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New survivor perk idea
Field Scout:
You take the responsibility to know where the danger is and want to guide everyone out this alive.
When being chased by the killer, all survivors within 48m of you can see your aura. When another survivor looses a health state you can see the killer's aura for 1/2/3 seconds.
Comments
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I think it's a cool idea of a perk and it's definitely something a bit different than usual, which is a good thing, however, I think it, maybe, would be a bit better if instead of a 48m radius of your teammates seeing your aura when chased, it was 96m radius, just like tier II empathy, but, because of the radius increase, the perk then had a cooldown from 40 - 80 seconds.
I'm not sure tho, maybe your idea is better
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The idea is for the perk to help coordinate other survivors that the chase can be going in their direction. So i wanted make the range just a bit bigger than most TR of killers, but not map wide.
Basically the idea is for the perk to encourage team play on the survivors part, being this taking protection hits, setting for saves or just staying out of the way of the chase. The other effect was so the user could get personal value from the perk, instead of just giving information to your team. But i wanted to make sure you don't see the aura of your teammates, because i didn't want it to compete with bond.
Don't know if i explained my reasons well?
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I would just change the secondary effect, cause that's what Inner Focus does.
Maybe "when you escape the chase all survivors can see the killer's for x seconds".
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honestly a useless perk, you can take "Empathy" and get the same thing. It's probably better to make it so that if the killer is chasing you, then the survivors see each other and if you are 48 meters away, then their fatigue is removed 2 times
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This is one perk slot, empathy would require multiple people running it. The idea is not for the perk to be super strong, just a nice information for an entire team. It would help team play and coordination and the secondary effect of seeing the killer aura for you is also very strong tracking with no range requirement like inner focus.
While i don't think it would be crazy strong, i disagree that would be worthless. I think it brings a lot of utility.
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I like the idea behind it... and it seems like an ok perk
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Sounds too much like a I'm being chased, go do gens Perk. Which the game already does for you if you look at the Survivor HUD.
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