D-Strike needs a buff for QoL
Either make it 5 seconds or let is be usable more than 1 time.
The tunneling is getting out of hand. Killers have no shame and are not afraid of DS. And it gets really crazy if you have players picking A Tier killers with meta perks AND are also good at the game but still go hard tunnel.
Tunneling is not a necessary tactic to win games but is way to rewarding.
DS was a good way to improve QoL and we need it back.
Comments
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Bring a flashlight. Run Off the Record.
Hit one flashlight save and watch killers become Dora the Explorer searching for Swiper. It’s hilarious, and it works.
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Do both of those changes, not one or the other.
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Killer mains will scream very load for many many months of that happens, you know that
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Hah, flashlight. If bhvr wouldn't have messed with the aim I would try it. But currently not usable item to me
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They’ll have to adapt, and not hardcore tunnel without suffering consequences.
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Yes but they won't that's the funny thing.
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Now that I think of it... wouldn't Parental Guidance also make harder for the killer to track the DS user, since no scratch mars would appear aftet the stun?
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play killer and say that tunneling isnt viable or needed. also ds punished the killer for doing their job. ds basically gave survivors a free escape with no counter its why it got changed so no.
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I do, 99% winrate without excessive and hardcore tunneling
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What's being the best killer this game has ever seen pay? Comp player don't even have a win rate like that and when otz does his win streak video he camps and tunnels before someone trys to point out otz.
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Don't even respond to this guy, he's never once provided any sort of proof of his claims of 99% winrate without camping/tunneling. He's lying lol
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I assumed so 99% mybe if you played starstruck nurse the whole time sure but that's just some extreme bs that doesn't represent the killer base.
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Yeah sorry but no, your suggested ds isnt an anti tunneling perk, it would go back to being used to attack killers who arent even trying to tunnel.
You get 10 sec of borrowed time with haste, even f you get hit you still get a sprint burst to get away and get to a structure.
The bigger problem is the unhooker, too often now the unhooker bails instead of protecting the person they unhook because they have borrowed time.
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This again? I’m opening another challenge. Come play my team, I’ll livestream the game. I wanna see how you “dominate” top tier SWF’s. Show us all this 99% win rate gameplay.
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No one said DS would not deactivate after 60 seconds or touching objectives anymore. So yeah, it would definitely still be an anti-tunneling perk only.
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Sure but a few new conspicious actions need to be added like using a flashlight, putting yourself in between a killer and a hook, and matching skins with another survivor.
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Sure let's do it. Why not. Make an extra post to promote it, mention my name etc so people can watch it.
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Comp players have 99% in pub lobbys aswell. It's not that difficult.
Otz is doing restrictions to himself, while we also have cheaters stream sniping his streak and use subtle cheats which sometimes won't get noticed to destroy his streak.
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I would love to see some proof of these 99% win rate comp players that aren't camping and tunneling.
Yes he do but someone would have tried to use it as an example at some point. Even when not doing kill streaks otz (who is a comp level player) doesn't win 99% of his games and also has to resort to camping and tunneling do to the situation.
With a 99% win rate you would be in the same mmr bracket as otz and would be dealing with all the same cheats he does minus the people stream snipping.
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Yes
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Sorry that your logic is flawed
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Using flashlight can be a tool to lose a killer trying to tunnel you. So no. DS has already enough restrictions
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Because when he doesnt do kill streaks he tunes his tryhard mode down, uses meme builds, experiental builds, not even focusing on game a lot but interacts with chat. Otz is a bad example to point out.
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And you act as if every other killer is only playing the most sweaty builds and playing as if there in a tournament. What about the casual killer just messing around or trying meme builds and then don't have the skill or game time otz does. So I would say otz is a perfect example because he doesn't play super sweaty all the time and is more skilled then 99% of the killers out there and still struggles. So if otz struggles when just chilling how well do you think other killers do when they are no where near otzs skill leavel.
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lol. sure 99% rate. would mean you 4k every game what killer do you use? no killer has a 99% rate every game without fail. you are playing against potatoes then .... or flat out lying. but if you say so lol.
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What’s your tag?
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· DS stun lasts 5 seconds and the perk can activate once per hook state. It deactivates in the end game.
· DS stun lasts 3 seconds and the perk can only activate once per match. It doesn't deactivate in the end game.
Personally, I think these are the easiest ways to buff it just a tad and still make it fair. I don't understand why people want it deactivated in the end game in its current state and compare it to Off The Record. Off The Record has way more value throughout the game, which is why I understand the perk deactivating in the end game, but DS is a single use perk with a time limit after the conditions are met. Deactivating it in the end game when it's at its most valuable seems counter intuitive to me, and very unfair.
Tunneling is viable, and it's actually ridiculously effective, but it isn't needed. Also, if DS ever procced, the killer made a mistake, as it's essentially one to four less perks on the survivor team if the killer doesn't tunnel. The killer greeded an early kill and got hit with an anti-tunnel perk. That is the killer's fault.
People keep saying stuff like "Nooo, but the game should reward the killer for spreading out hooks, but as it is right now the most effective strategy is tunneling someone out of the match early!". DS was the perk that disuaded killers from tunneling. It isn't a baked in mechanic, but its existence when it's threatening did more than enough for killers to second guess themselves whenever they thought about tunneling, because if you didn't tunnel, you essentially removed every DS slot from the players' loadouts. That was the reward.
