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If the anti-camp feature will be disabled in endgame then please do something about these killers

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Comments

  • not_requested49
    not_requested49 Member Posts: 1,979

    I run rancor almost every match as most killers

    They've never been able to do this, especially if I have undetectable or obsession switching perks because they simply won't know its in play until its too late

    Teammates try to pick them up, I just hit them down again, rinse and repeat until they give up or the last gen is popped. 2 can try to bodyblock while the last one finishes gens but that won't really save them because of NWO + remember me

    I think the only time I failed to even get 1 out of this strategy is if I'm a 4.4m/s killer & they are exceptional loopers, and even then, I almost always get them, if not 2 or 3 with game afoot

    I'm not saying it should be nerfed because hardly anyone uses it despite its strength in the right hands, but saying it's less guaranteed is pretty false when they can sabo hooks and/or take hits when you are carrying them

  • 1ettuce
    1ettuce Member Posts: 1,141

    You can't "just down them again" if they have enough ppl to take hits and are maybe not bad at looping + pick them up as the last gen gets popped, but I'd vouch for a rancor rework anyways, perks just dumb

  • ReikoMori
    ReikoMori Member Posts: 3,333

    I'm not fine with it, but I am very aware that there just isn't much to be done. You either risk a trade or don't. If you can blind him or stun him it might help, but he is what he is and does what he does. You want someone to sit here and agree to an overly punitive measure against Bubba and I'm not gonna do that. Not because I favor killer more than survivor, but because I typically don't believe it is healthy to design overly punitive measures against killers or survivors who are just playing the game in a way people don't like or wasn't intended. You're really into making snap judgments about what i think that have no bearing on reality or what I even wrote. I play the game as it sits and have been for 6 years. I have a decent understanding of what it takes to get survivors out of sticky situation and better understanding of what it takes to put survivors in a sticky situation. I like killer more, but I play both sides and I try to be unbiased when I can be, but some situations don't have good counters that allow for everyone to escape. That while not the greatest the feeling thing is better overall for game health than basically every insanely punitive measure people run to the form to suggest. I don't want wholly unstoppable things in the game, but I'm not going to ever side with the notion that killers are getting kills "for free" when that isn't the case most of the time. Bubba is extremely hard to counter completely so your best options are always gonna be leave or trade. Changing his power to functionally break when daring to be near a survivor on hook is a terrible idea.

    Like I said, the effort is there, but it is effort you don't respect or find valid.

    You really should read my other suggestions because they are more often than not quite helpful against those killers.

  • not_requested49
    not_requested49 Member Posts: 1,979

    It's my favorite perk but can understand why you'd want to remove it as well, lol

    However I'm not really sure it's OP at all because if it was, a lot more people would be using it, even if it can FEEL op when going against it

    And yes, I've done it time and time again, and if I notice that another person is around, I just hit them before the obsession can get picked up, and the person picking him up never has enough time to bodyblock either

    If all 3 are there to bodyblock, who is doing gens?

  • 1ettuce
    1ettuce Member Posts: 1,141

    How is it overly punitive? It's overly punitive that you're able to get the save against a camping bubba? Sorry but no, the effort is not there. Getting one hook and then camping it is not effort. If that's effort considered worthy of 1 kill, then getting all the gens done should be effort considered worthy of a 4 out

  • 1ettuce
    1ettuce Member Posts: 1,141

    I don't think it's op, I don't even think the examples of killers I gave in the original post are op, they're just dumb imo. Also I would think, you have two ppl by the downed person, 1 person has a gen 99d and completes it as soon as the obsession gets picked up, then goes for a gate and hopefully probably maybe (?) the other teammates have bought enough time for the gen completer to then come in and take a prot hit? Idk I'll be honest w u it's hard to say since it's much less binary than say bubba camping a hook and I just haven't been in this situation very much

  • ReikoMori
    ReikoMori Member Posts: 3,333

    The save isn't what's punitive, why are you trying to to purposely misconstrue what I'm saying.

    The things that are punitive are the ways people tend to suggest as a "fix" to Bubba's strength in camping. Camping in the game is a generalized issue, not a Bubba specific issue. Yet, people often want targeted changes to how specific killers function when camping that are in no way proper solutions. They end up being punishments that are often just wanting killer powers to fail or be blocked out for daring to defend a hook. That is what I mean by punitive changes.

