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Medkit not giving a full heal
I’ve had this happen on so many occasions since the new update. I’ll bring in a medkit with 16 or 32 charges and as it runs out, I’m left with a full progress bar of healing but still injured. I didn’t miss any skill checks, killer didn’t have the doctor perk to make it last less. It’s just not giving me a full heal.
Comments
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Noticed this as well, I had a yellow medkit with bandages + medical scissors but only got 1 heal out of it and didn't get the full second heal...
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I am noticing this aswell. 16 charges is always just short of a full heal.
I am playing on Xbox Series X and since the update 16 charges isn't enough to get a full heal. Bar is full, medkit is depleted, but I'm still injured.
Another survivor will come along and literally just touch me for a split second and I'm healed.
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Same. I played for the first time after the chapter release today, I was using yellow medkit with Bandages (8 extra charges) and Butterfly Tape (slightly increases healing speed). Fully depleted the medkit and it was not enough for the second heal, like it was 1 charge missing. It happened at least 5 times in different matches.
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Yes, I noticed that too. Yellow medkit with bandages, should be enough for 2x - it is not.
Brown medkit also no longer heals fully.
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Noticed. The bug 16+16 medkid = 31 heal is BACK.
Just for sure... I healed myself without any great skillcheck or missed skillcheck. pure classic heal only.
same situation for:
brown medkid + 2 addons with 8 charges (=16+16=32=>2 heals)
yellow medkid + 1 addon 8 charges (= 24+8=32)
both situatios - 1 full heal and 98% heal
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Same. green medkit with no addons.
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If anyone experiences this, can you please upload your game logs here? Thank you
1. Press Windows Key + R to bring up "Run".
2. Type this in the "Run" prompt: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
3. The file called "DeadByDaylight.log" is your log file. Please attach it in your reply.
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Here is mine. Not sure, which game. But it happened twice for sure
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Same on ps4. Toolboxes sometimes do the same thing.
Post edited by BenSanderson55 on3 -
Also happened to me. Used a yellow medkit with an 8 extra charges addon (24+8 = 32) and I could only heal once, it's like it had 31 charges instead of 32. If you don't get any great skillchecks you won't get healed fully.
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This happened to me with an Alex's Toolbox, which has 24 charges, enough to break 4 hooks, however, the fourth hook I went to break didn't finish. The bar appeared to fill completely but then the toolbox was depleted, despite having 6 charges left, and the hook did not break.
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Happened for me too on ps 4
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Yup same on ps5. Brown medkits sometimes dont fullly heal by 1% or something
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We really need logs on this please, whilst I appreciate the comments showing how many people are affected by it - logs would be incredibly helpful.
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I already sent it. Do you need more? Should I ask friends or today try simulate situation?
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Is there a way to give logs from ps4? I'm not aware of a way.
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Sadly there is not :(
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yes please, it needs to be the last match played as well - so when you didn't get the heal correctly, the logs from that match.
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ok, today we will try simulate situation. We should be 3 so we can use different medkits. I will upload logs ASAP
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I also want to mention Green Medkits aren’t giving the increased healing speed bonuses for yourself or others. I didn’t see a fix in the patch notes so I’m assuming this was not fixed today.
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Brown medkit founded in chest - 99% health state - Log attached
(instead of this I tryed green with green addon and double heal was correct)
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Can't provide logs as I'm on Switch, but same thing here. Happened with a Yellow medkit + bandages and a Green medkit. Both times was left injured but with a full heal bar. Not every time, only started with mid-chapter patch.
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Yup, this has happened to me multiple times with any items that have charges. Medkits and also toolboxes too. (Not getting the 4th sabotage with Alex’s toolbox).
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Is it enough?
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Here the sme problem. 3x now 99% heal and Medkit is empty.
1x Yellow Medkit with 24 charges + 8 with Add on
2x Brown Medkit with 16 charges + no Add on
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@jacindazs thank you so much for doing that, I really do appreciate it - I will get those to the team <3
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Same on PS5 had so many games lost because i couldn't fully heal the first or second time
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Alex’s toolbox using the two sabotage speed addons, 99%’ed the 4th hook sabo
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Same thing has happened to me a bunch of times with a bunch of different medkits. Happened last game as well; here's my log file.
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Brown medkit
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I'm on PS4 and it happens with the green medkits, I run with no addons. It seems that medkits are broken if it's 16 charges only even though that's considered full heal, I have to have someone tap me for full heal. this issue seems to have happened after the 28th to me. easily reproduceable bug, just use a green medkit.
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Wow the imcompetence is astounding.... Nothing in the patch adressing med kits yet Behaviour manages to ######### things up. Can't say i'm surprised... Thank god i stopped spending money on this game.
Why do you need logs? Medkit with 16 charges simply just have 15...
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Same for me the medkid is consomed just a little diffore the full healing. I noticed the before a recent update, de medkit is not totaly consumed after a full healing, a realy tiny portion stay aviable.
A got two log files then I send the both.
Have a nice day ;)
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Why is here "need more information" I thought it is enough and you will admit it as bug
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No logs as I'm on the Series X but joining the chorus of "Medkits be broke yo".
I don't know if it's a coincidence or not but both times it happened to me, I got a skill check as the medkit finished.
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I play Xbox one x and I’ve had this happen with multiple brown medkits as well as once with a green one. I’ve now had this affect many games . How do we report those games?
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How can consolers help with this when we encounter this bug?
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Also had this happen on PS4 and if its any use I did record the gameplay. Happy to share or check it back to look for anything that you think might help.
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It's happened to me several times and I'll attempt to pull the log file every time it happens while I play today. Here's one.
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It doesn't heal you even with additional 5% boost
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Running from Steam account on PC. This has been happening non-stop all day today.
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Same, with brown medkit. Just happened to me. Playing on PS5
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I literally just experienced in my most recent game. Hope you can find this in the logs easier. PC / Steam
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Here's mine. Happens everytime I do not hit a great skill check, just normal heals. Brown medkit the last time.
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Here is another one and proof that I hit all skillchecks
Also the Meg had adrenaline which did not activate, I don't know if it's something you can see on my end of the log.
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Brown medkits have this bug on Xbox One X. I mean devs only have to try it for themselves and see it won't give a full heal? I can buy them a console if they can't afford one 😀
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I cannot 100% confirm it, but it seems that
- hitting a great skill check will obviously heal you fully since it advances the heal by some percent
- the times I didn't get any skill check promts at all, I got a full heal
- as soon as you hit a good skill check (and no great ones) you're left with an empty medkit and a 99% heal that leaves you injured
So it seems like the good skill checks might not count as continous progress and give some tiny penalty.
It's the same issue with brown, green yellow and event with charge addons
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Here is my log. Please note that it is NOT ONLY medkits. Every item is coming into the game losing a charge.
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Brown medkit (16 charges), no heal.
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