Feedback and Suggestions

Feedback and Suggestions

Helpful change for nemesis’ zombies

I don’t know if anyone else has ever thought of this before but what if you could assign your zombies to patrol a certain area? You could press the active ability button on a zombie and then press it again while aiming at a location to make them patrol that area. I think this would be extremely useful and make zombies a lot more viable because let’s be real when was the last time a zombie hit a survivor

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Comments

  • Member Posts: 123

    1 hit me the other week. Mainly because I was messing with it tho

  • Member Posts: 16,659

    This would make Nemesis the King of 3-Gens.

  • Member Posts: 4,992

    As long as it gets them unstuck. This and/or respawning them from a distance are needed to deal with that problem.

  • Member Posts: 5,247

    Without bug fixes to Nemmy's zombies AI/pathfinding, maybe some kind of fail safe might be a better idea where if a zombie doesn't move from a spot it'll auto respawn

    Although building on OPs idea, it'd be neat if zombies spawn hook spawn priority was changed to be closer to the killer to make 'zombie gambits' more of a strategic play than they are currently.

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