Hex Totems
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Zetara
Member Posts: 31
Hey Y’all, I have an idea that might help with the hex totems.
1. Like NOED a hex totem remains dull until activated. Example Huntress Lullaby: Will remain dull until a survivor is hooked. Then the totem becomes active. This way there is an element of surprise. Also a survivor can’t stumble across your hex before you have the chance to use it.
This should only apply to the totems:
Hex: Huntress lullaby
Hex: Devour Hope
Hex: The third seal
Totems that take affect at the start of the game i.e Hex: Ruin and Hex: Thrill of the hunt should not be affected in this way.
Please give me your thoughts on this and suggestions on how to make this better.
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Comments
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I actually like this idea.1