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DC penalties should apply to people who kill themselves on first hook

BastardKing
BastardKing Member Posts: 784
edited March 2023 in Feedback and Suggestions

Anyone who kills themselves on first hook when there are not only two survivors left in the game should be treated as if they DCed. Killer and survivor side, I have either a DC or a ragequit in over half my games each day, and it is one of the biggest turn offs that is making me play DbD less. I am not actually getting to play the game because other survivors do this and get away with it for free.

For recording purposes: 3/4 today have had a DC or ragequit.

Comments

  • Crowman
    Crowman Member Posts: 9,570

    As annoying as it is for someone to rage quit out of a perfectly winnable game, this is only going to cause more trolling in games than anything else. At least if someone rage quits on hook, I also have the option to move on to the next game. But many survivors when they get rescued when trying to rage quit, will just go on to troll because they have already mentally checked out of the game. Which is a worse situation to be in than being a teammate down.

    Not to mention that you can still get around this by getting unhooked and running at the killer. And how this could inadvertently punish survivors whose teammates don't rescue them.

  • Technature
    Technature Member Posts: 619
    edited March 2023

    Well then the people are going to either sit there and get the killers attention to kill them faster or they're going to sabotage your game.

    Not to mention purposefully dying on first hook is a valid strategy if you're only alive with one other person and there's more than a generator left.

    I don't want to get punished because I'm trying to get the hatch to appear sooner.

  • BastardKing
    BastardKing Member Posts: 784

    I do not accept "trolling" as a reasonable response to this. 3/4 players in my games so far have DCed. I have not had someone trolling all month. Can they run at the killer? Yes. But the point is to make it harder to do this. This adds more steps to quitting a match, and most of the people I played with, when unhooked after trying to kill themselves, go back to playing. Killing themselves on hook is far too common to dismiss cause someone could troll. You see it with streamers, I see it myself every game as survivor and killer, so it is happening across different MMRs, because I do not have a high win rank with all killers.

  • BastardKing
    BastardKing Member Posts: 784

    Please do not comment if you aren't going to read the post. It specifically states two survivors left are an exception for that reason.

  • Unknown
    edited March 2023
    This content has been removed.
  • Technature
    Technature Member Posts: 619
    edited March 2023

    Oh. Ok. My mistake, your majesty.

    You wanna read MY entire post then?

  • SkeletalElite
    SkeletalElite Member Posts: 2,713
    edited March 2023

    That won't do anything. Have you ever unhooked someone who was trying to kill themselves before they could? 99% of the time they just run to the killer and let themselves die again. If failing kobe then failing skill checks gives a penalty, people will attempt kobe and then wait to be unhooked, then once they're unhooked, they'll just let the killer kill them again.

    Trying to force someone to play once they've decided they would rather not play anymore isn't going to make them suddenly start being a contributing member of your team.

    This could also give a DC penalty to someone who doesn't actually know any better and is new. How terrible would it feel as a new player whos never played before, to attempt to unhook yourself, then die on that hook because you suck at skill checks (yes I know they're easy, but we're talking brand new players here) and then be given a dc penalty.

  • BastardKing
    BastardKing Member Posts: 784

    I did. The part I disagreed with was at the bottom. You're not going to completely solve the issue. It just makes it harder and take longer. Hell, distracting the killer for an extra 30-45 seconds while they go to deal with that person is still time to reset or do half a gen. But the penalty will still detract some of them. About half the time people are killing themselves, when they get unhooked they at least go back to playing normally.

  • BastardKing
    BastardKing Member Posts: 784
    edited March 2023

    You literally only trigger the second death by not trying to make the skill checks the second time, not missing them. You have to actively try to #########, then intentionally not doing anything. And yes, it will. Even if they intentionally try to get themselves killed, that is another 30-45 seconds. I have seen plenty of other games manage to implement non-DC ways to determine if people are sabotaging the game and punish them, so making excuses for DbD to not do it doesn't buy any weight, especially when the things you do in DbD to do it are far more blatantly detectable than some other games I have seen successfully implement such penalties. DbD players just tend to be spoiled *because it is easy to do.*


    In a game where you can actively attempt to take your own life in the game, it is weird they censor those two words. Also, editing and reposting the comment apparently removes the censor. I didn't touch it.