Does overcharge actually cause initial 75 regression or initial 175 regression?
I keep seeing comments that using overcharge is bad for the killer if they tap the gen before 12 seconds to get to 100, but I see others say it starts at 75 on top of the standard regression rate of 100 for a starting value of 175, and somehow overcharge + call of brine = 300%
Doss overcharge actually hurt the killer if the gen is tapped before 12 seconds, or is it additive to the base regression?
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It's hard to confirm for sure without direct testing. But the tooltip implies that i works at 75% regression. Regression is .25 charges per second. so 75% regression would be .1875 charges per second steadily increasing.
The thing will call of brine is that it is bugged right now, so it like stacks more, and also if you SUCCEED the skill check for overcharge, then call of brine just permanently regresses the gen (even while you are working on it)
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That bug was fixed last patch.
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It doesn’t actually hurt the killer EVERY time, if a gen is tapped before 12 seconds because half of the time people miss the skillcheck and lose a chunk of progress
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that's good. Didn't catch that in the notes.
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Aye, I'm glad. I liked the combo but was refusing to use it while it was broken.
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It starts at 75 normally and climbs to 200.
It starts at 175 and climbs to 300 if paired with call of brine.
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It is this, generally anything in the game that stacks, stacks additively. So if you have a +20% increase in something and another +30% increase in something. You have 50% increase in that thing.
So it would be: 100 * (1.20 + 1.30) = 150
Not: 100 * 1.20 * 1.30 = 156
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It starts at 75 but you can't just tap it, if you do you get the skill check and it continues to regress, unless that's a bug they haven't fixed but ive been running Overcharge+Oppression abd when I kick a gen someone always comes and taps it, it explodes, and when I check it it's still regressing.
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If the gen explodes then that means they missed the skill check, so the gen will continue regressing if they just tapped it and missed the skill check.
Or if you mean the old bug where the gen keeps regressing even if you hit the skill check then that has been fixed already.
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This explains it pretty well.
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The interesting thing this video demonstrate is that Call of Brine has a 60 time limit after which it loses its 200% bonus on the regression, but Overcharge has no such time limit. So if a generator is left untouched for over about 80 seconds or so then Overcharge actually reduces progress more than Call of Brine.
In practice most gens you kick are probably touched again within that amount of time, but at least every now and then Overcharge beats Call of Brine in regression. (Of course if a survivor misses the Overcharge skill check that makes it worth it too, the issue being above average survivor tend not to miss that check very often unless the skill is maybe paired with Unnerving Presence.)
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How can half the people fail that?, its not hard to land.
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Correct. This also demonstrates that regression perks aren´t as scary as they sound on paper. If a killer would try to get full regression by patroling the gen, then other gens are completed much faster.
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What about the starting rate for overcharge + call of brine
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Right, if regression was anywhere close to being as fast as survivors fixed generators it would be busted, especially once one survivor is dead. It would be basically impossible for survivors to win once a survivor was dead if the killer could regress the gens as fast as the one still working on them was repairing them (since the other two are presumably being chased or rescuing each other or both.)
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No, when it explodes and continues regressing. I'm pretty sure old Overcharge if you tapped and missed the skill check it would explode but stop the regression. But I might just be losing it lol
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I said half of the time. Not half of the people. If a killer kicks it 5 times, you’re bound to miss 1 or 2 at least
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