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Camping/Tunnelling

Wa_ge
Wa_ge Member Posts: 2

I just got camped and tunneled out of a game for the nth time today, so I am emotional and going to rant. How come when killers cried about dead hard, they nerf the perk every time. However, survivors have asked and asked to prevent camping and tunnelling but nothing has happened except for base kit BT. How come the devs ignore their community?????? We asked for a solution to this problem, because it makes survivor a living hell and not fun to play when the killer tunnels them out. Killers cry and they get responded to. Survivors cry and they ignore us. It is just frustrating getting tunneled and camped out of a game.

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Comments

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited April 2023

    No it doesn't. It doesn't "excuse" it, it doesn't make it any less frustrating to deal with and it certainly does not mean that it will stay that way, unless the devs want to see this game die.

    The keyword you are choosing to ignore is "balance", it is not "balanced" around killing survivors, it is catering to the masses who want easy pressure. Because if there was balance around it, we would have something that would actually work rather than the bandaids like (mini BT) and Haste which does nothing against killers who understand timing and pressure. Real balance would mean that the person being Tunneled OR Camped has a FAIR chance should the killer decides to focus and only pursue them after being unhooked.

    We can beat this dead horse until the game shuts down, Camping and Tunneling in their current form is the worst thing that could possibly happen to this game. Especially when MMR is not consistant, when a perk has to be brought in to semi counter something that at the end of the day we know means nothing when the killer doesn't magically divert to another survivor thus preventing them to tunnel. It is still a problem in 2023.

  • blmpride5
    blmpride5 Member Posts: 39

    Yeah on demand 3rd health state. It's funny when people say this stuff how obvious it is what their mmr is. I'd say 1/10 dhs work on me when I play killer.

  • coolgue1
    coolgue1 Member Posts: 126

    they need to penalize it so every time the game is considered a camped game the player can only plays survivor until the timer runs out the timer would get considerably worse as they waited for the timer to expire and proceed to play another camp game the timer would then exceed double the amount up until after 50 time you can't play killer on that ip anymore simple and fair face camping till death hook is greffing also the game would notify you that you were indeed camping so you can keep track of how close you are to getting banned from playing killer and camping is only necessary when all gens are done that is the only time also the system would consider camping if a survivor is stand x amount of meters away from the hooked survivor

  • m4x1m_000
    m4x1m_000 Member Posts: 103

    What killers you play? As Spirit sometimes I have to do lunge attack into the window because otherwise I will not reach the hit from phasing, as Blight I can’t bait DH forever because it’s only 5 rushes, as M1s I need to play 50/50 around pallets when survivor is injured. DH into Knight’s guard, DH at corner against Huntress, DH at Plague’s puke, DH at Demogorgon dash etc etc etc… Stop saying that successful DHs are killers skill issue because sometimes you have to hit or survivors can react to hit.

  • mizark3
    mizark3 Member Posts: 2,253

    The ultimate goal of Halo/Call of Duty/Smash Bros. is to kill the opposite team, but even they all learned the basic lesson that you need some form of spawn invulnerability, or killing people out of spawn will be abused. It is no different with unhooks. Spawn invuln can be abused, but killing someone out of 'spawn' is far more egregious. 2 seconds wouldn't destroy the game, especially since killers can still easily hit the unhooker in that timeframe.

  • Trollinmon
    Trollinmon Member Posts: 691

    Are you bringing OTR? I've been seeing a lot of tunneling recently and OTR has been really great at punishing it. Even had a Nurse try to tunnel me out in the start of a game and the IW was able for me to evade her. I would actually go so far and say if you pair it with SB that it is stronger than old DS.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited April 2023

    So what about me saying that they should balance the current state of Camping and Tunneling is telling you that killers wont be able to kill survivors? Also, never used the words "remove".

