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Please kill switch Skull Merchant
Now those who have seen Hens' video of the nearly 1 hour 3 gen match are doing the same in public matches. They will not sacrifice you so the only way out is to DC but of course that has consequences so you are forced into these ridiculous matches that take up to 5 times as long as a regular match.
This killer essentially creates a situation where you are held hostage in a game if they refuse to hook you and hold a 3 gen. Enough is enough!
Comments
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The bleed out timer is 4 mins if they are refusing to hook you. Just saying.
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This is fine if you are on the ground....
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If you try to fix a gen you could end up on the ground.
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They just pick you up and repeatedly drop you, the intention seems to be to just make the experience as annoying as possible and hold you in the match as long as they possibly can. Eventually they will probably have to let you bleed out but how long will this take?
It's ridiculous this is allowed to continue
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As much as I hate that killer, that isn’t what the killswitch system is for.
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They have kill switched broken killers before when they have been bugged out and this killer is clearly broken and is being exploited by the worst people in the community, who are using her to intentionally ruin the fun for others
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Perhaps you would care to inform the devs of SM’s bugs so that they can fix her earlier? I didn’t know SM had bugs that made her broken like Wesker becoming invisible just before the anniversary event.
Please enlighten me.
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Instead of them using the killswitch for a purpose it is not supposed to be (the purpose is to disable something gamebreakingly buggy), how about they don't? We don't need survivors getting the idea in their head that they can just whine enough and get anything they don't like disabled.
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Amazing to see people actually defending this as if it isn't completely broken. I play both sides and I am always on the side of killers when something is clearly broken (MFT stacking with Hope is broken imo).
People who defend this are just plain wrong, this is a toxic strategy that ruins the fun in the game for 4 people and it is being exploited by childish trolls who get their kicks out of ruining games for others.
I just cant respect people who will defend this
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Since you don't seem to understand: A bug is different from a killer being too strong in a specific situation. It's like saying Bubba should be killswitched until they bring the anti-camp thing they talked about or MFT+Hope killswitched until they decide to fix that combination. Sure, it's sucky to go against a 3 gen SM, facecamping Bubba, or MFT+Hope, but that doesn't mean that they're bugged. Ask for them to fix these things, sure, but don't try to cry your way to them killswitching things that are not bugged.
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This is technically a bug as it is a flaw in the killer that is allowing normal game-play to be broken and exploited by people with bad intentions. I understand very well. This was never an intended mechanic, I have no doubt of that and it is being used as an exploit to troll others and ruin their fun.
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It's not a bug. Her power is meant to guard areas, including gens. They just failed to account for their poor map design and generator spawns. A bug would be if it a drone being near a generator made it so survivors lost the ability to interact with the generator or drone, or if her insidious effect from being in an active drone area never went away.
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Well, you clearly don't.
All things that allow this work as intended.
Which mechanic doesn't work as intended here?
Dropping survivor to give wiggle progress?
Perk that makes gens harder to complete?
It's not about features, they work as intended. It's about players. If I want other side to suffer, I will be able to do it on both sides.
Is head-on supposed to be kill switched, because you have groups ignoring gens and just staying in area with many lockers?
No, it's not about perk. It's about players.
If you want you can use new perk from Cage and bleed out somewhere in corner of the map...
Or all survivors stay injured and swarm gens. She can't stop all of you like this.
You can break it....
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Devs know about those DESIGN bugs for quite a long time. It was mentioned in PTB too. They even (insufficiently) addressed it. But it wasn't such a huge problem until this video dropped and people started to abuse it.
Her DESIGN bugs warrant killswitch at this time. Those design bugs ARE being exploited now
It IS bug. Same as RPD having map design bug that allowed you to escape map, go from outside and get to exit without opening exit gate. There was no improper movement or anything. Just a part of map that shouldn't have ever spawned and that made it possible to go outside. A mistake in design. Yet the map was killswitched, because it ruined the game. This is EXACTLY the same thing. SM is ruining the game (in a same way - survivors could also decide to not abuse that design bug, SM can also chase people and not just kick gens and hold her 3gen).
And it is the same thing, because survivor getting outside of the map is as much not intended as SM being able to hold the game until servers shut down. Same thing
As we have seen in video - no you can't if you are soloQ (meaning you don't have perfect coordination or can't hit every super-hard skillcheck reliably).
Also she actually threatens people to either bring BNP's or suffer. I don't think that's healthy design - but this is "just about game health"
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Agree Gandor, clearly they know there is a problem but I think they don't know what to do with it, as the problem is her entire design can be exploited to essentially hold players hostage.
I cant believe people are actually defending this or comparing it to things like Head On squads... which are annoying but easily dealt with. There is no way out if they refuse to leave a 3 gen and refuse to death hook you.
The semantics arguments over the term "kill switch" are just painful, call it what you want so long as she is disabled until a solution is found.
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Skull Merchant is working as intended and individuals using her to grief by intentionally not killing anyone to force the game to keep going are not a valid reason to killswitch. Not like it's unique to skull merchant to grief this way.
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First up, let me get some general complaints off my chest (I will not be addressing these further).
