Removing flashlight interactions makes no sense
So let me get this straight, supposedly the reasoning behind removing the bright light interactions was "The majority of Killers do not have any interaction with Survivor items, leading to the ones that do feeling unfairly punished by something beyond their control." This made sense for wraith and hag, sure, but for the rest of them, really? Please tell me exactly what spirit player was out here like "Drat! They got rid of my husk with an item that isn't a medkit or toolbox! I feel so unfairly punished and this definitely impacts more than 1/10000 games!" Or what nurse player was going "Ah damn, this dude is gonna lightburn me if I wanna tunnel this other dude from across the map. Guess I'll have to go after them instead, what a shame."
Not to mention, zombies can still be blinded, nurse can still be prevented from starting a blink while having a flashlight shined on her, spirit can still be blinded out of her phase, legion can still be blinded out of their frenzy, and a couple more. Remove all these and you'll actually be kidding yourselves.
Imo, all of these should be brought back. Wraith's should just only gain lightburn progress while uncloaking and/or take slightly longer because getting lightburned while breaking a pallet was stupid. Hag's should just take longer, like as long as the normal interaction takes now, but also hag is just a mess of a killer now so idek. And the rest of them were literally completely fine.
Thanks for reading cuties
Comments
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A minimal occurrence, minimal impact event, like decaying Spirits husk with an item a Survivor may or may not have, doesn’t need the effort to keep/maintain in the game.
Your argument against Nurse’s interaction removal is now you can’t try to stop her from tunneling, again needing a specific item/Perk to counter tunneling and is a band-aid fix to that issue.
”It made sense for Wraith and Hag”, because tying niche Power interactions to bringing an item means there’s always going to be opportunity cost for *engaging gameplay* when not selecting a specific item. Instead bake that gameplay into the Power, you get a better average to balance around and Power interaction options are less dependent on item selection.
Make Zombies able to be Head-On’ed by default without the use of a Perk: Zombies now can be destroyed by a Pallet Drop, or a player can lure a zombie to a Locker, and perform a Rushed Exit to stun them.
Suppressing a Nurse blink via Flashlight seems like it’s was missed when removing the Lightburn stun.
Spirit being blinded out of her phase honestly seems like an oversight, I am also curious in what scenario that actually happens in.
Blinding Legion out of FF to my knowledge is only done in animation locks, and I don’t think that kind of meta-gameplay is good design.
If you want to add a chase disruptor tool, go ahead. But don’t make it unique to each and every Killers Power, instead target general chase mechanics all Killer use: sight/scratch marks/Aura read capabilities/Bloodlust.
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It was just a fun thing u can do, obviously things like countering tunneling (or other stuff) shouldn't need a perk/item but my point is that these were just fun little things, and there was no point in removing them entirely bc of how minimal some of them were (and bc the reasoning behind removing them was complete nonsense). But simply the engaging gameplay stuff doesn't need to be made base, that's like if head on became basekit it's just not necessary and these were just fine fun parts of the game
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Nah, those changes were good for the game.
In fact, you shouldn't be able to cancel Legion's frenzy with flashlight... that killer is hoplessly underpowered already!
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Removing fun was not good for the game, they weren't unfair at all except for hag's and wraiths when he broke a pallet
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I'd rather we don't bring it back.
For as rarely as i encountered Survivors using that mechanic, it was quite frankly really frustrating to deal with when it did happen.
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As what killer?
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Wraith, Hag & Artist mostly.
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Hag I agree with, wraith only partially, artist is either an extra person not doing gens or one person taking a big risk burning ur crow mid chase. If u want u could even make the crow burning take longer but as long as they're fair (which they generally were imo) I think they're better to have in the game as just fun niche features
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Here's the thing though, fun is subjective.
I don't think a mechanic (as niche as it may be) that allows the Survivors to screw a handful of Killers out of their powers whenever they have a flashlight, flashbang or tripmine is a ''fun'' mechanic, i'd rather just keep it removed altogether than try to adjust it.
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We don't need more shadow nerf on killers that are subpar atm.
That's probably why they did away with these mechanics and its strictly a good thing.
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Artist spirit and nurse aren't subpar, at least for nurse removing it did more harm than good.
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It hardly really "screwed over" the stronger killers that used to have it
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if you want to address nurse being OP, "bring a a flashlight" isn't an option as you don't know before hand who you'll face.
its a silly mechanic that has no counter play from the killer's perpective and its honestly one of the best call they made in a while.
if you want to cherry pick that hard I'll agree that Nurse and Spirit (featuring a certain addon) may have not care so much about it, but every other killers outside of that are cheering as its finally a torn off their side in a meta that really does not favor them already.