    You want to make this an Us vs. Them thing, but I don't see why? Everyone knows how Bubba currently functions and seemingly there is no change coming to how he functions. So the generalized camping issue is getting addressed as it should be, but a Bubba specific change isn't so for the time being we can only deal with a less than optimal situation. You can make saves against a face camping Bubba, I've done it, I've had people save from me when I used to play Bubba, and I've been saved from Bubba. It is possible, but never without a cost. Someone often still dies, but the funny thing is that is normal and expected. A Pyrrhic victory is still a victory. Should it be as hard as it is? No it shouldn't, but for 5+ years of threads it hasn't changed so at some point you take what you got and work with it.

  • not_requested49
    not_requested49 Member Posts: 1,979

    Well I'm in the situation very often and can quite say that never works out for them very well, especially because of no way out

    I think that most of the time if they are good loopers they can mabye waste about half of the NWO timer before I mori them (but also depending on how many pallets are left, however theyre mostly used up by endgame anyway so)

  • 1ettuce
    1ettuce Member Posts: 1,141

    Getting 1 single hook doesn't take effort. If that doesn't count as a free kill then getting a 4 out w DS in endgame or anti camping system in endgame shouldnt count as a free escape since the survivors got all the gens done

  • 1ettuce
    1ettuce Member Posts: 1,141
    1. I'm not doing any of that on purpose, I'm genuinely trying to understand hence the ?s 2. I agree that it's punitive, that's just a fact, but to say that it's overly punitive I think is untrue 3. I don't know how I'm making it an us vs them thing tbh 4. I know you technically can unhook against bubba, obviously, but when I say "you can't save against bubba" I mean you can't get the 4 out, at all, that's a problem
  • 1ettuce
    1ettuce Member Posts: 1,141

    Honestly kinda bored so I'll address these anyways

    Bubba - free 1k no bueno

    Billy - sounds still like free 1k

    Oni - again

    Plague - corrupt purge lasts for a whole hook stage + even w vile purge you have very little recovery if you just full vomit in someone going for the save and they get no speed boost

    Huntress - what? like what are you actually talking about here

    trickster - yes he easily will, even if he doesn't use knives to get a down he can go through health states extremely quickly with very little cooldown

    pyramid head - completely negates body blocking and has not super short but shorter than usual cooldown

    stbfl - literally can just get the tokens, not hard stuff

    myers - infinite tier 3 beyond free 1k (which is still dumb) and even without it only takes 5 seconds (less w stalk rate addons) to get back to tier 3, it is very very very unlikely that you can prevent a Myers from simply looking at you for 5 whole seconds before getting the unhook unless you're on like the most indoor of indoor maps or something

    clown - yeah exactly, it's a trade, so someone goes back on the hook and you're back to the exact same situation

    pinhead - immediately removes basekit bt, makes it so surv has absolutely no protection off hook

  • 1ettuce
    1ettuce Member Posts: 1,141
    edited May 2023

    Honestly I had thought ppl wanted ds disabled in endgame to make 4 outs harder, but I think the reality is ppl don't want 4 outs to be harder, they want them to be impossible 😐

    Post edited by 1ettuce on
  • Hexan
    Hexan Member Posts: 71

    What people wan't is to make 4 out, a big thing.

    They wan't it too be a heart pounding thrille ride, where people are yelling yes when they get through the gate.

    Or atleast they want something closer too that, then killer can look at 4 surveiwers. Who can play around and make a fool out of the killer. You say it impossible, but everyone else say it is fine or to easy.

  • 1ettuce
    1ettuce Member Posts: 1,141

    Why do killers care if the survivors have a boring experience getting a 4 out anyways? Also that's cool that everyone else says it's fine or too easy but they are just unarguably wrong in the case of the killers I mentioned. Show me a video of a team with no perks getting a 4 out against a camping bubba, please

  • ili
    ili Member Posts: 65

    this anti-camping can be different, instead of the survivor going off the hook, the counter of the hook can be frozen, and the killer power doesn't work if he is near the hook, example: bubba, myers, huntress, trapper.

  • Hexan
    Hexan Member Posts: 71

    and this comment is why I ask if you a troll.

    4 surveiwers with no perks is really good in most cases.

    also I would you are the unarguably one, you dismiss what people tell you and don't even read comment too the end.

