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We are coming to a point where it's not fun anymore to play killer

I am not lying. Gen Rushing is a problem. First time I am above Rank 5 and I am feeling cyberbullied. This is ridiculous how survivor sided this game is. The only way to block Gen Rushing is being a perfect nurse and I can understand it's hard to balance the game but. It doesn't make any fun if I find a survivor and hook him and boom two gens done. I mean really? I don't even have a chance to "pressure" them if I am carrying a survivor which is really good at looping (at rank 5 and above everyone is good at it) and I have a Pallet Eater Demon Build (Spirit Fury, Brutal Strength, Enduring and BBQ (for farming sum points) ). Also several killers need a buff or a rework (Like freddy or piggy).
I don't want in a game where is one or two perks are essential (NOED and Ruin). Just balance your game.

«1

Comments

  • Bravo0413
    Bravo0413 Member Posts: 3,647
    And this is the best state the games been in. . Just wait for BT changes and breakdown... survivors are going to be gods again
  • @Bravo0413 I've had the game for years but never really played it seriously? I mean, like I'd had it back when KYF gave you BP. But ... if this is the best state the game's been in... How bad was it before I'd returned... ?

  • Blueberry
    Blueberry Member Posts: 13,590

    That's why I play spirit. There's only a few killers that can get around these issues somewhat. For the vast majority of the killers available you're pretty much just boned unless the survivors are dumb. This isn't new though, it's been this way for years and devs don't care.

  • Master
    Master Member Posts: 10,200
    edited December 2018
    Not everybody wants to play competitive, especially if the devs only want 2 killers ro be viable..   
    I suggest you derank like I do if you have the time. Rank 1 had no rewards anyway, so why not save yourself the trouble and have fun?
  • powerbats
    powerbats Member Posts: 7,068

    @Master said:
    Not everybody wants to play competitive, especially if the devs only want 2 killers ro be viable..   
    I suggest you derank like I do if you have the time. Rank 1 had no rewards anyway, so why not save yourself the trouble and have fun?

    Spirit is viable at rank 1 and why is it that so many people other than you seem to be able to play all these unviable killers at rank 1 just fine? You'd think that after 2 years you'd have no issues playing them at rank 1 just fine.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @Master said:
    Not everybody wants to play competitive,...

    How do you play a Pvp-Versus-Game non-competitive?

  • Master
    Master Member Posts: 10,200

    @powerbats said:

    @Master said:
    Not everybody wants to play competitive, especially if the devs only want 2 killers ro be viable..   
    I suggest you derank like I do if you have the time. Rank 1 had no rewards anyway, so why not save yourself the trouble and have fun?

    Spirit is viable at rank 1 and why is it that so many people other than you seem to be able to play all these unviable killers at rank 1 just fine? You'd think that after 2 years you'd have no issues playing them at rank 1 just fine.

    Even the devs only named billy and nurse when they talked about competitive players, i was just refering to them

  • Master
    Master Member Posts: 10,200

    @Wolf74 said:

    @Master said:
    Not everybody wants to play competitive,...

    How do you play a Pvp-Versus-Game non-competitive?

    You dont use the optimal tactics (tunneling survivors or gens resp.) and have fun instead

  • only1biggs
    only1biggs Member Posts: 1,178
    edited December 2018

    @Wolf74 said:

    @Master said:
    Not everybody wants to play competitive,...

    How do you play a Pvp-Versus-Game non-competitive?

    "technically it's a competitive game". Like saying Rock, Paper, Scissors is competitive.

    It's been said many times... Competitive game - DbD. Pick one.

    Post edited by only1biggs on
  • Wolf74
    Wolf74 Member Posts: 2,959

    @Master said:

    @Wolf74 said:

    @Master said:
    Not everybody wants to play competitive,...

    How do you play a Pvp-Versus-Game non-competitive?

    You dont use the optimal tactics (tunneling survivors or gens resp.) and have fun instead

    Two sides -one team and one single player- play against each other.
    That is by nature competitive.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    Agreed for both sides. Making a gen for 80 seconds and getting gen rush is not fun at all.