    DBD is not doing fine, I mean if you're only looking at the numbers consider that maybe there isn't an Asymm game strong enough to compete.... yet. It's reviews are not reflective of it doing "just fine":

    Point is, I want DBD to do better and I think giving feedback is important. Balance is important and if we're only here saying "Well the survivors are there to survive" and that had they not changed stuff... you should accept everything that they have already changed... I don't think that is a good mindset to have considering that a lot of the things they changed on survivor HELPED killers.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Or you just ran out of excuses.

    It's ok. I know what is clear is that you think the killer should be able to kill regardless of how broken and unbalanced the game is. :)

  • RaSavage42
    RaSavage42 Member Posts: 5,549

    The reason why Camping and Tunneling happen is Gen progress VS. Gen regression are what they are

  • smartemarte
    smartemarte Member Posts: 254

    tell me you dont use DH without saying you dont use DH ..... it gives you a third health state IF the killer is bad and does not bait a 0.5 ability out, it only also works half the time because of the server latency.

  • mustdogen
    mustdogen Member Posts: 373

    Even a base kit isn't enough?

    Do you have any ideas how many times camping being nerfed?

    Have you ever playing killer before?

    And how dare you to said survivor's perk being nerfed every time when there are less than 10 perks being nerfed in a year?

    Do you even read about the update note?

    You really wonder why killers are camping or tunnel?

    Because right now killer don't have many tools to "giving pressure",and camping/tunnel are two of them.

  • Chordyceps
    Chordyceps Member Posts: 1,713

    Because a strategy that arises because of the core game mechanics is much more complicated of a fix than fixing an feature that's too strong. It's easy to make a perk that's strong less strong, but it is incredibly difficult to come up with a solution to a base game issue that isn't exploitable in some way, shape or form.

    And let's be real, the devs do not ignore the community. The community isn't always happy with the changes the devs make, but they have shown time and time again that they listen to the community and value their feeback. Just look at the recent PTB. People complained that the healing nerfs were way too much, so they scaled them back. The community said the hillbilly engraving addons were a bad idea, so they rolled them back. People said the Pain Res nerfs made it too weak, so they buffed the regression is causes to compensate. People said the CoH changes made it too weak, so they bumped up the healing speed boost.

    The devs do listen to this community, both sides of it in fact, and I'm kinda tired of hearing they're biased in one direction. They have the unenviable task of having to balance one of the hardest pvp genres to balance in all of gaming, so not every change is going to be perfect. And I'm sure they realize just how complicated of a task combatting camping is. I'm sure they've had several ideas, tested them, and then found it made the game less healthy. I would much rather them take a really really long time to come up with a fix that's good than just throw out a change that makes the game much worse for an extended period of time.

  • smartemarte
    smartemarte Member Posts: 254

    survivors MESSING UP DH ? you seriously don't use it .... 0.5 of a second is extremely easy to bait out and if you're getting hit by dead hards then you're either a new killer or you just refuse to admit that the survivor outplayed you therefor its imbalanced, there is nothing else to to it. you're acting as if it is a GUARANTEED health state, it is only a guaranteed health state as i mentioned if you're a new killer and you don't know how to wait an extra 0.5 seconds to bait it out...

  • Dogma_loki
    Dogma_loki Member Posts: 436

    "DBD is doing just fine as is". Actually it's not. You do not speak for the entire player base.

    Just take a look at the forums before you post drivel.

  • RaSavage42
    RaSavage42 Member Posts: 5,549

    It's not going to solve all of the issues of the game...

    They can't come up with a way to stop Tunneling on both sides... and we can only come up with hard solutions

    They made the game to be as simple as possible... in have the players make choices in game

    Running "meta" perks and builds

    Camping and tunneling

    Hiding or looping

    But if BHVR comes down on some of these choices then we would be upset... just think of the different changes that the game has done and how many players have complained about it

  • KayTwoAyy
    KayTwoAyy Member Posts: 1,699

    In my experience, tunneling/camping veteran survivors (who are very clearly playing to win) is the least effective strategy. Sure, there might be moments in the game where it is strategically advantageous to do so, but good players will punish you if you rely on it for your win condition.