  • 1ettuce
    1ettuce Member Posts: 1,141

    So I'm not allowed to disagree with people otherwise I'm "dismissing?" Again, seriously, go find me a video of the scenario I mentioned, because until then there's deadass no reason to argue that bubba camping someone on the hook for a 1k somehow isn't uncounterable

  • 1ettuce
    1ettuce Member Posts: 1,141

    I agree I want some kind of power limitations near the hook, but it's tricky. Like if a survivor leads you to a hooked survivor during a chase you should still be able to chainsaw them, but if you're just camping the hook you shouldn't be able to immediately instadown survs that go for the save

  • Hexan
    Hexan Member Posts: 71

    Run to hook find or make a opening to unhook, his chainsaw is a big risk for him and if does not use it, then he is just a m1 killer.

    when unhook happen, bubba go for a chainsaw swep. Run into locker and wait for tantrum end, the momment it end. You have to get out, this not easy. when you have gotten out you are pratical save, if he get you or anybody else. After you got out of the locker, then the blame is on the person who got taken. For doing a miss play, he has not have much going for him.

    I say you dismissing, because you are dismissing. I tell 4 out is not that it need any help to happen and you think that I am a killer main, but I follow the bloodpoints.

  • 1ettuce
    1ettuce Member Posts: 1,141
    1. Using his chainsaw is not a big risk, he will be using it by the hook 2. You do not have anywhere near enough time to get into a locker, unhooking takes time and by the time you're finished getting the unhook he'll have instadowned you on the spot 3. When did I say you're a killer main? What I probably said is just that you're wrong, that's not dismissing
  • mejchar01
    mejchar01 Member Posts: 53

    i am killer main but i am playing survivor often too and i wanna say.. u are joking right? when u will repair 5 gens.. that means killer will say ( like me ) hey i have downed guy i will hook him and i want that kill because killers want at least that kill and because u repaired generators that doesnt mean anything..that what do u want is u want from killer to go to corner and stay there and i guess u are that player which staying in opened gate 2 mins untill time is almost out.. i dont know what do u want from killer in end game phase.. its normal and bubba? no one is mad when they get facecamped by bubba.. its normal if i am getting camped by bubba. i am not mad.. its funny.. and yeah.. its like one game per 10 next games.. so i dont know ur point.. u wanna nerf camping for killers in end game phase so i guess u are not killer main.. im trying to play survivor often rn but i am killer main and end game phase is something where killer can win the game so literally killer cant camp whole game ( i am not camper ) and thats big i think.. but this is.. idk .. lets just let it where it is.. its good.. if u are good enough u will save him from face camper and u will escape.. if not.. u are dead and u didnt survived opposite a killer.. i know what u mean because i am playing survivor often but this is big nerf for killers in end game phase .. xdd

  • Technature
    Technature Member Posts: 619

    "Just because the killer only has one objective left doesn't at all mean they should be able to secure it with zero effort and zero counterplay."

    This person has no idea how difficult it is to defend a single spot from a team of good survivors.

  • 1ettuce
    1ettuce Member Posts: 1,141

    "because u repaired generators that doesnt mean anything" then ig getting one person on hook doesn't mean anything either

    "that what do u want is u want from killer to go to corner and stay there" can you ppl understand the difference between player responsibility? just bc i dont want bubba to be able to guarantee a kill by camping doesnt mean i think bubba players should let survivors get 4 outs

    "no one is mad when they get facecamped by bubba" i guess i dont exist then, my bad

    "its like one game per 10 next games" ur experience doesnt dictate other ppls

    "u wanna nerf camping for killers in end game phase so i guess u are not killer main" i play both sides :)

    "lets just let it where it is.. its good.. if u are good enough u will save him from face camper and u will escape" yes, correct actually

  • 1ettuce
    1ettuce Member Posts: 1,141

    My guy, you literally just sit in front of the hook, and pull up your chainsaw when someone goes for the unhook. If you think that's rocket science major skill issue that is, and if you think I'm wrong about it having zero counterplay then please show me a video of survivors doing it :) you'll never be able to bc it's not possible :)))

  • Technature
    Technature Member Posts: 619

    "if you think I'm wrong about it having zero counterplay then please show me a video of survivors doing it :) you'll never be able to bc it's not possible :)))"

    This didn't even take me 60 seconds to find holy #########

  • 1ettuce
    1ettuce Member Posts: 1,141

    He wasn't even facecamping lol, now find me a video showing counterplay to what I'm actually talking about

  • Technature
    Technature Member Posts: 619

    "Oh, well he wasn't face camping someone in the basement. And it definitely didn't have anything to do with the fact that face camping in the basement would have given people more time to rescue someone than if they camped at the entrance."

    I am not jumping through any more of your hoops. You are wrong. End of discussion. Grow up.