I play Dead By Daylight (killer and exclusively solo queue survivor) on a last-gen xBox. I don't play other games widely or often enough anymore to warrant getting a newer console. I would love to switch to PC, but the lack of cross-progression has me totally and unequivocally unwilling to do so after 2700hrs of play time and at least $100 spent on Auric Cells/licensed chapters.
The game's performance over the last 6 months on this platform, and in particular the last month, has been beyond atrocious. Navigating in game menus between the main, either role and even the archives takes upwards of two minutes sometimes and is terribly laggy. Then, though, you have the countless error messages I have gotten in the last fortnight alone. 8001. 8024. 8007. 103. More numbers. No real explanation. Sometimes just reloading the game is enough to make it past the landing screen to the main menu. Often times, I'm sat rebooting my xBox 3 or 4 times over just to be able to make it to the menu. Makes things reeeeal unenjoyable to be spending what feels like half an hour, only to make it into a game where the killer is sweating their balls off at 5 gens, hard tunneling the first person they manage to get their greasy mits on or camping and slugging from the get-go. Of course the insta-DCs are their own problem. The curse of solo queue. Let me finally say, however - I thoroughly enjoy the game when I'm actually able to play it "normally".
I'm sure most people who keep tabs on DBD content are fully aware of the videos that both Hens (https://www.youtube.com/watch?v=-FjZdNBJA_I) and Otzdarva (https://www.youtube.com/watch?v=VwzJRAJVi7E) published 3 days ago with an arrogant Skull Merchant player who kept, arguably, the best competitive team (Eternal) in a grueling 3-gen for something like 53 minutes. Now, this was a custom kill-your-friends game that was agreed upon and entered into by both parties. They knew what they were in for and were happy to do it, both as a challenge and to prove a point - which they did. Since those two videos were published on the 22nd of July 2023, they have amassed over 400,000 views between them! These numbers only continue to climb.
Now, over the last 3 days, I've gone into 4 matches with Skull Merchants (at least two different players from what I can tell) that have employed this same distasteful and disrespectful strategy. Only they're not putting it into practice against a co--ordinated and familiar team in a custom game, it's against people who mostly have no lines of communication beyond furious crouching, pointing and beckoning and often seemingly very little idea on how to counter and attack any old 3-gen situation. To top it off, the player will quite often slug and refuse to hook, just to hold this absurdly powerful position.
After dealing with all the issues above and taking what feels like an eternity just to be able to get into a match of my favourite game, only to be thrust into this position where I have ZERO control over how long I spend in the match without DCing and getting slugged with a matchmaking ban or walking away from the game for 4 minutes while I bleed out.. I'm pretty fed up. This is bullshit. Plain and simple.
If you are also sick of this deadly boring killer and tragically sad playstyle , then sign this very unofficial petition for Behaviour Interactive to KILL-SWITCH the Skull Merchant until she is totally re-worked to remove the ability to play the game in this way.
TLDR; DBD performance on last-gen consoles is worse than ever before and Skully M is an atrocious killer. KS the SM.
(I will likely not reply to any questions or comments. Good day x)
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I guarantee BHVR never intended SM to be able to hold a 3 gen for hour long matches that survivors pretty much have to DC to escape from so they can just take the short penalty and move on to a normal match.
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Yeah, I have no interest in Skull Merchant, but I got a daily challenge to play so I went and played her for the first time.
While I didn't employ that strategy, I could immediately feel how it is possible. She is also just not fun to play as.
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I can't speak on console performance but I can only imagine how bad it probably is now for older gen consoles like the PS4 etc
But yeah you get it, unfortunately there are those people who will see videos such as the one Hens did and they will intentionally go into matches to inflict misery on others. Hell, one of the several SM's I have versed today even has the main comments on their Steam profile bragging about how they are intentionally 3 genning with SM with the intention of annoying other players.
I don't understand how this is okay and people are actually defending it?
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Skull Merchant being able to hold a 3 gen is not a bug. You don't want to open a can of worms where BHVR starts killswitching things that are not bugged just because people whined hard enough for them to do so.
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Well I guess fun is subjective but I don't find her fun to play either.
That being said, I upgraded her to fully unlock her perks during the event so I now have a lot of cakes on her. So I have been playing zero drone SM to use up my cakes lol... people are often confused why I am not using drones but I am only playing for the BP and giving others a fun M1 chase killer game
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Was looking forward to having the house to myself tomorrow and just parking myself on DBD to level Cage up. The copycats inspired by the video are really putting a dampener on things.
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Honestly, it's annoying how a minority can take an unintended mechanic and exploit it to inflict misery on others simply for their own kicks. My first game of the day was someone doing this and I have already had a couple today... my DC timer is now at 15 minutes so I switched to killer as it made survivor too frustrating today.
Good luck, hopefully you don't face one of these!
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Whilst the SM isn't bugged, she is so badly designed that if players use her most basic strategy they can win matches just by stalling out till the server dies. That may not be bugged but it is busted. The only reason this isn't a major issue is because nobody plays her.
