devs are not really looking for tips in the forum :')
During the Trickster PTB, I created a big poll to help Devs know what could improve him or made him different from other killers, got a huge majority on my proposal, take a look on my post Poll about the bouncing blades been basekit, got totally ignored by devs
0 -
This content has been removed.
-
Maybe it's me being bad, I don't find my poll in my discussions, weird.
It's old, but I got a total of +-57 votes for yes, we don't have ricochet knives today I think :') Devs don't care, they are arrogant.
0 -
meta killers wont actually mind a bit about Dh tho
0 -
This content has been removed.
-
Yeah hell I'll wait for the DH, If it's used for distance to reach a window/pallet, what the hell I'm supposed to do anyways? 😂🤣
1 -
then it implies you got a problem with every other perk.
he got SB what am I supposed to do now he runs to a pallet!
0 -
Change: Perform a safe hook rescue or take one protection hit to unlock the ability button. Once you perform the said action, you gain a new status effect: Reckless. For 20 seconds, this status effect grants the ability to dash forward by pressing the prompt ability button, even if not injured.
That seems exceptionally finnicky though. For the safe hook rescue, this would really only take off with a bad unhook and only if the killer isn't going to punish you for it by tunnelling. With the amount of set-up that Dead Hard needs to get more than 2-3 seconds of extra chase out of it, I don't think that anyone would pick Dead Hard at all anymore.
0 -
Sprint burst doesn't give you the ability to get from one loop to the next one safely midchase. DH can basically reset a chase with an injured survivor especially when used for distance which has no counterplay. Its just too versatile.
0 -
You don’t get to one loop to another, DH is not a 500 meters teleport. If they get to the loop they probably had enough time to reach it anyway in most situations
0 -
How can someone be so mind-closed? Can't you see the problem here? Dead Hard allows you to undo your mistakes at any moment, with a press of a button. Got mindgamed by the Killer? No problem, use DH and ######### the Killer who should've downed you as a reward for his work.
How can you have 700 posts and doesn't understand the game and the perk?
0 -
That can be said by the majority of other perks too like ds, bt and other exh perk. lets take sprint burst into account. one could say it rewards the mistake of survivors when the killer approached in the right way. but the list is long.
moreover thats not how dh works fella, you can get more greedy with dh and attempt one more loop and get safe to the other one while "undoing" the mistake of looping one more time, but you can just play without dh loop one less time and have the same result. its a gain that could be rewarded by other exh perks aswell.
0
