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Should status effects have custom animations?
It would allow solo players to better understand what their teammates have and wouldn't affect swf at all.
Hemorrhage already has survivors bleed more, so maybe Mangled had survivors limp more, Blindness has survivors touch their eyes every so often, Incapacitated could have survivors arms go limp, etc.
Comments
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more animations = better
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That was my thought. I know most killer exclusive status effects have ways of knowing another survivor is effected by them (Nemesis's blue contamination, Plagues green sickness, Doctor's madness animations, etc.) So it would just make sense to have all the general status effects have some as well.
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It could work. But at the same time, would they all stack? Because if so, that could be hilarious to look at.
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You bet they'd stack. Although, maybe it's just an occasional animation that gives away what status it is, that way you're not running around with all your limbs flopping about.
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