If the anti-camp feature will be disabled in endgame then please do something about these killers
Bubba, hillbilly, oni, plague, huntress (particularly with cooldown addons or iri head), trickster, pyramid head, stbfl, myers, pinky finger, original pain, etc.
All these killers/tools allow killers to pretty much guarantee or near guarantee a kill for free just by camping someone on the hook. I can understand the anti-camp system being disabled in endgame being more fair for the average killer, but that's not a luxury these other killers should get.
It is so unarguably stupid that a bubba can get their first down in the endgame and then guarantee they die just by camping the hook. As survivor it doesn't matter how good you are or how well you played the rest of the game, if the killer has someone hooked in endgame, they're gonna die and that's that unless someone has deliverance.
I have no problem with the general endgame camping scenario where survivors can coordinate a 4 out if they work well together, it's when these tools are involved that it's a big issue.
Obviously I don't mind if any buffs are implemented to compensate for any of these things becoming worse at camping, especially myers, I definitely don't think Myers needs a net nerf.
Maybe a hot take but getting to endgame with 4 survs alive is way WAY more deserving of a 4 out than getting 1 hook is deserving of any kills, as to say, getting a single hook doesn't deserve a kill *in the slightest*
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Don't lose all the gens. The survivors completed all the gens. If you can't kill any of them before that, they deserve the 4 out.
Not exactly a true statement but way more true than yours
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When did I say it was a win? + Just because a bubba *can* guarantee a kill from one down doesn't mean it's deserved
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Hatch is random, endgame camping (with the aforementioned killers) is basically ensured
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Fair enough, to each their own
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Once the gens have been repaired, the killer has no other objective than the survivor on the hook, no matter which killer that is.
What are these killers supposed to do if they can't camp in endgame? Stand in a corner?
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I didn't say anything about making it impossible to camp in endgame did I? Just making it less effective for the killers that have it too easy
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I'm not concerned about end game camping, at most I'd just remove healthy hook grabs and make it only be injured hook grabs but that's it. During end game it makes sense killer would camp to secure a kill. It definitely sucks for person on hook to die at end but atleast they played a full match with BP instead of camped at start with no BP.
I do think Bubba does need to be looked at because he isn't impacted at all by the anti-camping and is basically an unstoppable force when it comes to camping. His chainsaw sweep allows him to easily eat through BT and still down the survivor if they unhook themself - he does this already when someone else unhooks the other player, rarely does the unhooked also get away.
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Ofc it makes sense to camp, imo it just shouldn't guarantee a kill, it should be basically as effective as endgame camping w a basic m1 killer
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They do guarantee a kill just like hatches guarantee an escape, game is weirdly meant to be like that, accept it.
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Yes. I, too, would like the killer to have the threat level of a toothless and particularly small poodle.
Camping should be a legitimate strategy when the EGC is happening, period. Some killers are simply better for it than others, and part of being a good survivor is knowing when to cut your losses. Also.
"I didn't say anything about making it impossible to camp in endgame did I?"
"I can understand the anti-camp system being disabled in endgame being more fair for the average killer, but that's not a luxury these other killers should get."
PICK ONE!
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True.
What else can a killer do in EGC than guarding their hook? All gens are done and the rest of survivors would like to get the 4man out with some tbags at the gate. It would be very unfair to punish killers for their only objective at that sate. Regardless of how good they are with it.
Interesting that neither Nurse or Blight are on your list....
Because if they want you, they will get you.
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Once all gens are done there's absolutely no reason why a killer shouldn't defend their only objective left. They have no gens to patrol and defend, and survivors have nothing left to do but either leave or come for the rescue, so punishing killers from defending their hook would simply be unfair. As much as it's frustrating to die on your first hook, it would also be extremely frustrating to be punished for doing the one thing left for you to do as killer. Also, rescues against a facecamper, even a Bubba, aren't impossible, even more so if you have plenty of hook trades to spare.
Also maybe this means we'll see more endgame builds, which I'm personnally quite excited about tbh.
