Feedback and Suggestions

Feedback and Suggestions

Suggested Changes for Left Behind

Member Posts: 187
edited October 2022 in Feedback and Suggestions

You will get the job done... no matter the cost.

When you are the last Survivor remaining in the Trial, you gain the following effects:

  • If both exit gates are closed, gain the Endurance status effect.
  • See the aura of the hatch and exit gate switches within a 40/44/48 meter range.
  • Your generator repair speed is increased by 200%.
  • Your exit-gate opening speed is increased by 50%.


Left Behind deserves to be a powerful "last ditch effort" perk for its activation condition of being the last survivor left. I designed it to give the last survivor much better chances of finding the hatch before the killer, which is currently what the perk does... but does poorly. Should the killer manage to close it before the last survivor can reach it, he still has the potential to make a comeback with double exit gate opening speed, but his chances of survival dwindle if the killer finds him first. The endurance effect is meant to keep the last survivor on his toes just a little longer to (hopefully) find the hatch before he goes down, but he loses it if he's bold enough to try repairing or if he tries to open an exit gate. If there are only one or two generators remaining and looking for the hatch seems like a bad idea, the last survivor could pump out his last generators to power the gates and strain the killer's patrol if he hasn't found the hatch yet. Overall, I think these are definitely well-needed changes for Left Behind. Tell me what you think!

EDITS:

  • Reduced exit-gate opening speed from 100% to 50%.
Post edited by Hanselpup on

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