Finally! SBMM! Anyone else excited?
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Try play with a killer below A tier at high MMR
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Probably you will not get high MMR with a low tier killer, so you will not really face high MMR survivors. So no problem.
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Not excited in the slightest. How do you determine skill in this game? I'd like to know, since we still have no idea how the devs determines skill in this game, no idea what metric is being used.
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Excited to play survivor, might stop from playing killer.
The past test it was a sweatfest, it was the most boring thing possible for me as killer.
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They'd have to posses skill in order to understand skill. They got a guy that can't even handle skillchecks handling 'balance'. LUL
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not to mention a survivor main probably
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That is a really good question.
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The difference between SBMM & RMM is. When Im tunneled out of the match, SBMM team mate finish 4 Gens, in RMM team mate sit behind a tree. At least what I feel is "you will not get more than 2k"
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I'm excited, too. They said in their post that this improves things the most for low-to-mid-tier players, and that's me! Matching with other potatoes is all I ever want.
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I will just quote a random reply of yours to share my opinion.
If you say that in the top% it is so hard to win as killers, then what do you think will happen?
We all know devs ONLY base the balancing on data. If they see that at high MMR, kill rates are so low that they barely exist, don't you think that'll give them enough DaTA to balance swf once and for all? Ofc they never touched swf considering that they couldn't get enough dAtA.
Honestly I believe MMR will help with the data and make balancing far better.
I might as well be wrong.
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Wouldn't say I'm excited, but somewhat happy about it. The last test went amazing for me on both sides. My main killers got a bit more of a challenge while I can play with weaker killers that I don't know how to use on a lower level until I understand them. While survivor, I stayed around the range of having causal plays and not sweating. Win some, lose some other key casual games.
So I feel like I'll be fine with update.
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I think BHVR will do nothing, as they've done for the last 5 years.
They know the game is bad at high levels, they've said repeatedly that they do not care and they will not balance it
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Some MMR is always shared among all killers
And if you want to compete at high MMR, aren't you forced to play top tier killers and throw low tier killers in the bin?
SBMM will only make the already small killers pool even smaller and there will be even less killers, absolutely wrong choice
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I'm glad. I can finally practise other killers without getting sweaty reds and purples against me all the times.
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If it truly works as intended o.o
During the Test I still seemed to face sweaty survivors in red ranks, despite playing a Killer I've never played before *shrugs*
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It might use a base mmr for new killers based on your average or something. Idk. I will test it with Nurse once the update drops as I struggle to even get a hook as her.
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I actually will have to say that my experience has been very similar to yours.
That being said, I am probably not even close to as good of a player as you are, but I still felt the same way - and I do believe that at least on Killer I am good enough of a player to ONLY be placed against the best of the best survivors queuing at the time, which is definitely not very fun, don't get me wrong, it can be fun, but I don't always want to be trying my hardest not to get completely crushed. It becomes too stressful to enjoy and takes me away from playing the game lol.
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As survivor and killers I'm bad at? Yes, I'm happy mmr is finally coming. For killers I actually LIKE to play and are good at? No.
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And for me, during the test it worked exactly as I said.
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Yeah I'm sure my "base" MMR is pretty high granted I'm usually a pretty consistent Rank 1 Killer on my main.
Unfortunately, on practically EVERY other Killer I am terrible.. which makes the change not really that great when it takes into account my base and still continues to put me against players that are significantly better than me. Oh well, we'll see how it actually plays out when its in effect.
I think overall this is a positive change if things "work as intended" but in the test I didn't really feel that way, my matches were not that great and didn't feel any more fair.
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You say that a bunch, but do you mind quoting that?
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By shared MMR I think they meant that if you start to play a new killer you will not start from zero. But after that each killer MMR is tracked separately.
If you want to go against top survivors most likely you will need to choose a top tier killer. But the goal of the matchmaking is not to send you against top survivors, but to create balanced matches. Why would you want to go against top survivors with a low tier killer if the result is going to be that they kick your ass?
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Maybe because I like it?
For example, there's a mid tier killer like Deathslinger, who is not that great but who is very fun if you are good with him
Now if you start going up with MMR you will get your ass kicked inevitably
What will you do now? Keep playing a weak but fun killer and lose every match or switch to a stronger killer to win matches on purpose, but that you don't like, like Spirit?
I personally couldn't stand getting stomped every game just due to a killer's limits, I should start playing a stronger killer or just stop playing killer
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It seems like you don't understand it and I am getting tired explaining it over and over again. You will see how it works next week.
