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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

I am still a fan of the idea of basekit unbreakable BUT with a caveat

MaTtRoSiTy
MaTtRoSiTy Member Posts: 2,643
edited December 2022 in Feedback and Suggestions

It should only ever work on one survivor in the event there are only two left and the killer slugs for the 4k.

I understand the hatch mechanic is the cause but realistically I can't see this being removed and I doubt it will be.

However forcing players to potentially spend 4 minutes lying on the ground slugged is a terrible mechanic to allow to continue in your game. Of course you get those people who will come out with the usual 'it's only 4 minutes' nonsense but an entire match can pretty much be over in a minute or so more in the worst cases.

So the slugged survivor should either have the option to concede so they can be insta-sacrified to move on to their next match and let the killer and last survivor fight it out with hatch RNG, or if the killer doesn't pick up the slugged survivor in 30 seconds then basekit BT activates and they can pick themselves up.

Oh and nerf Eruption please and thank you lol

Post edited by Rizzo on

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