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Can we remove the cap on bp categories?

supersonic853
supersonic853 Member Posts: 5,856
edited September 2021 in Feedback and Suggestions

Im sorry if im chased the whole game from start to finish so i can't get any objective and altruism but its so lame to barely net any points. If they removed the cap on categories (but kept the 32k limit) i can at least get the 32k points from boldness. This also goes for killers like wraith hag or twins that don't really get much in say chase points because of their killer design. Just seems like old design.

Post edited by Gay Myers (Luzi) on

Comments

  • Seraphor
    Seraphor Member Posts: 9,436

    Agreed. Raising the cap to 12k per category at least, without actually increasing in game BP scores, probably wouldn't lead to a huge increase in BP for most people, but just remove that frustration of capping out on one category so easily.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    And how do you stop people from just abusing it for farming?

    Games go on long enough sometimes with idiots standing at gates begging to be chased instead of leaving.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    Well it doesn't if they're standing there for the full 2mins.

  • SunderMun
    SunderMun Member Posts: 2,789

    This idea should have been in the game so long ago. The fact is that iuf you get a bad killer or bad survivors, you can end up literally unable to get many points at all, but allowing gen progress to give more points for example means you dont get punished for the killer tunnel visioning one person all game and being able to cap out on gatekeeper after a long game where no gens got done somehow would have the same effect.

  • SunderMun
    SunderMun Member Posts: 2,789

    You can just go to them and hit them. They'll leave right away. And yes, that is still dealing with it, since their time is limited where before they had infinite time to waste yours.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    And that gives them chase points. Which is what they are after.

  • Pukenplag
    Pukenplag Member Posts: 1,468

    The cap is still there, max 32K BP/game. The only difference is that you no longer have a category cap. Farming still won't lead you to more than 32K.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    I get the feeling then it would just make people have snowball builds, full chase perks or gens etc. Rather than a balance like Killers are forced to have.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    That would actually help with insane BP grind so no

  • Lycidas
    Lycidas Member Posts: 1,170
    edited September 2021

    You are under the assumption that people create their build to maximize the bloodpoint gains, instead of basing them on the killer capabilities

    I mean, if you raise the cap on ALL categories, I'm not going to change my build because of that, because I still need some gen regression, some chase perk and some tracking to win the match

    EDIT: Plus, (speaking personally) if I'm running in circles in front of the killer at the exit gate, it's because I didn't have a chance to get enough Boldness points since I was the only one doing gens all game. Remove the cap on the Objective category and I'm good to go without my 300 Boldness points

  • supersonic853
    supersonic853 Member Posts: 5,856
    edited September 2021

    Oh so i deserve to get 13k points because a killer chased me all game? And then camped me to death so all i got maxed was chaser. Didnt do a gen becauae killer wouldnt stop chasing. I was the only one hooked so no altruism. And i died because of a facecamp so no survival. A lot of that seems like punishing me for the killers actions.

  • Akito
    Akito Member Posts: 673

    You have to think like a dev.

    "Increase the grind, increase it, it has to increase even more, it has to become a grind imperium!"

    So how about rerstrict the cap even more: Down to 6k per category. I mean you have BBQ and BP offerings, escpecially the worthy brown ones. You've got the rank rewards, the shrine, the rift, dailys... gawd why can't you be happy with what you already gotten? Jeezz.

  • Pukenplag
    Pukenplag Member Posts: 1,468

    The classic person that worries about non existent issues.

    All this would do is help survivors get BP from matches. Killers' categories are made so regardless of what you do, you still get bp. Chase survivors? Great, that will gave you hunting bp, deviousness bp if your power allows it, brutality bp and sacrifice bp if the chase ends victoriously. If the killer tunnels you, you will get boldness bp (max 8k) and a laughable amount of survival bp.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,093

    This should have done long ago. This would also be THE thing which would bring Survivor BP-gain up. It would also help some Killers, but it would be more useful for Survivor.

    And the 32k BP-Cap overall will avoid farming matches.

    This should have been done years ago.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    "You are under the assumption that people create their build to maximize the bloodpoint gains, instead of basing them on the killer capabilities"

    If you were in a swf you could have each player make a build around one of the bp catagories simply to just get bp bleed over.

    "I'm not going to change my build because of that, because I still need some gen regression, some chase perk and some tracking to win the match"

    Exactly, Killers don't have that option they need a rounded build. Were as a team of survs could just have 1 player run 4 perks for gens, one for heals one for loops etc, and the bleed over points would get them more bp.

    Then the killer would get the same limited points.

  • supersonic853
    supersonic853 Member Posts: 5,856

    Yes and the killer goes in not caring about getting that little bp because their ego gets alittle bigger at the thought of finally catching me. Despite that being how this game works you can't run forever. Bloodlust and use of resources make that impossible. Survivors shouldn't be punished and dragged down with the killer by all 4 of the survivors getting minimal points because the other 3 had to stay on gens the whole game and the one in chase was just that. Thats the killer deciding whether the survivors get anything or not. Which should not be the case.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,093

    Killers dont need that for the most part. Every Killer BP-Category fills up at the same time. Survivors can only do one thing at a time to gain BPs AND have to share their BP-sources with others - if you dont get an Unhook, you get only a few Altruism-BPs. If you get chased all game, you will max out in Boldness but miss anything else. And so on.

    It helps Killers a bit, mainly those who have bad Deviousness-gains (like Pig) or bad Chase gains (like Twins). But USUALLY, Killers dont need this in the first place, still they would profit from it.


