Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Having a Bloodpoint cap is counterproductive to the game.
As a multiplayer game, you should be wanting players to spend as much time in queues for new matches as possible.
Instead, players basically need to stop and spend 5-10 minutes every few matches to get rid of bloodpoints so the arbitrary cap isnt reached.
It's both irritating as a player, and directly counterproductive to keeping queue times healthy.
And yes, I know they have said they are going to make bloodwebs move faster, which is good, but it doesnt remove the fact that you still have to stop what you are doing and spend bp every few matches instead of just being able to keep playing.
Comments
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Could you imagine saving enough BP to p100 from p0-100…. That’d be wild
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Even if players could do that, it's not like it would mean anything. Prestige is just a number with no meaning, and you would be spending the same amount of bloodpoints either way, the only difference is that the player would be able to choose when they are ready to spend it, rather than needing to interrupt their gameplay every few matches.
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What would be actually wild is spending all that BP in one setting lol. Spending BP for a prestige from lvl 1-50 takes around 10 minutes, 10*100 = 1000 minutes or 16.67 hours of just clicking on your screen to reach p100
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