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To say it had no counterplay just isn't true, well either it did or it didn't but it didn't matter or it was hag/wraith breaking a pallet, even wraith in general had easy counterplay to it
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I agree that it was stupid of them to remove this feature, it was very conditional and it doesnt last for long because most of the time they could dodge being burned out of their powers, on top of this the flashlight isnt infinite, itll eventually run out and it already takes a good chunk of beem to even burn a wraith to begin with so it isnt that big of an issue if anything it was fun to be able to do that as survivor and wasnt a problem for me personally while playing those killers like wraith because it rarely used to happen and no one even asked for that mechanic to get removed.
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oh please tell me of that "counter play"
survivor show up with flashlight and point it at you, what do?
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literally just move? survivor has to constantly be pointing their flashlight at u to lightburn u, theyre not gonna be able to track u perfectly if u just keep moving and u can eventually uncloak without getting lightborn, have done it plentyyy of times
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Ok I moved, but the survivor move its crosshair now what?
there is no counter plays and you know it, I'm humoring you right now.
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i quite literally just said theyre not gonna be able to track u perfectly and can find time to uncloak w/o getting lightburned but sure ur humoring me keep telling urself that
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except that's a blatant lie.
they can and they will its not hard. you ever played an FPS in your life? you think its hard? what are you, a console player with a joystick?
with a mouse its brain dead easy to put a cursor on a big killer that moves super janky and HAS TO STOP for an animation to take place.
your points are completely false.
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Considering that wraith isn't that easy to see, yeah it is kinda hard, I've played wraith myself plenty of times and done that and it's just not a problem
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I agree, I dont see a point in removing interacting with killer powers.
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bruh it is perfectly visible and audible at a distance of 15 meters
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"perfectly visible" are you unaware of how wraiths power works? not like he becomes completely invisible but he becomes p much objectively harder to see
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Wraith is super easy to see what are you talking about? its like the Elite in Halo.
Their cloaking is a joke. Plus it makes a bunch of windy noise. smh.
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Not easy enough to track so accurately w a flashlight to get a lightburn off like it was nobodys business, idk what to tell u man countering lightburn as wraith legit just wasn't hard
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it is super easy to put a flashlight on him.
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to counter yes 🙏
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I mean, there's no counter but okay?
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Not being able to put your crosshair on a giant blurry guy is what constitute a skill issue.
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bro you cant just perfectly track him w ur flashlight while hes moving like its just not something u can do literally, survivors arent out here having aimbot esp when hes literally just not 100% opaque despite what ur exaggerations are implying
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except he is lol
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aight just baiting at this point good for u
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y'all need visual accessibility features to make the wraith even more visible then?
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??????????? when did i request such a thing wow youre annoying. so sorry you cant accept the FACT that wraith isnt 100% opaque while cloaked
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he's not hard to spot, he's just blurry.
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Doesn't mean he's 100% opaque lmao
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you know, things that are partially opaque are visible right?
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"Please tell me exactly what spirit player was out here like "Drat! They got rid of my husk with an item that isn't a medkit or toolbox! I feel so unfairly punished and this definitely impacts more than 1/10000 games!""
If it only affects .01% of games, then I don't see how removing it is that big of a deal.
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It was unnecessary and basically did nothing besides removing fun
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I don't remember saying otherwise? Meanwhile you disagreed w me saying he wasn't 100% opaque..are u done yet?
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classic killer main lmao look at me guys my comment has so much substance in it
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I thought it was really cool to shine a light onto my bird swarmed teammate to help them out. Not even sure most people knew about that one.
The flashlight interactions were cool and flavorful. It's sad when a game gets all it's weird little edges shaved off. It's a lesser thing for it.
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Oh no, 0.01% of the games fun was removed.
Let's complain so loud that they give us the 0.01% of the games fun back.
You sound like a billionaire who saw a single penny he dropped be picked up by a homeless man.
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What it did was removing fun regardless, your made up statistics mean nothing lol
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"your made up statistics mean nothing lol"
My brother in christ.
I did not make these statistics up.
"Drat! They got rid of my husk with an item that isn't a medkit or toolbox! I feel so unfairly punished and this definitely impacts more than 1/10000 games!"
YOU DID!
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In that case, my made up statistics mean nothing! :D
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The point stands.
If it's so unimportant that its removal affects almost no games whatsoever, then why does it matter that it's removed?
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"Fun" remains subjective I guess.
Not having any possible interaction vs a flashlight as killer isn't fun at all.
In fact, it was unfun.
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