  • SilverMaster
    SilverMaster Member Posts: 12

    Just mentioning CAMPING is not a way to win to win the game! I want to win like a fair killer but sadly the survivor isn't playing fair with flashlight saves pallet saves DS Adrenaline and a lot of Toolboxes.
    So I am questioning myself, why the heck are we, the killers, playing fair when survivors don't do it. Maybe because we don't want to get flamed? Maybe because we want to play them correctly? But I think it's time to switch the side from Killer to Survivor. They have it a LOT easier than the Killer. I mean they only have 6 Objectives while we have to hook 3 TIMES until a Survivor is dead. Which means 12 times to get 4K but only 3K to win (9 hooks).

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    @Bravo0413 I've had the game for years but never really played it seriously? I mean, like I'd had it back when KYF gave you BP. But ... if this is the best state the game's been in... How bad was it before I'd returned... ?

    I mean there was a time when double pallet loops were a thing along with a window next to them and the pallet vacuum was still in... insta bnp hadn't been nerfed either, old bt, old DS.... the game is in its best state....are the gens still too damn fast yeah...
  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Wolf74 said:

    @Master said:
    Not everybody wants to play competitive,...

    How do you play a Pvp-Versus-Game non-competitive?

    So much this /\....... can you meme a little yeah.... but when it comes down to it people are going to wanna compete because that's how most have playing pvp
  • powerbats
    powerbats Member Posts: 7,068

    @Master said:

    @powerbats said:

    @Master said:
    Not everybody wants to play competitive, especially if the devs only want 2 killers ro be viable..   
    I suggest you derank like I do if you have the time. Rank 1 had no rewards anyway, so why not save yourself the trouble and have fun?

    Spirit is viable at rank 1 and why is it that so many people other than you seem to be able to play all these unviable killers at rank 1 just fine? You'd think that after 2 years you'd have no issues playing them at rank 1 just fine.

    Even the devs only named billy and nurse when they talked about competitive players, i was just refering to them

    Ah thanks for the clarification then, but I do have to laugh given the ahem comments directed towards the devs and understanding playing viable at rank 1.

  • only1biggs
    only1biggs Member Posts: 1,178

    @SilverMaster said:

    @only1biggs said:

    @SilverMaster said:
    I am not lying. Gen Rushing is a problem. First time I am above Rank 5 and I am feeling cyberbullied. This is ridiculous how survivor sided this game is. The only way to block Gen Rushing is being a perfect nurse and I can understand it's hard to balance the game but. It doesn't make any fun if I find a survivor and hook him and boom two gens done. I mean really? I don't even have a chance to "pressure" them if I am carrying a survivor which is really good at looping (at rank 5 and above everyone is good at it) and I have a Pallet Eater Demon Build (Spirit Fury, Brutal Strength, Enduring and BBQ (for farming sum points) ). Also several killers need a buff or a rework (Like freddy or piggy).
    I don't want in a game where is one or two perks are essential (NOED and Ruin). Just balance your game.

    This has to be bait.

    It's never been easier for killers and "gen rush" just means you haven't started well or pressured correctly (not chased properly).

    Sorry, but..."git gud"

    Dude? What the? Just read the comments. "git gud" Hmm... Kinda difficult when I am trying to pressure while dragging the survivor on a hook and immediately two gens done. Yep. git gud. Maybe buff Killer or Nerf Survivor how about raising the time to finish a gen from 80 to 120. Or remove toolboxes.
    But ayyy git gud. Yeah, thanks for that.

    Did you read ANYTHING before I apologetically used the term "git gud"?

    How about this... in the scenario you described (two gens popping when you finally catch someone), This happens because you didn't catch the person fast enough, because you didn't find them quickly enough or you didn't chase correctly.

  • only1biggs
    only1biggs Member Posts: 1,178

    @Bravo0413 said:
    Wolf74 said:

    @Master said:

    Not everybody wants to play competitive,...

    How do you play a Pvp-Versus-Game non-competitive?

