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Why is BHVR so afraid to buff weak killers?

whickedchainsaw
whickedchainsaw Member Posts: 107
edited July 2023 in General Discussions

please explain this to me. Why are they so scared to buff them? u cant create an excuse with "think about the low mmr players!" when they are playing against killers in low mmr. everyone plays in their rank and it shouldn't stop you on buffing weak killers and set them on par with blight, nurse or wesker.

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Comments

  • Trollinmon
    Trollinmon Member Posts: 691

    Things that are harder to play need to justify the difficulty increase with higher power level. Lowest tier killers are also the easiest killers to play.

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785

    They don't have the time to spend buffing/reworking every killer while also balancing perks and creating new chapters. Hence, they take it one at a time slowly. They also don't want to over do any of them which makes sense.

  • Firellius
    Firellius Member Posts: 4,540

    Sadako is just the best example of my point: Community perception isn't really a good guideline. Sadako is statistically speaking quite powerful, despite being panned as a terrible killer to play, so calling her a 'weak killer' just skews the conversation a bit.

    Likewise, there's also a problem with differences across MMR. If you take all MMR into account, Doctor last had a kill rate of 55%. Below Trapper, but more likely to win than lose. But if you only look at the higher MMR ranks, his kill rate increases to the 58-59% bracket. That's a pretty considerable leap towards being dead-average. Trapper, meanwhile, is sitting on 56% across the board.

    There's just a lot more nuance to the entire thing than just saying 'this killer is perceived as weak, and therefor it should get buffed'.

  • Trollinmon
    Trollinmon Member Posts: 691

    Isn't killer the power role at lower levels? How is buffing low tier killers solve that issue? Is there an issue where newer killers quicky surpass the newer survivors and end up always losing games because they can only face more experienced survivors?

    Wouldn't you want players to move up the ladder in killers to play things that have more depth to reduce players from getting bored? Wouldn't buffing low tier killers entice players to stick with the simple killers which would result in players getting bored by the simplicity of those kits?

  • Evan_
    Evan_ Member Posts: 547

    The efficiency of various survivor groups cover an insanely large range. Coordinated experts can do gens in 4 minutes, while random solos may even take more than 20. Because of this, I find it reasonable that not all killers have the same innate level of power.

  • Trollinmon
    Trollinmon Member Posts: 691

    Well you can do really well with Wraith even at the soft cap. Hexy streams Wraith and wins every game on that killer.

  • HauntedKnight
    HauntedKnight Member Posts: 388

    This is an interesting post actually. Has there ever been any official communication from BHVR on players progressing to “better killers” or is the official stance that all killers are viable at all levels?

  • Man_of_triangles
    Man_of_triangles Member Posts: 302

    The weak killers are actually more effective at lower MRR than the stronger killers because they have lower skill requirements and nobody who plays games other than DbD knows how to loop, so even a trapless trapper will get easy downs at such ranks. The game is balanced around people who barely play the game, and those people are more likely to be struggling against Trapper than against baby Blights.

  • Trollinmon
    Trollinmon Member Posts: 691

    Well they talked about Trapper recently and how they are not looking to buff him because he's for new killer players even though he needs buffs for the top 5%.

  • Killing_Time
    Killing_Time Member Posts: 894

    Yeah that's just absolutely insane lol. We all know trapper has been pretty much the weakest killer in the game for some time.


    Or is it Freddy? They did Freddy so dirty!

  • duygu
    duygu Member Posts: 333

    since when did trickster become weak. as long as main event exists he cannot be classified bad just bc of the camping potential.

  • DredgeyEdgey
    DredgeyEdgey Member Posts: 1,373

    Okay so we'll make a list then for common agreement

    Trapper Myers pig, Freddy, nemisis(addons) doc anyone else?

  • 1ettuce
    1ettuce Member Posts: 1,141

    we do not need more killers to be on par with nurse and blight, ESPECIALLY not trapper, sadako, trickster, or doctor. at least nurse and blight are fun to vs in the slightest

  • WeenieDog
    WeenieDog Member Posts: 2,184

    Probabaly because they are fine statistically (regardless of if they actually are or not).

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Trapper just need some QoL improved and the maps need more grass, and thats it.

    Trickster is on the spot that if you buff him, there is litterally no counter. Low obstacles loops are example. In return high wall loops are a pain. I dont know how to buff him that make him fair.

  • MB666
    MB666 Member Posts: 968
    edited July 2023

    trickster is in a good spot , buffing him will make him annoying and broken. (he cant get buffs or nerfs with how his power works)

    doctor is already good , pre-drops can hurt him sometimes but nothing extreme really. (Solid Killer , high skill cap , high reward)

    but yeah trapper and sadako really need some buffs .