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if that is so, why does the game not just end with the 5th gen completed? Because its not over, so they havnt won yet, and they dont deserve anything.
A lot of the time they are all alive because the killer didnt either camp nor tunnel. Because the killer played fair they deserve to escape?
Also, there are endgame builds, especially with challenges.
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Hatch does not guarantee an escape stop being wrong
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Those don't even contradict each other? Ig I should clarify I moreso meant those killers don't deserve to have endgame camping be any easier for them + There's a difference between some killers being "simply better" at it and some killers literally offering zero counterplay to it, if it really was that they were only better at it I wouldn't mind but it's much worse than that
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Offering counterplay is not "punishing." Just because the killer only has one objective left doesn't at all mean they should be able to secure it with zero effort and zero counterplay.
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1. Rescues against a bubba are impossible w/o specific tools, it's not even a conversation 2. Aaagain, just because killers only have one objective left doesn't mean they should literally guarantee they can secure their objective, if you consider adding counterplay "punishing the killer" then idk what to tell u maybe the killer deserves to be """punished"""
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"Not exactly a true statement" + a lot of the time they could also all be alive just because the killer is simply bad + playing fair doesn't warrant a free kill lol....
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Idk I think hatch is just kinda dumb and outdated, especially getting bored to death patrolling the gates after closing it
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there's no way they can something about all of those the nerf to facecamping is to give the guy on hook the ability to play the game they queued for and to make up for the lack of coordination on soloq Survivors part.
but in endgame the guy on hook got the ability to play the game and all Survivors have done their objective so in most of these cases the other Survivors can coordinate a save so camping is fine in that regard.
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what about no, this just make endgame more of a pain for killer and it is realy bad right. killer can only wait for the other team too leave, if they had a bad game with no endgame perks. And it is not uncommen for that to be drownout, what you are asking is giving killers a harder time for a bad game. Because you don't wan that L in the end, it does not sound fair too me.
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It's not fine bc a lot of the times they can't get a save no matter how much they coordinate
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If anything it sounds like you're the one who doesn't want an L in the end because not getting any kills is apparently really that devastating? You know why endgame is a pain for killer? Because they're probably about to lose the game, or do you want that to just never happen?
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I play both sides. Not disabling the anti-camp mechanic during EGC would put the killer in a loose-loose situation. Same would be for blocking the Killer's power when camping.
What you call counterplay is giving you a free unhook so you can escape. There IS counterplay against the Killer's you mentioned. It's just not easy. And you did not answered my statement. What about Nurse and Blight?
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Nurse and blight are the same thing pretty much, a little harder to say for certain, whatever. Also no, there isn't counterplay. If there is for huntress w no addons then at the very least there literally isn't ANY to bubba. What you call a free unhook has to be coordinated to not end up in a trade
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Y’all want free escapes. Lmao
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Y'all want free kills. Lmao
If you consider simply having counterplay to endgame camping equivalent to making escapes "free" then idk if u know what free means. At one point a "free" escape is really just an escape
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The game isn't over just because y'all have finished the generators and you're not owed anything. The endgame literally refers to the endgame collapse which is only triggered when you open a door or hatch is closed. If you want more time to make more saves then don't open the door. It is extremely simple, but even if it didn't function like that the killer's objective literally becomes only defend hooks to secure kills. The anti-camping feature addresses the situation adequately when it needs to, but if you're in egc you aren't anymore entitled to have the game help you than the killer is entitled to camp you. Just because y'all survived to that point doesn't mean you should suddenly be less immune to consequences of bad decision making and clutch outplays or even someone just getting lucky.
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I am fine with getting 0 kills, but in that case all I can do is wait before I can go too a new map.
And there is 4 people who know I can't do anything and won't leave before they have shown me how powerless I am.
And you won't that to be even more commen, honestly if down, hook and 3 other players can't save. Just say ''gg what a game'', because to be honest, you basicly asking the samething as a killer who ask for the hatch not spawning if he 3 kills before all gens are done and the gates can be open before the last player fix the remaning gens.
