GIVE US A DO NOT MATCH AGAIN OPTION!
In general I like this game. But I am so sick of the toxic players. We need a do not match again option. Give those who get to a certain threshold of do not match again requests their own little server where they can play with other people who like play like them. And yes I play survivor more then killer but this should be implemented for both sides. I've had my share of toxic survivors as a killer. I also know the famous killer main statement of "get good" is coming but ya know what... camping, slugging and tunneling does not make you a good killer. It's nothing to be proud of. Side note, Survivors also get toxic survivors on their team.
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In my 8500 hours in DBD I have only seen a handful of people where I would say "Nope, I dont want to play against them ever again". And they were mostly homophobic or are one Streamer (14k hours, Nurse Main, always camping and tunneling) where you just dont have fun.
And I am pretty sure that most DBD-players will use the "Do not match again"-option for far more than a handful people. Mainly for Killers they died against or SWFs they lost against.
And this should just not be the case.
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Let me clarify, my rant is on toxic gameplay not toxic behavior thankfully I don't have a game chat so the only time I deal with that is here with the community. My response to the statements of the "rules don't say you can't do that" is just because the rules don't say you can't trip someone during a race does not mean it's not toxic way to play.
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Eventually everyone will end up here cause dbd players would report anyone they lose against.
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If they ever added a do not match with feature everyone's queue times are going to be long, because the dbd playbase calls basically everything toxic.
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"Toxic gameplay" is even less of a reason. The DBD-Community is super-sensitive, basically everything classifies as toxic which is not liked by the player claiming that it is toxic.
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I really need to stop coming to this forum.
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While yes camping slugging and tunneling by themselves don't make you good... It's when to know to apply those strategies that make you good. Because if playing off people constantly swarming or staying out in the open doing no gens doesn't make you camp then that's just losing out of an opportunity to make 3 people be doing nothing.
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Yes indeed before we can discuss this topic we must first define, "what does it truly mean to be 'toxic'???" Only then can we reach the truth.
OP's point is some players display poor sportsmanship and they want to avoid those players, some of y'all are super pedantic
If the response is "basically no one would want to play against each other" then maybe there's something big wrong with the game
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In a perfect world where people actually reserved the use of such a function for genuinely unpleasant people (and cheaters, obviously), I'd 100% agree.
But this is a world where some believe it's straight up evil to click on the invite friends button in the survivor lobby or click on the portrait of the Nurse or Blight, so it wouldn't work.
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I've said before that we should all have a limited block list - so maybe like 7 block spaces to block 7 people. So that way people aren't blocking willy-nilly, and if they are then theyll have to eventually remove someone from block when they want to block someone new. I have a note in my note app of people I don't want to play with and there's only 2 people on it. But it'd be nice if I could have just blocked them in game, especially since they can just change their username and I'll have no idea.
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Some of us are somewhat ok. Almost sane most of the time. Sort of.
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There definitely are a lot of wholesome people on here but the ones that make posts like these are a much louder group.
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If they add this I give it 2 days till someone either complains they can't find the person they matched with to get revenge, or that someone can't find a game because they blocked everybody/get too hard/easy game because they blocked everyone at their level
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Overwatch already tried something like this,turns out people just kept avoiding good players and those good players started getting massive queue times.You do NOT ever want to punish people for being good at your game.
Currently they have an "avoid as teammate" option limited to a couple people,DBD shouldn't go further than this either.It also means it would be a system killers can't use.
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I agree with this, but I think 7 might be too much in smaller population areas. 5 would probably be fine enough. Also I do the same with avoiding the same Anonymous P13 Feng who killed the entire team in the last soloq match, but we currently don't know who the Killer is. This personal block/ban allows for preventing rematching with a jerk, as opposed to revealing who the Killer player is (and potentially giving away their perks/Killer choice/etc.). I know some people say "then SWF gets 4 times the bans!", but that could be fixed by only using the lobby leader's bans.
That shouldn't be a problem if the number is small enough. Even then, the most frequent use is to stop playing with the person who does the equivalent of the schoolground kid saying they are immune to everything. No one wants to play with them, and in real life you can physically avoid those anti-social people/behaviors. Online though, we need these type of protections to ensure people follow basic human decency.
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Basically I can ask the game to not match me with anyone who beats me and can circumvent MMR by blocking players of similar skill to only get matched with players who frequently fail to win against me.
This is a great idea!
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im ok with this change but would change the people that go to a different server, i would do it so that the people tha complain too many times about other players by pressing that button are the ones that go to their particular server, full of whiners like them, once there if you keep complaining by pushing the button you simply stay there more and more time, while the others get to go to the real server after a while. of course there would be not info that you are on the different server or the time that you have to stay in it,
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And what would cause them not to ban every player that is better at the game than then?
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