    The only way to beat a talented team is to perpetually keep them in a state of damage control. This means multiple survivors downed/hooked and injured.

  • NekoGamerX
    NekoGamerX Member Posts: 5,288

    why do I always feel like everyone on the forums are full of it.

  • jayoshi
    jayoshi Member Posts: 315

    Ah yes, another thread of survivor mains and killer mains telling each other how wrong they are about this game

  • mizark3
    mizark3 Member Posts: 2,253

    Then I can use OTR and deny tunneling once I actually have control of my character right? Oh no wait, anti-tunnel endurance deep wounds when it clearly shouldn't. People made meme youtube videos with their viewers and pretended that you would actually be able to do that in a real match you would win. You would not only need to farm MoM, throwing the game to do so, but also be unhooked with OTR (before they removed its endgame endurance) and a friend maybe bringing BT just to get 3 hits before DH-ing/styptic-ing for the 4th. As long as killers can immediately hit off hook with no recourse, there is no 'spawn protection', especially since it denies the future ability to resist going down. It can even deny a Bite the Bullet play.

    A much better version would give anti-tunnel endurance -10s remaining each time you are hit. That way you would have to Bubba saw an OTR user off hook 9 times (80s OTR, 10s basekit BT) before they go down (assuming you insta hit them off hook and hit them the second the I-frames ran out each time). This would only function this way for anti-tunnel forms of endurance, and doesn't mean the killer gets no value if they get early and often hits. It would have a reasonable risk to tunneling, as there would be uncertainty in "how many onion layers I have to shred through, maybe I should just go for the unhooker or the person working on the gen instead." All endurance drops on 'Conspicuous Action' anyways, so they can't progress the game if they want value. If people are afraid they will abuse bodyblocking then just remove collision while under the effects of anti-tunnel endurance.

  • blmpride5
    blmpride5 Member Posts: 39

    OK I agree that for certain killers like nurse where it's more obvious when the attack is coming DH is a bigger issue. But that's only for a few killers (and really only ones with strong chase potential aka nurse, blight, spirit etc). For m1 killers, dh is rarely an issue and that's what everyone makes it sound like.

  • NotAnotherDoctor
    NotAnotherDoctor Member Posts: 291

    This game is in a very unhealthy state for killer and for solo queue.

    With gens being faster than they've ever been before, killers aren't being left with much option but to camp/tunnel.

    It might not be fair but it's on the Devs, not the killers

  • Davenport916
    Davenport916 Member Posts: 169

    For every one of these posts I see, I camp and tunnel 2 survivors out the game regardless of feelings 😈

  • CatnipLove
    CatnipLove Member Posts: 1,006

    I think Killers consistently sitting on a 3 gen, dragging the match out past 30 minutes might have had something to do with the regression perks getting nerfed.

    Same with healing. Killers spammed anti-healing perks during the PTB, making every match a grindy, obnoxious nightmare. So the devs changed it. Both Killer and Survivor players abuse whatever they can in game. When that happens, the devs change it. It might take them years to do so, but they do.

    There's no way that the devs are not looking at toolboxes. I can almost guarantee that a nerf will appear at some point. I'd even wager it will happen this year.

    Honestly, the fact that your response to someone, who essentially was not able to play the game for nine matches straight is basically "You deserve it, because some survivors gen rush", is just sad. No matter how badly I get griefed by toxic Killer players, I still genuinely feel bad when I see one getting trolled and tea bagged by an organised SWF group.


    People really need to stop giving themselves permission to not feel any empathy for the other side. The toxic part of this community is very loud, but it's a small minority. The vast majority of players you encounter are decent people who just want to have some fun.

  • Thusly_Boned
    Thusly_Boned Member Posts: 2,951

    True, but it will only provide that third health state two times in a match, and that's if you get hooked. It's not a dead perk, but its pickrate will absolutely drop, and not just temporarily.

    I'd prefer they stop with the half measures and just bury the damned thing like they have so many other perks, but this will definitely be the weakest state it'll ever have been in.