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I hear you. The first time I'm forced to DC to avoid being locked into a potential hour game tomorrow, I'll just be shutting my console down. I have zero tolerance for it at this point, and the SM apologists who seem to feel entitled to an hour of everyone's time.
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Yeah it's clearly broken, winning by attrition because your opponents just cant be bothered and are forced to DC is a crazy thing to have in the game.
Unfortunately you always have to account for the lowest common denominator, there will always be that minority who will take advantage of anything they can to cause misery for others.
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Feed the killer kills because they 'outsmarted' you by taking advantage of gen proximity via their ability. This is your argument?
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I'm trying my best to argue respectfully but it feels like a lost cause. They'll keep defending her and say they spent money on her so they can play however they want. They don't three gen so we should accommodate our opinion based on their gameplay and not the majorities.
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I agree, so I pretty much stopped responding to people defending this, as it reduces to ridiculous arguments over semantics etc
Clearly this is broken and I am sure BHVR are well aware of it, Hens did a favour exposing it but also he made a whole lot of trolls aware of a way they can intentionally annoy a lot of people
Unfortunately as always, a small minority ruin things for a lot of people
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There's no Skull Merchant changes for this update... Wow, I'm going to have so much fun! Clearly we lost all those arguments because they had far stronger points than we did.
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potential energy still destroys SM and any 3 gen killer, seriously remove your 1 meta perk and take potential energy to fully counter 3 gen killers
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Running a mediocre perk just to counter a singular killer you might not even face for a couple games is not a good solution.
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You have a problem 3 gen killer you have a perk to completely counter it, but you just don't feel like removing 1 perk to completely eliminate the problem
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I am not running a mediocre perk to counter a terribly designed killer. It doesn't help against any other killer and just slows gen progress down. Also, it's one perk sure. We only get to have four. Using three perks because your fourth one is useless against all other killers will only inconvenience you. To get one token, you lose 0.5% gen progress each time and your work on that particular gen doesn't progress.
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If by this you mean try and play out the game win or lose then yeah... or you could sit in game hiding on the other side of the map for 50 mins and then come to the forums and moan about how miserable you were the whole time till they patch it out.
I know what I'd do in that scenario. I'd go for the win and die a hero and move on.
"Its better to live one hour as a tiger than a whole lifetime as a worm" - Old cat saying.
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Speaking for myself I've enjoyed her. I employ a Thrill of the Hunt/Devour Hope combo and focus drones on totem defense to make getting the totems as difficult as possible between Thrill's slowdown and the drones. Don't always win, I've had times survivors for the totems despite my best efforts/because of my mistakes, and games average about 15 minutes, which I consider normal for most games.
Re: the thread topic, also going to add to the chorus that "I don't like this killer and what they can do" is not a valid reason to kill switch.
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Its gone beyond people just giving feedback at this point. I'm sure BHVR are aware of the mechanical issues with SM.
Problem is people get really upset if you try and offer potential counter plays or ideas to use in the meantime till its patched out.
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There's a thin line between bravery and stupidity. You aren't brave for giving Skull Merchant players free kills. You do that every game against them? You aren't a hero for doing that, don't know where you got that idea from. You die a loser to the very thing you are protecting - three genning.
Post edited by Rizzo on0 -
Well anyway... think my position is clear and I guess we have to suffer this until the devs fix it. Clearly there is a problem and the more trolls that realise they can do this, the worse it will get until BHVR fixes it.
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It should've been this update. It should've been.
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The perk is not even good counter for it, because it does not have enough stacks to eliminate the 3gen. If it had at minimum 45 charges, then OK. Alternatively you need to be 4man where everyone takes off 1 useful perk and item for taking BNP and this useless perk. That's not healthy. Same as it wasn't healthy when BO worked with full wiggle instead of current wiggle - and there were people saying "just bring IG and agi 5head". Your response is actually the same...
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I agree but I guess we will have to wait.
I dunno if you remember the Stridor Spirit days where people were actually trying to recommend running No Mither every match along with Iron Will as if this was a sensible solution to Stridor Spirit lmao...
Sigh... Anyway, I guess we just have to wait :(
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It's a quote. You can shape them into many situations if the context is right. I learned about him in school and that quote stuck with me for a long time. Don't you dare try to paint me the bad guy for using a quote from a person I find to be inspiring.
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Well then your team has time to do gens
Eventually you will die, the only way they could do this is if your team is afk and they knew this
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The context is a little out on this one.
You aren't protesting anything of consequence and it belittles the suffering of millions to do so using this quote.
This is monumentally tone-deaf.
Whether you find the quote inspirational or not you clearly misunderstood its gravity and the person saying it.
We are off topic now so lets put this one to bed, but seriously you need to have a think.
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It's intentional, not bugged
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Nobody is defending this, but they've already stated that the killswitch is when something isn't working properly and providing an unfair advantage
SM is working properly, even if she can do this
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You call people moaning victims because they don't like what you like. Every quote about protesting is made by influential leaders that tackled huge problems. No matter what quote I would have said, you would have painted me as the bad guy. You need to have a think as well because you're using the word victim like it's worth nothing.
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