If people want the perk disabled in the end game, the perk has to be threatening throughout the match. Otherwise, you can't complain if a survivor held onto the perk all the way to the end game and made use of it the one time that little 3 second stun had any value, because as it currently stands, a one use 3 second stun barely has any value. You're not getting away from the killer, and you're not surviving off of that. At best, you can buy time for your team mates by delaying your death, but it's not enough of a deterrent for killers not to tunnel.
And I've experienced this both ways. I no longer use it as survivor because it does nothing for me, and as a killer I just sigh and go through a 10 seconds extension before downing the poor sod that decided that that was a good perk to carry.
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There was a suggestion before on reddit to make DS token-based with 5 tokens. Each time a gen is completed DS loses a token and at 0 tokens the perk will be deactivated.
The Stun duration would be equal to 2+ number of tokens in seconds. So if the killer tunnels at like 4 gens, they will be stunned for 6 seconds, and if they tunnel at 1 gen, the duration would be 3. That would make the perk better for the early game only.
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Let me guess, I play against dogshit players and you play against the best top 0.0001% right? And you can't keep up even you are freaking amazing at this game and many other games, right?
Post edited by Rizzo on1 -
Make a separate post so it gets a bit popular. Would be boring if noone watches the stream.
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The survivor sided feeling is strong here
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you can do an off the record/basekit bt into a ds into a dead hard if you get tunneled a lot just run these perks and you'll get 3 second chances.
tunneling should remain an option for killers and shouldn't be punished too much (not like camping) since when you're getting tunneled you still can delay a killer for a while if you're good at chases and even more so with these perks.
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When's the match?
I'll watch.
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Nice!
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Nope, you go for a flashlight save or body block the hook when I am obviously not tunneling you should be fair game.
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Are you doing this on purpose?
I said... A FLASHLIGHT IS A USEFUL TOOL TO BLIND A KILLER WHO WANTS TO TUNNEL YOU AND HELPS TO LOSE THE KILLER!
DO YOU UNDERSTAND THIS? STOP SEARCHING AND NIT-PICKING EVERY TINY SINGLE SITUATION WHICH MIGHT CAN HAPPEN JUST TO KEEP THE CURRENT TUNNEL SITUATION AS BAD AS IT IS RIGHT NOW.
I hope writing it out in full caps helps you to read and understand better.
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See heres the thing you dont actually care about tunneling, you just want ds back so you can bully the killer with it better, just like all your complaints about the flashlight changes because you cant clicky clicky at the killer anymore.
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In fact, I too feel that the current 3-second DS is not helping.
Repeated testing is needed to see what works best.
Five seconds, three seconds we have experienced.
Shouldn't 4 seconds be the next one to be tested? I would like to see that tested at the next PTB.
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lol fanboy? im not a fan boy of anyone its called common sense. honestly give it a rest trying to gaslight and bait. i never said i play against high rank. i dont want to play in crazy high ranks because im not a masochist sweat lord. i prefer not to be stressed or annoyed. i prefer laid back chilled games. but i know full well their is no chance you win 99% of your games flawless im not new to dbd. just honestly shut up with the trying to turn it around going on about someone else that no one even mentioned let alone brought up. the hell are you on about saying i cant keep up. whats the problem people dont believe your statement of saying you win 99% of your games? honestly get a grip
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You're wrong about this rewarding killers aspect. Back when DS was really strong your reward for not tunneling and spreading hooks wasn't removing DS from all the survivor's loadouts, it was getting DSed in the end game because you didn't eat it earlier. Survivors would intentionally go down or lay in the exit gates just to give the killer a big F U and DS him. A nice reward for not tunneling indeed.
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Yeah.
Tag me if it happens, please.
Sincere request - people usually duck stuff like this super hard so I'd be surprised if they come back and actually play you.
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I just want it’s 5 seconds back.
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Who ducks? The killer mains?
I have nothing to be afraid, I'm actually really excited. I have the confidence to show and deliver. I just hope a lot people watch the stream and finally shut it down with the "killer weak" mentality.
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please tell me how a survivor can force current DS even if it was changed as outlined above. ENLIGHTEN me.
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Oh ok.
Well I told @RatbasterdJr to make a separate post for this and tag me there. This would "hype" it up a bit, gets some exposure and we would have some viewers to watch it live.
Let's see how serious he is, I'm down for it 100% and I won't play nurse or spirit or whatever A/S tier Killer for the challenge.
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I never said anything about forcing ds
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How can it be used an attack perk then? If nothing is forcing you to get DS'd,which with it's current deactivation conditions,there isn't,how can it?
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OK lets play your game, I go for the unhooker get the down and while I try to hook that person, i get body blocked and they wiggle out and i down the person blocking the hook, pick them up because the other person is gone, and eat a ds.
Am I tunneling? No im not, DS really shouldnt apply here not as an anti tunnel perk anyways.
Instead its being used to avoid the repercussions of an offensive action
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I don't know if I should say this here, but I actually think it is possible for him to get a 99% win rate without camping or tunneling. Top players can do it.
But it seems like a lot of work because you need to play quite a lot of games to actually get a 99% win rate statistic. if you go 20 games a day, it would take 5 days. And since there are more than 20 killers, it would be very taxing for both the survivor team and the killers.
Please go there and take care of your health.
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