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Move The Temple of Purgation to The Forsaken Boneyard
When we got the new Forsaken Boneyard realm, I've always had this thought come to mind about a particular map that feels like it doesn't belong in the realm it does, and that's the Temple of Purgation in the Red Forest.
See, the Red Forest is a realm that seems to be situated particularly in Russia, but it also has the Temple of Purgation as part of the realm. This is both thematically and locationally incorrect since Babylon existed closer where current day Iraq is located, or in other words, was located in the Middle East.
In terms of structures back then, all Babylonian structures seemed to be more adherent toward the same sort of architecture you would find in the Forsaken Boneyard realm rather than the Red Forest realm. But there's also another problem with location, since Forsaken Boneyard is implied to originate from Chile.
However, considering the description of Forsaken Boneyard and the Temple of Purgation, this locational issue can be resolved:
- Temple of Purgation: "Stolen from the memories of The Plague, the Temple was planted in the howling Red Forest, whose winds eroded its smooth edges. It now stands as a beacon of fear, visible from all cardinal points."
- Forsaken Boneyard: "A surreal landscape born from the depths of an artist's mind."
Since the Temple of Purgation originated in Babylon and was actually placed in the Red Forest by The Entity, rather than its original location, this means the locale of the realm does not matter. And since Artist's realm is molded from her mind rather than a real place, you can theoretically put the Temple of Purgation into the realm.
But why? Why should this change occur? There are several reasons why:
- Temple of Purgation would fit more thematically to the desert-like location of the Forsaken Boneyard, and since its architecture is so very similar in most of its structures, very few changes would need to take place to make it completely fit; notably, the change to shack, the changes to the theme of the tiles and the addition of dead palm trees would fit best. Nothing would be added (like the dreaded graves on Eyrie), just modified.
- The Eyrie of Crows map is considered by many to be one of the worst maps in the game by far. Moving the Temple of Purgation from the Red Forest to the Forsaken Boneyard means that the Eyrie of Crows is no longer guaranteed to be picked and would alleviate most players' frustrations going the realm (at least until the Eyrie map gets fixed).
- Since Plague and Artist share a deeper connection to The Entity than anyone else, practically being its direct servants for their own reasons, it makes complete sense for both of their maps to share the same realm. It would make it feel like the Plague's connection to The Entity is much closer than before, and by proxy, would make Artist seem more important.
- It would also look a lot cooler, let's be honest. It's a giant Babylonian temple in the middle of a vast desert landscape; I think people would love that.
So what do you say? Can we have The Temple of Purgation in the Forsaken Boneyard?
Comments
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I did a double take when I saw this suggestion - I made one with nearly the same title when the Artist came out, and for a second, I thought it'd been necroed.
But yeah. +1 to all of the above. The Temple of Purgation makes much more sense in this location than it does in the Red Forest and it would be a much better aesthetic match, both for biome accuracy and architectural styles (because the log-cabin-style jungle gyms in the Red Forest don't match the Temple's stone structures at all.) The reason the Temple ended up where it did is because they were starting to run tight on time to create the assets for new realms for every killer, and while Oni had a convenient segue, Clown and Plague ended up thrown sort of wherever because there was no existing realm that made especial sense for them to be in. With the realms that exist now, there are much better choices available.
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Why not both?
It being planted in the forsaken boneyard forgotten and abandoned, the bottom floor filled with sand like a mummy movie.
and then the version we have now, displaced and overgrown by a mysterious red forest.
in all honesty i would keep temple of purgation where it is now and give a plague theme map for forsaken boneyard since it was implied plague traveled long and far
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Nah, Plague needs her own Realm.
The Babylonian Temple was carved into the Mountains, so bHVR should be making a Canyon Skybox and then use assets from the boneyard to make the canyon. Ancient Babylon would also have deserts, but also marshes and snow (yes.)
Clown also need his own Realm. You know BHVR a carnival/ traveling circus/ Theme park is something people have been wanting for a long time.
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I really like what they did with the chapel. but a few killers deserve a second and separate map.
would like a circus tent as the main building
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I am completely fine with Chapel, its great. The only problem is that is sorta lets bHVR off the hook for doing things that way.
Naughty BHVR, Do not just dump a babylonian Temple in the Red Wood, Plague DESERVES her own realm.
Clown deserves a realm too, and he would be perfect. Look how well that Pink Elephant cosmetic did.
People LOVE that Circus, Theme park style.
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I kinda like the "Evil allways finds its way into the red forest" but i agree. plague deserves a new map, BUT i would keep temple of purgation in the red forest for now.
Also Twins, Blight, and Trickster
NEED A MAP ASAP
so many things they could do
Flower field Building, Abandoned French town/Sewers. and the burnt down No Spin Theater for trickster
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Yea, I get you. You know what would make me explode?
If they made Themed Skins for every Killer for every Map. Soo good.
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Like what? giving blight a old shaman type thing for temple? or plague a bar maiden for saloon? Trickster a acrobat for Chapel?
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Considering how big Temple of Purgation is it only really physically fits on Red Forest.
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Uh, i mean eyries temple is pretty fing massive
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You got the concepts, but your ideas are terrible. 😝
Plague Bar Maiden pls
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It's very vertical, but not particularly wide, has no basement level and the inside is also quite small. The Eyrie itself is about the size of the actual Saloon on the Dead Dog map.
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the only thing i dislike about this suggestion, is, how much trapper suffer with sand (and also snow), so, if am not playing with or against trapper, yes, that's a great idea
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Crotus Penn Asylum's Chapel map is Clown's. His circus is on the edge of the map, along with his horse, Maurice.
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