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Hook stages are bugged - players dying instantly on 'second hook'
Since the patch dropped, hooks don't seem to be functioning properly. I can't speak for the second stage self-unhook bug anymore, but players' hook stages are not being marked when they progress to second stage via being left on hook or failing to struggle free, which leads to survivors appearing to be instantly sacrificed on their second hook. I've seen this happen twice today where a player who was shown to be on their first hook died upon being hooked. I was never able to see the players' timers for myself (I was either the killer or being chased), but one of the matches in question had a TTV killer, and watching the footage from the other end made things more clear. I also observed two players never hit second phase despite never being unhooked. They were shown to be on stage 1 all the way until the timer bottomed out and they were sacrificed.
It seems that the issue is that while the stage progression is being internally recorded, the display elements aren't getting updated when a survivor has been left on hook - it doesn't show up on the survivor HUD, that player's sacrifice timer, or the killer's hook counter, but they still are treated as having hit the struggle phase and will die the next time they're hooked despite all indicators being to the contrary.
Edited for clarity of where the problem is (since players aren't actually dying before they should, it just looks like they are.)
Comments
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Just witnessed this happen on LillithOmen's stream from killer POV, survivors confirmed it after the match.
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I got one of the issue in 5.7.1.
The hook stage indicator seems to have a bug.
The health state of the survivor and the sacrifice timer seem to be OK.
Post edited by Jirobeko on3 -
Thank you; this is great documentation of what's going on here. I should edit the OP to clarify what the real issue is.
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Survivor dying on 2nd hook with 5.7.1 patch.
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We can see the Entity on the hook at the first part of your video. The survivor was already in the 2nd hook stage, I guess.
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Even so, my hook counter did not increase and they died with half bar of health.
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Hello, thank you for your reports on this. In order to try to solve this issue, if any of you encounter this again in your matches please can you grab the logs of that match and upload them here (tagging me in the response would be perfect as well <3 )
1. Press Windows Key + R to bring up "Run".
2. Type this in the "Run" prompt: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
3. The file called "DeadByDaylight.log" is your log file. Please attach it in your reply.
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@MandyTalk Got it again in my last match. The Claudette and Bill hit second stage on their first hook, neither of which updated my hook counter, and the Bill died while appearing to be on second hook.
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you are an absolute star! Thank you so much <3
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Same to you, because I had no idea where my logs were located. :P Thanks for ferrying this to the team!
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This bug is very annoying
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Ive seen it happen in my games but I don't know if its exactly a bug that takes hook stages or just the hook stage counter not updating when it should, had a dwight struggle into second stage and it didn't update the hook counter, so it might be some flags and information not being shared to the client by the server and not an actual bug that removes hook stages... or just 2 separate bugs.
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your logs helped a lot, we've managed to get a repro internally now. I will change the status of this bug report to acknowledged - thank you again.
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Im on switch, so I don't know if I can give you the log, but its happening on switch too
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At first, I thought I was counting (as a killer) hooks like a potato... It was actually confusing.
Now it's happening in 2 out of 3 games for me, and I have 0 idea what causes it.
It's a huge gamechanging bug, I hope it will be fixed very soon.
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Same here, I (Kate) hit Stage 2 on Hook but the counter shows only 1 hook: https://youtu.be/b6OgvYUJjO4
Seems to be a visual bug.
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Is also happening on playstation
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Also happened to me on PS5
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