  • appleas
    appleas Member Posts: 1,129
    edited July 2023

    I was under the impression the weaker Killers do decently because their pick rate is much lower, therefore a 4k for them would result in a higher Kill rate than a 4k on Nurse.

    Unless devs did equal sampling for all the Killers when it comes to Kill rates but I don’t think that’s the case.

  • Sava18
    Sava18 Member Posts: 2,439

    I agree with this to an extent. Most "weak" killers would just be the worst to go against if they were buffed to even A tier.

  • Pulsar
    Pulsar Member Posts: 20,913

    I see your point, but other than QoL improvements (fov slider pls), you risk making the game very Killer-favored by buffing characters.


    The idea is that once you get to high MMR, you SHOULD be good with that Killer. You should have put a lot of time into them.

  • Nazzzak
    Nazzzak Member Posts: 5,852

    I see people complaining they see Wesker too much, but rarely, if ever, that the solution is to nerf him. In fact, I often see requests for a killer prevention program in the same vein as the map prevention program. That is, if someone keeps getting the same killer repeatedly that the game prioritises a different killer for the sake of variety. I see that request on social media far more than I do requests to nerf killers.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,120

    issue is queue times, you would be giving huge queues times to killers that enjoy x character. Some player have recommended removing d/c penalty now that bots are in play. in theory, you could just d/c matches now and leave your teammates with bots if people hate specific killer, they can force killer player to only play against bots. In that sense, survivors could indirectly force killer players to play killers they do not enjoy playing because if they pick a character they do enjoy playing. you get 4 d/c.

  • Kaitsja
    Kaitsja Member Posts: 1,838

    Buffing can lead to powercreep, which is bad. Trapper will always be perceived as weak due to the requirement of having to setup rather than already having a web to drive Survivors toward.

    Plague's power is linked to survivors choosing to cleanse. If they don't, then the only way she can get her power is to run the iri add-on that gives her Corrupt Purge after a generator is repaired, but shortens the duration. Her other add-ons basically revolve around infection, which puts her in a similar boat to where Ghostface was before his add-on pass.

    I wouldn't consider Doctor to be a weak killer. Trickster, like other killers, suffers from map design and the rng of tile spawns. I don't really see how he can be perceived as "weak" if you're good with your knives.

    Pig is weak due to outdated design, and Sadako suffers from the same problem that Plague suffers from in that her power is in the hands of the survivors.

    I've heard some people say Clown is weak, and tbh, I just don't see it. Bottles impair vision and inflict Hindered, with an alternative bottle for a speed boost.

    Weak killers aren't necessarily weak because of their power. Sometimes they're weak because they have weak add-ons, their power can be held hostage by survivors, or just map design and rng. That last one is something every killer suffers with to some degree.

  • Frogsplosion
    Frogsplosion Member Posts: 273

    If anything was going to kill the game it would be this.

  • Pulsar
    Pulsar Member Posts: 20,913

    Try telling the person who got camped that they didn't actually count as a Kill.

  • I_am_Negan
    I_am_Negan Member Posts: 3,756

    Because buffing killers would mean they would have to do something (remove) camping.

    By doing this it would make so many upset and cry to the DEVs and they don't want hear it.

    So camping stays no buffs.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    BHVR isn't afraid to buff those killers they've literally came out and said before that killers like trapper, wraith etc.. are meant for beginner players and the point is to move up from them to a different killer kind of like a stepping stone that helps you understand basic game knowledge without overwhelming you with a hard to use ability, it's designed and intended for certain killers to not be as strong just as a tool to learn, while I personally wouldn't mind seeing weaker killers buffed BHVR is doing it to try to force you into playing a variety instead of the same killer it makes sense from a business standpoint.

  • Evan_
    Evan_ Member Posts: 547

    So strange. Almost as if pure data analysis wouldn't be the only factor they make decisions over. Or if their goal wasn't even ensuring that every killer performs equally against survivor groups of various efficiency.

    It's a very deep mystery indeed!

  • ReikoMori
    ReikoMori Member Posts: 3,333

    They said that the numbers were in line with what they wanted to see, but keep in mind that stats in dbd can be exceptionally misleading. It isn't hard for a killer to get decent numbers while still have functional flaws that should be addressed. The main reason they gave for Trapper not getting very much outside of the small change and Naughty Bear skin and mori is because Trapper is the flagship beginner killer.

    Sadako had a high kill rate that people like to throw around as proof that she's actually not a bad killer, but killers with the ability to kill without going through hook states should have a higher than average kill rate. Sadako while being a stealth killer lacks a lot of chase or hit and run potential base kit that you would find on other stealth killers. Playing for condemned kills is currently the most effective and popular way to play her. So stat wise it is easy to say that her numbers are in line with what the devs want to see but clearly the data is really skewed. When we get stats there is usually a lot of context behind them we simply don't have and that seem out of step with what players across all skill levels who are vocal enough to talk about their experiences say.