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By endgame I'm referring to when the gates are being powered. I understand the killer's only objective is to defend hooks, but they can secure that objective with ZERO counterplay. Just because you have an objective doesn't mean you should be able to guarantee completing said objective with zero effort. Also don't really know what you mean by bad decision making..as long as someone's on the hook there's nothing you can do to rescue them vs the aforementioned killers
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What exactly is your point with any of this? Genuinely do not understand
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okay let me say it this way, NOED should be basekit. Because End game is way too easy for surviewer, and you say make endgame a atoumatic win for surveiwer, but surveiwer player chose when the match will end.
So you asking for too much
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Lmao. You lost all the gens lil bro
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"Escaping should be possible"
"So you want free escapes?"
Seriously like, just get real
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yes that happen, for everyone.
And I can see what type of person you are
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For everyone? No, no it doesn't. I can see what kind of person you are as well. You want even more handholding after losing your main objective
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It isn't zero effort, it just effort you don't respect and see as valid. There is plenty of counterplay to be found when the gates are powered and you still have most every asset available to you that you had at earlier points. What I meant by bad decision making is in relation to a lot of the reasons people go down in endgame. It often is our bad decision making in the moment that gets us at the end of the game.
Bubba- This one is just a wash, you leave the person or risk a trade. Don't throw the whole at team him you should know better.
hillbilly- He can only go after one person at a time, his recovery is pretty bad, and his power literally moves him away from hooks it's another trade situation, but with better chances to save during trade.
oni- See billy strat above, just spread out so you don't get splash downed.
plague- She can't even down you with her power unless she has corrupt purge up. I see no problems making saves against her unless you 've let her get corrupt purge in which just wait out. It doesn't last that long and then she's just an m1 killer.
huntress (particularly with cooldown addons or iri head)- She can only throw so fast and iri head shouldn't be making things that much harder for you considering she can't carry more than one hatchet no matter what she does. If 4 of you made to endgame against iri head then I don't see what the problem is.
, trickster- Unless he's running cuff links to get exploding knives he can only focus one of you swarm him and he 's not gonna have enough knives to get all of you. He's like one of the absolute worst campers because he needs to expend far more effort and resources to get like a 3rd of the value.
pyramid head- Are you having problems with his ranged attack? That's the only way I can see you having issue there.
stbfl- If you've all made it to the endpoint alive I'm gonna assume unless the killer never did anything offensive they will probably not have that many tokens for this to be an issue. If they do then that was strat from the beginning which is an insane amount of effort to go for.
myers- If you have opened the doors you just wait out T3. If he has infinite T3 then you need to leave, period. It's not gonna make you feel dominate, but it'll still be a W if you leave
pinky finger- Clown'? Really? Just swarm him to force trade and make him reload then dodge.
original pain- Original Pain just cause deep wounds? How is this a camping problem?
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Are you a troll?
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I see your explanation for bubba and that's all I need to know. You're saying you're fine with him being able to guarantee a kill FOR FREE. Sorry but just no. As long as you believe that's fine I don't even see the purpose of reading over the other examples since even if they were uncounterable in your opinion you clearly wouldn't mind
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No..😴
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Then player killer for a month and then comeback, Because you really don't know what you are talking about
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I've played killer quite a bit already
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Boy oh boy are you gonna hate when you hear about Rancor..
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L2P
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Rancor just has a stupid perk design but even so it's literally less guaranteed to get you a kill than bubba lmao
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Hey Billy! See this guy he is shooting himself in the foot, and have no idea why it hurt. When he try to kill the pain with his gun. 🤣
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Highest substance forum comment
no u
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How is it not guaranteed by legit camping the slugged obsession when 1 gen is left?
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???????????????????????????????????????????????????????????????????????????????????
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You're able to find out about rancor as the obsession so you can play omega safe and hide a ton and even then if they're just slugging a teammate can just pick you up and then pop the gen and take hits and whatnot. Not exactly easy but absolutely doable
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