    I really dont know how you can turn this into an us vs them-Argument, where you bring up that Killers have to play with specific Builds while Survivors get BP-Farming Builds. (Let alone that the best BP-Farming Tool is STILL on the Killers side...)

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    I really dont know how you can turn this into an us vs them-Argument, where you bring up that Killers have to play with specific Builds while Survivors get BP-Farming Builds. (Let alone that the best BP-Farming Tool is STILL on the Killers side...)

    It was just theoretical on how it could be abused, i highly doubt you'll find many killers run builds on farming bp. There might be a side bp bonus on a perk i.e Bbq, but if you think killers use this perk for bp, you're being silly.

  • supersonic853
    supersonic853 Member Posts: 5,856
    edited September 2021

    I thought personally their thinking like a doctor/legion with like distressing will get like a easy 32k each match. But thinking on it those two already most likely do that so does bleed even change that much? If i don't get near max bp with those two thats on me lol.

  • Lycidas
    Lycidas Member Posts: 1,170

    What kind of team plays like that?

    What do I do if I'm the "Gen-dedicated team member" and I get chased? Throw Stake Out at the killer?

    Survivors need a rounded build as well to survive, being in a swf with friends helps with coordination, sure, but you can't the decide who gets chased and who doesn't, removing the cap would help only against afk killers and hard tunnelers, which are one of the most frustrating things you can find


    Don't act like killers don't get enough bloodpoints from matches please, someone else already pointed out to you that chasing and downing survivors is usually enough to fill 3 of the 4 categories

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,093

    Most Killers use BBQ for BPs. But Killers would not need to equip full BP-Builds, they already get good BPs. But I also doubt that Survivors would do that, because you might use something like Prove Thyself to get more BPs, but this does not help if your whole Build is just BPs and nothing to help actually win the Match.

    Like, I would not change my Build for that, but I would greatly appreciate to get more BPs, especially since one category (Survival) is not really possible to max out, especially when dying.

    Yeah, those two problably dont need it at all. Others more, when I think about it, Twins with Chase Points, Pig with Deviousness (you need to use the Dash often to get max Deviousness, but you cannot really use it all the time), Trapper with Deviousness (if nobody steps in your Traps, you get very little of those), Plague with Brutality (if nobody cleanses, less Hits).

    There are probably a couple more which would benefit from it.

    In general, it would not hurt the game at all, as long as the 32k BP-Cap remains.

  • supersonic853
    supersonic853 Member Posts: 5,856

    Well said while the killer is pretty much doing fine since their somewhat filling their categories while their chasing the one person all 4 survivors pretty much suffer because they only get their one category maxed and thats it. The killer literally decides if the survivors get anything in some ways.

  • SMitchell8
    SMitchell8 Member Posts: 3,304

    Yeah I fill the objective one up quite frequently and don't get rewarded for further participation, i ll even let someone else open the gates. Its a good idea.

  • vacaman
    vacaman Member Posts: 1,140

    Lol no thanks, i don't want full immersive m1 builds with prove and a bunch of sneaking perks to be viable to farm bloodpoints, that's the last thing this game needs.

  • supersonic853
    supersonic853 Member Posts: 5,856
    edited September 2021

    Removing the bp category cap would change virtually nothing. Prove thyself is still very run to do gens quicker. This just makes it easier on wraith and pig and hag who can't generate like say chases or pig with deviousness. And helps in the case where a killer chases one survivor the whole game all 4 survivors don't suffer by maxing out only 1 category. The killer by chasing 1 survivor can literally max out Deviousness and chaser easily. Survivors don't get such a luxury and get hurt when a killer tunnel visions. Or another case is afk wraith. Once your gen points are maxed out after the 2nd gen then what? You still get nothing in the other categories but alittle in survival. This is for the better in a lot of ways. Also go ahead run prove thyself and quad team a gen to get 32k objective makes my disrupting as killer easier.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,383

    "Most Killers use BBQ for BPs."

    Haha.

    Nevermind the ability to see survivors, its used for bp. Lay off the drugs.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962
    edited September 2021

    I agree.

    I go in for BP, and if I'm only able to do one thing in a match and then that BP category maxes out... well, I'm sure there have been killers who wondered why I just came to a dead stop in the middle of a chase.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,093

    If you would remove the Aura-Part, most people would still use BBQ just for the BPs.

    If you would remove the BP-Part, players would drop BBQ pretty fast.

  • RaSavage42
    RaSavage42 Member Posts: 5,738

    I mean all emblems bleed into one another

    For Survivor:

    Like doing Gens goes into survival (for the most part)

    Saving/Healing other survivors goes into survival (for the most part)

    Lasting a long time in chase (aka Boldness) should go into Survival (to an extent)

    For Killer:

    Gatekeeper goes into Devout (for the most part)

    Chaser goes into Devout (for the most part)

    I don't remember what the forth killer Emblem is sorry but that one goes into Devout (for the most part)

    And for a bonus we all saw coming.... both the Killer and Survivors play into each other

    The killer doesn't hook anyone 0 altruism

    The killer doesn't even hit survivors 0 altruism

    The survivors hide 0 hunting but being within the killer's TR gives boldness

    The match last 5 minutes (yes I know but still) 0 Gatekeeper

  • MojoTheFabulous
    MojoTheFabulous Member Posts: 2,015

    I've wanted this for a while. I see no reason for them not to do this.