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Why is pin head so overpowered
Comments
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No
I have some bad news for you buddy....
30 -
What.
27 -
No
Pinhead isn't overpowered in the least. Like he's nowhere close to being overpowered by any metric.
His basic attack and lunge are wonky in a bad way. You miss more times than you hit.
His power is a hindrance to him. Using his power takes finesse, a lot of finesse yet for all that extra work he is more likely to lose distance or break his own chain by walking near it. Not to mention they are extremely easy to get off as a survivor.
Part of his power just straight up belongs to the Survivors. The Lament Configuration and chain hunts are supposed to be his premiere ability, but survivors have more control over it than Pinhead does. They can see the location of the box map wide while Pinhead can't even be given a remote idea of where the box may be. Chain hunts are nice, when you get them on a team, but since one person is just going to hold the box forever you basically need to tunnel the person with the box so you can actually use your power as intended.
His add-ons are pretty weak with his iridescent lament configuration being the only one that somewhat corrects the above issues with the box.
10 -
No
This has gotta be a troll, right?
12 -
Pinhead isnt his perks and the perks aren't Pinhead.
0 -
No
I second glitchboi on the "what" reaction
5 -
No
What a bait xD. He is literally the worst killer in the current roster. Even clown is better and can't have his power held hostage.
3 -
Yes
Yes, because ever game I play against I have one-two DCs. Literally havent had a real game against him.
Edit: Had my first no DC pinhead game, immediately tunneled out of the game through DS. Love this game.
0 -
No
Sounds like a skill issue
6 -
You want a "yes or no" answer to "why" question? You trippin'?
7 -
No
😂🤣
1 -
No
I don't know
You are not overpowered for sure
0 -
Inbetween
I'll be a black sheep and say that in the right circumstance I understand people feeling he's overpowered. He can be incredibly strong once you get a chain hunt active, but that of course relies on him getting the chain hunt at all. He's easily countered if a survivor team grabs the box and can manage a bit of chase which isn't that hard to do.
He definitely isn't overpowered, but seeing as I haven't played AS him I haven't faced the struggles on his side and can only speak for the handful of times I've seen Pinhead perform as a survivor.
1 -
No
His power is niche at best, really bad at worst. Possessed chain gives me whiplash and motion sickness every time I use it. Only buy the chapter for the scourage hooks.
0 -
What even is this poll in relation to your question?
0 -
No
Oof
2 -
No
Why is pinhead so overpowered?
Yes, No, Inbetween???
I don't understand xD.
If you think pinhead is OP, i hope you will never face a Nurse...
3 -
No
Are you kidding me??
3 -
Inbetween
He is only OP when chainhunt is active. Then yes, survivors can't do ######### and killer get free tracking and slowdown. Bonus points if survivors decide to play injured. God help you in that case.
But chainhunt can be easily prevented just by picking up the box. If you healthy you almost not risking solving it. Better solve it in save place with windows and pallets around. Survivos can even prevent chainhunt before it begins. So as survivor you are in full control of his ultimate ability. It means depending on survivor's playstyle Pinhead can be your angle... or yuor devil.
His portal ability is slightly better than clowns bottle if he catch you somewhere in open area. So stay around obstacles and you'll be fine. His portals more helpful in preventing actions than it helps in chase so you can basicly loop him as a regular killer. Besides his portal ability requires skill and you can also dodge it if you lucky. That often make him waste more time in chase.
1 -
No
...
5 -
No
His chase potential reminds me of clown. You hit them with your slow so they drop the pallet. Then you continue hitting your even harder to land power to slow them so they have to drop the next pallet. But because this continues till a load of the pallets are gone all the gens pop and you lose. Its not like huntress, blight, or slinger where there's gaps in the chase where you can down em. He definitely has absurdly powerful add on's but with his summoned chains just being straight up awful for actual securing the down he loses to hold w and camp pallets.
That's against weaker survivors against excellent survivor they can evade your power with ease as there is an indicator to the approaching gate. I love this idea because you as a survivor have warning and can react but if it lands its a very weak slow for what can be significant effort. Then we get to indoor maps with pinhead this has some cool advantages. You can see through floor to check on what gens are being done but unfortunately it means his chains are extremely ease to break via the environment. Then there the lunge bug. It might be getting fixed but for the time being it is soul crushing.
1 -
Anyone that has a chance to solve the Lament, you HAVE to be in low-mid MMR. Every Pinhead I play against grabs the lament before any survivor feasibly can, even if it's the first thing they do. They force the initial chain hunt, effectively shutting down any chance of gens, healing or chase, and just keep doing so when it respawns. The passive ability literally wins them games for just picking it up. He's a no skill, high knowledge killer where if you know the lament spawns, you automatically win. He's the highest kill rate killer, and it's due to a passive ability that requires no skill. I wish for once I could have a game where solving the lament was even possible, but most will use the addon that hides it from survivors and just go pick it up, ensuring the win within the first 10 seconds of the game.
0 -
No
another classic "I don't like this killer therefore they're broken" post
Do you know what the game looks like from Pin's POV? He doesn't know where the box is. I find it hard to believe that Pinhead spends the entire game scouring the entire map like he's looking for a less obvious glyph instead of pressuring gens just to start a chain hunt that will literally start itself.
1 -
No
No
2 -
No
Pinhead is a joke
3 -
No
Pinhead is only OP vs full Solo Q lobby, where everyone has the "someone else will do it" mindset. Get anyone who knows what they're doing and he's not op anymore.
I had MULTIPLE people to die on me when i was playing as Pinhead, just because they decided to BM at the gate till the timer was too low and the Chain Hunt was on, so they got denied exit.
People lack basic brain functions when facing him xD
0 -
No
he is just annoying
0 -
No
Pinhead is not overpowered in my opinion. What I hate about him, though, is that sometimes it takes 4-5 tries of trying to solve the box because the chains do not always properly stop hitting me while I am attempting to solve it. That almost always gives Pinhead the ability to teleport or walk over to me in time to prevent me from solving the box, and it feels super unfair.
0