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M&K is a must on console, please add it Behaviour
Game looks and runs very good on xbox series x but there's one thing that's missing.
A lot of killers are very precision dependent and require a mouse to realize their full potential. I'm personally interested in playing Trickster but I'm finding the micro-adjustments to be impossible on a controller.
Alternatively you could add cross-progression from console to PC, a lot of people have way too much progress on console to just start fresh on PC.
Comments
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Trickster is probably the one "precision" killer you don't actually need to be precise with. Other than that, I agree that console should have more accessibilty to control.
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Trickster on Console is hell.
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Then you have not played trickster on a controller vs people who have very good movement, there is also the recoil to deal with.
I genuinely find someone like huntress easier to play on controller, as it's not constant micro-adjustments all the time, just gotta hit one good shot.
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Seriously? I always thought he would be the one killer on console that was easy to use. Is he hard because you can't control how fast you turn, or is he hard for another reason?
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His recoil is actually impossible to control.
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Makes sense. I haven't played on console since the release of Doc so I wouldn't know how hellish it can be.
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Does this give you an idea of how PS4 and Xbox One players are feeling?
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I remember the not so good old days of playing doctor on midwich on like 20 fps, got spun like 10 times in a row no joke.
Recently played some survivor games on a friend's xbox one x and the fps and stuttering was so incredibly bad.
I wish Behaviour focused on the game's health on PC AND Console instead of rushing their next broken chapter.
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We can only dream that one day BHVR finds out they have also console playerbase not just PC
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Rather then adding mnk support its much better to add more settings or exactly 2 for a controller.
deadzones and acceleration curve. This is enabled in majority’s of console shooters and it is 10/10 for qol
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Sadly they stated during both of their last Q&A streams they have no plans to add M&K support to the consoles.
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I agree.
Both survivors and killers have a notable advantage if they play with a PC control scheme.
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I'd also add aim assist.
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I find sometimes when I basic attack I do a weird spin and hit air. Idk if it's some weird aim assist but it's annoying.
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It is indeed an auto aim mechanic, and it sucks, especially on controller. Which is one of the reasons any precision killer feels just bad to play on console. There's no worse feeling than blinking perfectly behind a survivor, go to hit them and it thrusts you into the wall next to you for no reason. The amount of times I've missed attacks that would normally be very simple to hit, but miss because the game decided to 90 degrees me into a wall is wayyyyy too many.
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His recoil, also his knife throwing isn't centered. So you have to adjust aim left to right and back again almost every time you throw. It feels really clunky and bad to play.
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I've given up holding my breath for controller QoL, infact I've already bought dbd and a few chapters on steam in anticipation of whenever I can transition to PC.
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I'm all for anything that makes console killer lives easier. Switched to pc and never looked back
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No no we already have aim assist and it's terrible it needs to be removed.
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Aim assist needs a rework then, if it is terrible. I am playing controller and it's clear how much an advantage KB/M have.
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This. There seems to be no pattern to his recoil for me. It's not left shoulder then right shoulder, and the rise and fall aren't consistent either. It feels all over the place, and quite impossible to group shots while staying on target. Kinda fights ya.
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