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Give up button for killer if EGC is on.

Technature
Technature Member Posts: 619
edited February 2023 in Feedback and Suggestions

I'm getting tired of survivors wasting my time and teabagging for a solid two minutes as if it was the funniest thing in the world.

It wasn't funny the first time and it's not funny the millionth time.

Either that or give us a button that can only activate if everyone's in the gate that makes the entity grab every survivor and pull them out in the most painful way possible.

Post edited by Technature on

Comments

  • jesterkind
    jesterkind Member Posts: 8,004

    Surely the give up button is just waiting out the two minutes? Go break some pallets or walls, or farm your power.

    Don't get me wrong, I feel you, this is 100% the most annoying part of the game and it irritates me when I see survivors do it, but you do absolutely have the ability to just not engage with it. Worst case scenario, AFK and check some messages or refresh some social media while they waste their own time.

  • Mooks
    Mooks Member Posts: 14,846

    Eh. Once EGC is activated (or gens are powered and you can open the gates to activate EGC) the game will end definitely in short time. And you can chase them out anyways, or find pallets/walls to break, search for glyph, use your power to get some more BP

    thing is, before the last gen gets powered the survs can actually hold the game hostage and there is nothing the killer can do.. I could see the need for something there..

  • Technature
    Technature Member Posts: 619
    edited February 2023

    Oh man, how did I not think of that?

    Yeah I'll just try to win in what is basically an unwinnable scenario.

    Are you unaware as to why they're doing that in the first place or something?

  • Gandor
    Gandor Member Posts: 4,268

    The point is not to win, but to get out of the game asap. You are still in a position where you can do something. Still a lot diiferent to killer downing you and then moving forward/backward on your body for full 4 minutes (he was probably salty that someone had the audacity to use flashlight or sabotage a single hook. Strictly no bm or tbags).

  • Technature
    Technature Member Posts: 619

    If a killer refuses to kill me for four minutes, I do the same thing I do when survivors refuse to leave without wasting two minutes of my life.

    I disconnect.

    I can at least understand the penalty for that because it may be difficult for an AI to see when that's an unwinnable scenario, but EGC? No excuse.

  • HugTechLover
    HugTechLover Member Posts: 2,482

    Literally just push them out. It’s not that hard.

  • Technature
    Technature Member Posts: 619

    Why is that my job?

  • wydyadoit
    wydyadoit Member Posts: 1,145

    no need for the hostility. when egc happens just walk up and do a few melee swings at them. they'll get scared and run away. because even in egc you're still a threat. i've walked up as tombstone tuft lvl 3 meyers and killed one of the t-baggers before.

    they wont stand around if you pursue them. but if you stand around crying because you lost they'll make fun of you for crying.

    so do the big boy thing and go slap their faces so they run away scared. that way you at least have some dignity and can go on to your next match faster.

    if it bothers you a ton, then consider playing an egc build on killer. noed used to be ran by everyone at one point.

    but my biggest recommendation is to just not let it bother you. if t-bagging survivors bother you that much then i can only imagine how upset you get at halo and gears of war.

  • khrisfromtoronto
    khrisfromtoronto Member Posts: 48

    I can't believe people are defending people who sit in the gate for no reason. I get like healing points, but if you're fully healed, there is absolutely no reason to be there any longer. Just leave and go to the next game. There is no reason the killer needs to come and say goodbye. Some way of just ending the game would be nice.

  • Technature
    Technature Member Posts: 619
    edited February 2023

    "i can only imagine how upset you get at halo and gears of war."

    I don't get upset in FPS games because someone that's taunting you runs the risk of being shot dead on the spot.

    Them doing it also doesn't waste my time, I'm spending whatever seconds respawning whether they tea-bag or not.

    But somehow in this game it's my job to force people out and get called a noob because I'm trying a new killer out for the first time, how dare I.

    Stop defending awful behavior.

    And at this point the hostility is ######### warranted, seeing as how this is a daily occurrence.

