General Discussions

General Discussions

Prepare for endless loud noise notifications

Toxic Survivors are going to keep dropping and lifting pallets with the Any Means buff. They can also drop to spam fast vaults without consequence.

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Comments

  • Member Posts: 2,452

    .....that's actually an annoyingly accurate fact.... Ohh dear

  • Member Posts: 3,354

    I honestly don't see how that's remotely relevant. You don't need a dropped pallet to spam noises to begin with, fast vault spam outside of chase or locker spam is freely available. If they really want to do it on a dropped pallet they already can even with the cooldown as they can just stop and pick it up as the killer approaches, and if they for some bizarre reason want to do it by dropping pallets... they're being really inefficient with their annoyances. Spamming a locker or dropped pallet leads to a far higher notifications per minute!

  • Member Posts: 1,700

    I assume he thinks that survivors will abuse AMN for dropping / replacing / dropping / replacing-actions to bm the killer. Not sure about that tho.

  • Member Posts: 6,449

    That's a massive waste of time when they'll just do what they've always done and fast vault and jump in and out of lockers

  • Member Posts: 1,024

    Survivors who spam notifications are wasting time anyway if the killer doesn't fall for it.

  • Member Posts: 658

    I just wish they add some kinda cooldown on notifications from one survivor or something. I hate hearing the spam notifications when I refuse to see the dumb survivors off at the exit gate. I refuse to go to the exit gates at the end of a match just to watch some survivors t-bag me.

  • Member Posts: 3,336

    Not to sound like an echo in the room, but how does this change anything? If you're looking to harass the killer with noise notifications, spamming a window or locker are going to be more efficient, and they're things that have always been there.

  • Member Posts: 2,467

    They could do that with windows and lockers

    And guess what, they don't need a perk to do so!

  • Member Posts: 55

    The bigger problem is using the perk midchase. If the killer moves even a few feet from a pallet after the drop you've got enough time to pick it up, for most of them.

    An entire removal of a cooldown was called a "slight buff" that's all that needs to be said at this point.

  • Member Posts: 6,232

    But assuming an M1 killer that can't ignore pallets, the killer only leaves the pallet intact when the survivor is leaving the loop. If the survivor's still hanging around, you'd probably break it ASAP anyway. And AMN takes four seconds to work - you're not going to pull a fast one on a killer that's trying to do a fake break or a moonwalk mindgame on you.

    It's not an easy perk to use in chase. It's more effective when teammates are running in to clean up after someone holding W, and that's at least a person off gens.

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