If you switch to spirit, you will get even stronger survivors, because with spirit you will probably have a higher MMR than with deathslinger. So no matter what you choose, the result will be usually the same: 2k 2e
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You're not going to be stomped every game. You play deathslinger, you win, you get stronger opponents. You win again, they get stronger, now you lose, they get weaker etc etc
On spirit your opponents will probably be stronger overall, but it'll be the same principle. MMR rankings go down as well as up, I don't understand why people think it only goes up and then you're going to be going against tournament swfs on trapper and getting 0ks until the end of time.
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What about win streaks, now they will be impossible with some killers
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Win streaks are meaningless so what does it matter?
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Nothing, just a fun challenge taken away from the game
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no. it's just a challenge made harder.
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I was wondering if it is appropriate to put a numerical value for this MMR system. This would be great for various reasons. In the first place it would encourage people to play killer: having a reference value to reach would be very challenging! Going up with this system there will be a point where you will only find very good people, and these premade when beaten by a trapper means a lot more than beaten by a nurse. Clearly a person who plays nurse or spirit will be able to climb more, it is therefore right to put numerical values that create a ranking scale. Example: I open Streamer X stream which is very good with Huntress and has a score of 5000, not an high score compared to a nurse or blight, but this streamer has the highest value with huntress: 5000. Well then my goal will be to reach that score and surpass it! It would create a kind of ladder of the strongest players with that particular killer, and each player will try to climb it.
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My tests (all 3 of them) gave me a good team of survivors no matter the killer I used. That being said the games I did not win (0-2 kills) I felt I had the opportunity to win if I made 1-3 less mistakes and the games I won (3+ kills) I felt if they made 1-3 less human errors they would have won. There was even a couple 2k games that were a blast and did not come out of it feeling disappointed. I am excited for this MMR to go live as games were I kick my feet up and relax and steamroll the survivors are not fun (they seem to be for streamers and lots others) but not me. These games described above are the best and few and far between with current MM.
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It depends
Killer roster is not very balanced as we know
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Let's just wait for the effects, I'm not putting any trust in this
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I am excited too. As a solo Survivor I think it will be a decent match and I can play with the Killer I want because it will offer a separate matchmaking for all Killers.
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why does it depends?
wasn't the challenge made harder?
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Matchmaking MMR based in a game where you can play as a premade and go full meta perk with extra information on coms in a "competitive" game to bully the killer. Ridiculous.
Matchmaking right now is broken, but this new MM will help soloQ survivors and will keep destroying killer experience, as usual... So nothing new here.
When RPGs for survivors are coming?
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A Spirit win streak difficulty will never be at the same level of a Trickster win streak difficulty
If Spirit win streak will be harder then Trickster's one will be impossible
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Yeah. So?
Wasn't the challenge made harder? For every killer? (Some more than others, but that was always the case)
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I don't have a direct quote but I can give you a link to Scott's video where he has a clip from McClean's stream.
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I don't know why but this made me snort. Thank you, sir.
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that works. I just want the quote. can you timestamp it?
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Sure.
I'd recommend watching the entire video for context, it isn't super long and Scott makes some good points.
It's at about 4:15
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Still seems a tad broken. Matched as a rank 9 surivor with rank 1-2 killers lol
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It's not live yet. Tuesday is when it goes live. Also, ranks are going to be irrelevant when it does go live.
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I had a much less stressful time playing the game during the SBMM test. I'm very much looking forward to it.
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If you are losing constantly, your skill rating will adjust up to the point where your matches become fairer. That's the purpose of this sbmm.
Also, please don't act like everyone thinks badly about this new SBMM. There are obviously people that are happy about it too.
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i'm kinda happy. The thing about the last mmr which is the one I think their releasing is that my oni games were amazing. Good players but not so good that It doesn't feel fair. However my Trickster and Blight games were pretty rough. I'm not sure if I needed to play more blight and trickster for proper mmr rating but those games were rough.
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reasons why I am not excited:
- The gap between solo q and SWF is far too large still
- Myers still doesnt even get close to the power of a casual SWF to get consistent wins
The fact that the roster isnt balanced for SBMM, makes it impossible to have a good SBMM. You will have people not playing lower tier killers because they are going to be absolute ######### once they are at their peak. People will hate playing solo q, because the better they are, the worse their games will be.
This isnt the game where SBMM makes sense. SBMM should at best influence 30% of matchmaking, but never 100%.
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Won't be playing nearly as often. Now will only play when I have a four man SWF group to play with this will end my solo game play.
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More like a not very passionate dread. I have zero faith that it will work properly based on my experiences in the tests (and I played all of them) and their lack of transparency in even our own scores let alone what it considers a win or even generally what it takes into account when determining your score makes me believe that bhvr has little faith in the system and would rather just keep their players in the dark on it.
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