  • Gandor
    Gandor Member Posts: 4,268

    Nobody is advocating for the behavior. But it's hard to programmatically distinguish it from some legitimate play. Suppose I am at the exit gate with 2 other survivors. But there's 4th survivor somewhere out there. What will I do? I will let you hit me twice before I leave (even using point tech to not flip back into the map to not give you chance to pick me up). Do I do that out of malice or to rub it to you? Absolutely not! The reason I am doing it is, because I am actively wasting your time and giving it to that one other survivor trying to heal himself or open the gate or something.

    The same can be true for the other side - slugging is sometimes required even if all survivors are down. There are perks like power struggle. You can possibly have already quite some wiggle progress. Picking you up means you could wiggle off and get comeback. Why would I risk it as killer?

    For this reason - as it's sometimes hard to distinguish legitimate play from BM automatically, it's hard to do something about it from system. And it's not really that bad from killer's POW (does it really bother you that much that player on the other side is clicking single button on his keyboard for a few seconds?). And it's just mildly annoying from survivor's side (ok now I have to wait 4 minutes doing nothing at all). Just adjust your own stance on it and it's not that bad problem. I would very much like devs to solve more pressing issues the game has - like fixing all the bugs that plague the game all the time

  • Technature
    Technature Member Posts: 619
    edited February 2023

    "But it's hard to programmatically distinguish it from some legitimate play."

    There is literally a perk that detects and shows you if survivors are inside either gate area.

    It is not unreasonable to think a button you can push if everyone is in either gate to just end the game is possible.

    It seems ridiculous to punish me because I don't want to deal with it.

    My stance does not change on this. If you think it's ok to waste 2 or 4 minutes of my life because you want to snap a carrot over your win, then you're kind of awful and need to grow up.

  • Gandor
    Gandor Member Posts: 4,268

    I provided specific examples. For both sides. Did you even read them?

  • Technature
    Technature Member Posts: 619
    edited February 2023

    No, I didn't look at your survivor example and go "Well that's someone that's trying to be a distraction so their friend has a chance to get out" and immediately disregard it because it's not what I'm talking about and I also didn't look at your killer example and go "Well Killers slugging to be rude isn't nearly as easy for an AI to determine and thus would need more effort, and it's also not the subject of what I'm talking about" and immediately disregarded it.

    However, I have decided to look at the examples and have come to the following conclusion.

    My stance does not change on this. If you think it's ok to waste 2 or 4 minutes of my life because you want to snap a carrot over your win, then you're kind of awful and need to grow up.

    Side note. "does it really bother you that much that player on the other side is clicking single button on his keyboard for a few seconds?" made me laugh pretty hard. Everyone knows they don't click a single button on the keyboard "for a few seconds".

  • Gandor
    Gandor Member Posts: 4,268

    Nah. I said if it's easy to do, then I see no reason to NOT implement it. But I said again it might take substantial developer time. For something that feels bad, but comparably not nearly as bad as some other bugs in game. So in my opinion - this thing should get fixed. Once all the more pressing issues are done.

    Also - I virtually never tbag. Your assumption that I want it to stay in game so I can tbag is wrong. It's very much possible that me accidentally hitting control button happened more often as an actual tbag (after all I do play both sides and so I refrain from doing things which would feel bad when done to me - even if I have preference for one role).

  • Technature
    Technature Member Posts: 619
    edited February 2023

    No, I didn't look at your survivor example and go "Well they're doing it so their teammate has a chance to get out", noticed it wasn't what I was talking about, and immediately disregarded it, and I also didn't look at your killer example and go "Killer slugging is more difficult to determine with an AI system", noticed it wasn't what I was talking about, and immediately disregarded it either.

    However, after genuinely reading them (and definitely for the first time) I've come to the following conclusion.

    My stance does not change on this. If you think it's ok to waste 2 or 4 minutes of my life because you want to snap a carrot over your win, then you're kind of awful and need to grow up.

    On a side note, "does it really bother you that much that player on the other side is clicking single button on his keyboard for a few seconds?" made me laugh because everyone knows they don't push a single button "for a few seconds".

    Also the fact that you felt a need to defend yourself from something I never accused you of is really telling. No wonder you're defending this behavior.