    So much this /....... can you meme a little yeah.... but when it comes down to it people are going to wanna compete because that's how most have playing pvp

    DbD is NOT one of those games.

    Again..

    Competitive game - DbD. Pick one.

  • Wahara
    Wahara Member Posts: 237
    edited December 2018

    @only1biggs said:

    @SilverMaster said:

    @only1biggs said:

    @SilverMaster said:
    I am not lying. Gen Rushing is a problem. First time I am above Rank 5 and I am feeling cyberbullied. This is ridiculous how survivor sided this game is. The only way to block Gen Rushing is being a perfect nurse and I can understand it's hard to balance the game but. It doesn't make any fun if I find a survivor and hook him and boom two gens done. I mean really? I don't even have a chance to "pressure" them if I am carrying a survivor which is really good at looping (at rank 5 and above everyone is good at it) and I have a Pallet Eater Demon Build (Spirit Fury, Brutal Strength, Enduring and BBQ (for farming sum points) ). Also several killers need a buff or a rework (Like freddy or piggy).
    I don't want in a game where is one or two perks are essential (NOED and Ruin). Just balance your game.

    This has to be bait.

    It's never been easier for killers and "gen rush" just means you haven't started well or pressured correctly (not chased properly).

    Sorry, but..."git gud"

    Dude? What the? Just read the comments. "git gud" Hmm... Kinda difficult when I am trying to pressure while dragging the survivor on a hook and immediately two gens done. Yep. git gud. Maybe buff Killer or Nerf Survivor how about raising the time to finish a gen from 80 to 120. Or remove toolboxes.
    But ayyy git gud. Yeah, thanks for that.

    Did you read ANYTHING before I apologetically used the term "git gud"?

    How about this... in the scenario you described (two gens popping when you finally catch someone), This happens because you didn't catch the person fast enough, because you didn't find them quickly enough or you didn't chase correctly.

    That's nonsense. Assuming ruin isn't in play and the presence of two or more toolboxes, that is beyond a likely scenario that has nothing to do with the killers skill.

  • only1biggs
    only1biggs Member Posts: 1,178

    @Wolf74 said:
    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    It's not a myth.

    Get out of the mid ranks and stop pulling your internet cord.

    Practice makes perfect, but you must be willing to learn

  • Blueberry
    Blueberry Member Posts: 13,590
    edited December 2018

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

  • only1biggs
    only1biggs Member Posts: 1,178

    @Wahara said:

    @only1biggs said:

    @Wahara said:

    @only1biggs said:

    @SilverMaster said:

    @only1biggs said:

    @SilverMaster said:
    I am not lying. Gen Rushing is a problem. First time I am above Rank 5 and I am feeling cyberbullied. This is ridiculous how survivor sided this game is. The only way to block Gen Rushing is being a perfect nurse and I can understand it's hard to balance the game but. It doesn't make any fun if I find a survivor and hook him and boom two gens done. I mean really? I don't even have a chance to "pressure" them if I am carrying a survivor which is really good at looping (at rank 5 and above everyone is good at it) and I have a Pallet Eater Demon Build (Spirit Fury, Brutal Strength, Enduring and BBQ (for farming sum points) ). Also several killers need a buff or a rework (Like freddy or piggy).
    I don't want in a game where is one or two perks are essential (NOED and Ruin). Just balance your game.

    This has to be bait.

    It's never been easier for killers and "gen rush" just means you haven't started well or pressured correctly (not chased properly).

    Sorry, but..."git gud"

    Dude? What the? Just read the comments. "git gud" Hmm... Kinda difficult when I am trying to pressure while dragging the survivor on a hook and immediately two gens done. Yep. git gud. Maybe buff Killer or Nerf Survivor how about raising the time to finish a gen from 80 to 120. Or remove toolboxes.
    But ayyy git gud. Yeah, thanks for that.

    Did you read ANYTHING before I apologetically used the term "git gud"?

