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How I would change the Nurse
First of all, yes I am a Nurse (and Billy) main and thus I'm interested on how to balance her. I really love playing her but also acknowledge that she is very powerful (maybe too powerful) and should get some adjustments to make her power more healthy for the game.
- Make her blink attacks special attacks. The fact that her blink attacks count as basic attacks lead to some very strong if not even oppressive synergies (especially the notorious Starstruck + Agitation perk combination). It would be much healthier if the exposed status effect wold not work with her power since she is already the strongest killer in the game.
- Block all aura reading while she is using her power. The hardest part about nurse is to blink to a survivor if they blocked your LoS and you don't know where they exactly are. Aura reading completely negates her biggest weakness and thus the strongest counter against her. Spirit is also not allowed to see auras while phasing so why is Nurse enjoying that privelege?
- Give her a 40m lullaby to make undetectable weaker on her. What people need against the nurse is distance so if she gets close towards you without you realizing that will make the chase a lot shorter.
- This is not about her power but her addons since I see some problems with them ass well. Range and recharge as well as the 3 blinks addon are just too much on top of an already strong power. She can already negate the survivors best defence (windows and pallets) so why are we enhancing her power?
Let me know what you think about these changes
Comments
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I've wanted all these changes to be implemented for a while now, except the lullaby. I hadn't thought of that.I think if we nerf range addons so she can't go straight up 30m per blink, she won't need a lullaby.
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Personally i think it's best to start with making blink attacks special attacks.
Let's not make multiple changes at once and just see how this change turns out, bhvr doesn't have a good reputation when ulit comes to change many things on 1 killer at 1 time.
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I think the majority suggest this. Personally I don't think she needs to have distance, it's just too powerful, but maybe green distance and yallow recharge could stay. Don't see a problem with 3 blinks it takes so long that you better off just using 2. Yeah, it garantees a hit, but is just redundant.
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