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Boil over need a buff?!
Ok ok ok pitchforks down but as a survivor main I noticed a big difference between pc and console with that perk. On console the killer walks likes he/she's drunk it's great feels like a good perk. Killer is on PC, I don't think the killer even notices I have the perk. I don't know how they can do it but it would be nice if it effected PC more .
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Unfortunately if they knew how to do it, I imagine they'd have done it by now. They've acknowledged how much worse it feels on controller so it's not like they're blind to the differences so presumably that means they can't fix it.
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I don't understand the appeal of a perk for which the counter is bleeding out on the ground for four minutes. As a console player, that's what I do with a large number of survivors when I pick them up and see that red horse icon: I drop them right back on the ground and keep them there. It doesn't feel like a good perk.
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Unfortuantly boil over will screw over console and do allmost nothing to keyboard :/
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It's just easier to angle your view on PC to move with the wiggle. It's not that it doesn't do anything, it's that people can play to counter it easier. You can't buff that without literally making it impossible to deal with.
Do not buff this stupid, cancerous perk. Its only effective application is in sabo or main building builds that lead to slugging, or being a pointless nuisance.
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How they can do it is pretty simple.
It's because it is very easy and fast to go from holding A to holding D and vice versa without affecting your forward movement (holding W). So, PC players just by nature of their control scheme have a pretty easy time resisting wiggling.
Attempting to do the same with just a thumb and control stick will be much more difficult and will almost certainly not get as good of results.
As for how to fix it? I don't know. Maybe give controller killers a bit of built in wiggle resist? But then people would probably start spoofing controllers on PC to get it as well...
Yeah not sure it can get fixed.
Side note, we do notice Boil Over, but we're more concerned about the hook hiding and not dropping off of something than the extra wiggle strength.
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If you look from side to side in time with the wiggles , you actually get a speed boost from wiggling.
There is no way to buff this perk that isn't 'wiggling COMPLETELY removes control from the Killer', which would be terrible.
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I knew that was theoretically possible. I've just never done it because it didn't seem necessary.
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If you can time the strafing to match, it's not really hard to adapt further.
I just loathe having to play this silly game every time someone brings that perk.
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I can tell that i eat 100% more trees when carryng a surv with boil over on PC.
Not op perk, but damm is annoying.
Is already nerfed because it was too much, not only move the killer but if killer do a little tiny fall wiggle bar fills a lot .
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Good points but not pointless! I've played a number of games with a wiggle Sabo build (Tenacity/Unbreakable/Boil Over/Flip Flop) with Alex's Toolbox and good add-ons (I'm sweaty I know) and I've done pretty well with it.
I always have a plan of the killer comes to me and all in all I waste "alot" of the killers time.
Only downside to this is that I can't get caught end game bc I'm prone to getting bled out or hard core tunneled!
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You know how many games I had last night of groups of swf all running the boil over + full wiggle/anti-slug perk combos and essentially spending the whole game just constantly running up to spots where they know I can’t hook them from to troll?
Literally multiple..in a row..totally different groups.
Not only does it not need buffs but it needs nerfs/changes. It’s unhealthy for the game and is only ran by groups looking to troll the killer and try to annoy them instead of playing normally.
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yes, I literally said that
Its only purpose is sabo builds that encourage bleeding out--and unbreakable only works once, so unless exponential comes up, that's still leading to spending most of the game on the ground--and running off to high spaces, or it's an annoying, pointless nuisance.
Do you know how many people run it with no plan?
The perk is terrible in every way. Its only purpose is 'gameplay that forces something that's not fun for anyone involved and denies BP to boot' or 'be annoying'.
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