    How about this... in the scenario you described (two gens popping when you finally catch someone), This happens because you didn't catch the person fast enough, because you didn't find them quickly enough or you didn't chase correctly.

    That's nonsense. Assuming ruin isn't in play and the presence of two or more toolboxes, that is beyond a likely scenario that has nothing to do with the killers skill.

    ...Okay?

    So you want survivors to do what exactly? Wait for you to catch someone?

    Let's say those two gens do pop when you get someone on the hook. Now you go get another survivor. Now there's no gens being done because people have OTHER objectives to complete, such as helping their team.

    Or, just exclaim everything reasonable is "nonsense" because you're not good at the game? Your choice.

    Take your obtuse rhetorical question and shove it up your ass, obstinate twit. No one was saying that, the thread was discussing how killer has become unfun to play, and you erroneously tried to simplify the matter in terms of "getting good" like most survivors typically do when they don't want to acknowledge their advantages. I challenged you on that and you clearly don't have a leg to stand on save for moving the goal posts. But I'll humor you. "No gens getting done" isn't likely in an SWF group because they would designate someone to be the rescuer while keeping everyone else on the objective. Even in random groups with the frequency of bond, it's not hard to see who's closest to getting the save so can you can stick to what you're doing.

    LOL ez report

    smh

  • only1biggs
    only1biggs Member Posts: 1,178

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

  • Blueberry
    Blueberry Member Posts: 13,590

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

  • only1biggs
    only1biggs Member Posts: 1,178
    edited December 2018

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

  • Blueberry
    Blueberry Member Posts: 13,590

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

  • only1biggs
    only1biggs Member Posts: 1,178

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

  • Blueberry
    Blueberry Member Posts: 13,590

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

  • only1biggs
    only1biggs Member Posts: 1,178

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

    Like I thought, lots of talk with nothing to back it up. Further proving my point that only bad killers have anything to complain about these days.

  • Blueberry
    Blueberry Member Posts: 13,590

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

    Like I thought, lots of talk with nothing to back it up. Further proving my point that only bad killers have anything to complain about these days.

    lol okay rank 20 man

  • only1biggs
    only1biggs Member Posts: 1,178

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

    Like I thought, lots of talk with nothing to back it up. Further proving my point that only bad killers have anything to complain about these days.

    lol okay rank 20 man

    lol okay

  • Blueberry
    Blueberry Member Posts: 13,590

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

    Like I thought, lots of talk with nothing to back it up. Further proving my point that only bad killers have anything to complain about these days.

    lol okay rank 20 man

    lol okay

    Now let's see those 4k hours, oh right, you were lying.

  • Wahara
    Wahara Member Posts: 237

    @Wolf74 said:
    "Pressure the map" is the new "Just break the pallet".

    You forgot "just hit them" xD

  • Shadoureon
    Shadoureon Member Posts: 493

    @DS_Gets_FaceCamped said:
    I hated Ruin when I first started playing, since I'd began as Survivor. But as I began to play killer, I became more and more annoyed. Not to mention I have to play hag a bit more to even GET Ruin available. It's ridiculous I have to play a killer I'm not even all that fond of, just to get a perk,

    Or just level her to 40 and not play her...

  • Wolf74
    Wolf74 Member Posts: 2,959

    @skvirl said:
    Guess what? It's because they practised, learned from their mistakes and tried to do things differently when things didn't go their way.

    Oh I really LOVE that one. Can I please requote you every time a survivor main cries for changes?
    Like "camping" and they refuse to do gens. Because that is no "fun" and it's "unfair" and they still refuse to change their behavior and keep feeding the trolls/camper instead, but keep complaining.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @Wahara said:

    @Wolf74 said:
    "Pressure the map" is the new "Just break the pallet".

    You forgot "just hit them" xD

    Gen rush -> Peressure the map!
    Looping -> Just break the pallet!
    Bodyblocking -> Just hit them!

  • only1biggs
    only1biggs Member Posts: 1,178

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

    Like I thought, lots of talk with nothing to back it up. Further proving my point that only bad killers have anything to complain about these days.

    lol okay rank 20 man

    lol okay

    Now let's see those 4k hours, oh right, you were lying.