  • 1ettuce
    1ettuce Member Posts: 1,141

    Giving them more time to save wouldn't do anything for them if they were facecamping + He wasn't even camping the basement, he injured someone that was most likely far-ish away and then only started coming back after they got the unhook

    Crazy how the unarguably wrong person is gonna say what u just said. Cry more bozo, you're weird for that lol

  • Technature
    Technature Member Posts: 619

    Proxy Camping is smarter than face camping because you're seeing more and can react to it.

    Camping the basement entrance is smarter than face camping because you have more than a ######### second to respond to someone going for a rescue. Amazingly enough, more time to rev the chainsaw.

    This should not need to be explained to anyone except for those that want killer players to have the threat level of a small toothless poodle.

    Why are you playing a multiplayer game? It sounds like you would enjoy games where you're supposed to be able to win every time significantly more.

  • 1ettuce
    1ettuce Member Posts: 1,141
    edited May 2023

    Proxy camping is not smarter than face camping in endgame and that's what we're talking about. Also...camping the entrance would also give you a guaranteed kill, because there's no way they're gonna be able to make it down, unhook, and make it out without you instadowning them. Bubba being able to secure a kill for free shouldn't have to be explained to anyone.

    Post edited by BoxGhost on
  • 1ettuce
    1ettuce Member Posts: 1,141

    Again please show me a video of survivors countering what I'm actually talking about instead of something completely different, you have yet to do so...

  • Technature
    Technature Member Posts: 619

    I already showed you a video of what you're talking about, and you responded by insulting me. Jump through your own hoops.

  • 1ettuce
    1ettuce Member Posts: 1,141

    You showed me a video of something completely different, we've already been over this. Stop being obnoxious

  • Technature
    Technature Member Posts: 619

    Kid, maybe you should have a talk with your parents about talking to strangers on the internet.

    Maybe encourage them to not let you play games the ESRB rating says you shouldn't.

  • ili
    ili Member Posts: 65

    relax, this guy will continue with the same opinion, there's no point in insisting, I'm sure the behavior will still improve this anti-camping mechanic.

  • Technature
    Technature Member Posts: 619

    Do not encourage the child.

  • Bran
    Bran Member Posts: 2,096

    Endgame is fair play. That's all the killer gots now. To secure any kill.

  • ReikoMori
    ReikoMori Member Posts: 3,333

    Sometimes you can't get 4 and that's okay actually. Getting a full 4 escape should be fairly uncommon just as getting a full 4k should be fairly uncommon. Not being able to get 4 out against Bubba specifically just due to how people choose to play him doesn't feel great, i get that. It's a situation where you need luck and skill and even with both of those you still might not get 4 out cause Bubba is difficult to deal with when he plays defensively. What I'm wanting people to consider in this scenario is why do they think it is okay to punish certain killers for playing defensively. The situation your describing isn't a "I'm getting camped out at 5 gens" situation which I can understand why people want drastic and punishing changes. The situation you are describing is you've played a full game with everyone still being alive and exit gates are powered.

    You've made it to the end of the game with everyone still standing and still have most of your resources available to you try and make some kind of save even if it ultimately it is only a trade. Why do you feel it is unfair that certain killers have their full capabilities to defend against 4 escape? That shifts from dealing with actual problems to just being punitive for the sake of a "fun for me not for thee" dynamic the way I see it. I want both sides to have fun, but there is a great deal of line shifting going on that pushes into the territory of killers just not being allowed to make things tense for survivors. Killers are not toys, killers rarely get any kill with zero effort on their part and keep stressing that because I see people say it all the time. It's not free, most of y'all aren't just walking up to the hook and accepting death. You're getting downed in chase situations or surprise moments and yet people constantly act as if they or a teammate shouldn't have been downed and should get basically an uncontested escape rather than acknowledging the game is still progress and is inherently unfair by design so that more often than not one or two people end up dead while the rest escape.

    I would lobby the same complaint if someone came in and made a thread about how they want survivors to unable to hatches with keys or for adrenaline to revert back to how it worked in the past where if you were hooked you just didn't get your adrenaline. If they said we should make doors take an extra 20 seconds at base if the finished the game too fast. Because that wouldn't be addressing actual issues it would be punishing just to spite them.

  • 1ettuce
    1ettuce Member Posts: 1,141

    This comment can be applied to survivors SO EASILY ITS CRAZY!

  • 1ettuce
    1ettuce Member Posts: 1,141

    I'm just gonna ignore you now lol hmu again when you're not braindead

  • Technature
    Technature Member Posts: 619

    Yeah. Uh, you do that.