    No, I just don't have to prove anything to you.

  • Blueberry
    Blueberry Member Posts: 13,590

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @only1biggs said:

    @Blueberry said:

    @Wolf74 said:
    Again: "Gen Rush"
    There are 4 survivor, but only 1 killer.
    The killer can always only chase 1 survivor and keep him of the gens.
    Switching targets is not beneficial to the killer, because the other one will heal up asap and the chase until the 1st victim is on the hook only gets longer.
    And good survivor spread out anyway and try to stay away from each other.
    So with an average hit taking 30-40 seconds against a decent survivor (especially at the start of a match with all pallets still available) [good runner can make it even longer than that], plus the time to carry someone to the hook, we have 70-90 seconds for the 1st hook (not including DS, insta heals, etc.), while a gen is done in 80 seconds by a single survivor working on it (not included great checks and toolboxes).
    So 3 gens can pop the moment the killer got his first hook.
    Survivor have basically 6 objectives -5 gens and 1 gate- and have done half of them already.
    Killer need at least 6 hooks (without camping) to kill 2 survivor, which is considered a "balanced" result.
    If the killer wants to "win" and get more than 2 kills, he needs 9-11 hooks.
    (Not talking about chases, because not every successful chase results in a hook.)
    So the killer has achieved 1/6 of his objectives or 1/10 of his objectives, depending on what you aim for (2 kills are enough or more to "win").
    So we have 50% of the survivors objectives completed versus 10% of the killers objectives in the same amount of time.

    But still there is this strange myth that this missmatch is a result of the killers "incompetence" to hunt or control the gens.

    +1
    The people not understanding this are the ones that don't play both sides at rank 1 with enough hours.

    Such bullshit

    It's only bullshit to "ones that don't play both sides at rank 1 with enough hours"

    It's NOT bullshit to killers that are bad at the game.

    I have over 4k hours across all platforms, rank 1 on both sides, not that it matters.

    I highly doubt that. Links please

    LOL

    How about this...you provide video of you being stomped every game as killer at rank 1 and having easy games as survivor at rank 1, like you suggest, and I'll link to whatever you like.

    Like I thought, lots of talk with nothing to back it up. Further proving this threads point.

    Like I thought, lots of talk with nothing to back it up. Further proving my point that only bad killers have anything to complain about these days.

    lol okay rank 20 man

    lol okay

    Now let's see those 4k hours, oh right, you were lying.

    No, I just don't have to prove anything to you.

    Never said you did, just let you know that it's clear you were lying which is why you don't understand this thread.

  • skvirl
    skvirl Member Posts: 92

    @Wolf74 said:

    @skvirl said:
    Guess what? It's because they practised, learned from their mistakes and tried to do things differently when things didn't go their way.

    Oh I really LOVE that one. Can I please requote you every time a survivor main cries for changes?
    Like "camping" and they refuse to do gens. Because that is no "fun" and it's "unfair" and they still refuse to change their behavior and keep feeding the trolls/camper instead, but keep complaining.

    Of course you can requote it. I love how you're looking for a "fight" XD But unlike you, I'm not biased. This goes for both sides. If people playing survivor complains about silly stuff, then what I said is completely relevant for them as well. There's a lot of bad survivors, and they too need to practise and learn from their mistakes.

    I do understand why people complain about camping though. I don't really care about it myself, it's up to the killer.. If he wants to stare at my face while I'm on the hook, sure, go ahead. I'm just going to move on and hope I'll have more fun in the next game. Luckily when I play survivor I only encounter campers in the lower ranks by more inexperienced killers right after rank reset. Even if I don't really care much about it, I don't think being facecamped is a fun and riveting gaming experience, and I can't imagine it being very much fun for the killer either just standing there. And the rest of the team won't have a very fun game either, since they just have to sit on a gen for a few minutes and then run out. I don't know about you, but I usually play games to have fun. If you think facecamping is fun, then great, and good for you.