This is unbearable.
This is unbearable!
Someone said on the forums that majority of SWF are just "cHIlL" friends playing together!
NO,THEY'RE NOT!
They are here to piss off and humiliate the killer!
That's what 90% of SWF are,a freaking challenge for themselves to see who's the worst type of person and get a prize called "Douche"!
Why does every game against SWF have to be a toxic hellscape,a nightmate,pain and humiliation!
Killers are people behind the monitor,it affects us when we have to put up with your crap all day long,so you can get 10 minutes of cheap smirks!
It's unbelivable the developers think the SWF are friends!
I'm sorry,developers,but there are so many more party games that do the fun aspect better,they're not playing DBD to have fun,well not at the expense of someone they aren't!
It has come to me beign afraid to bring a lower tier killer or be suspicious of an already formed 4 survivors in the lobby!
Why does every game,nowdays,be full on sweat and pain!
I haven' had a relaxing game as a killer in a full week
And I'm not even red rank,not like ranks matter anymore...
And I did count more than 3 escapes as a chill,as long as I lost because of my mistakes and not because of infinites and bad map design forced by survivors!
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They are mostly chill. Because for them it's not super hard. It's just that it's a lot of fun for them to put the killer in situations where they are basically reduced to a rat trapped in a maze, frantically running around, not realising they can't escape. It's strength in numbers and the feeling of turning the tables. Talking about bully squads here, of course. Not every SWF is out to get you as killer. Some just want to play the game with their friends.
The best thing you can do as killer in those situations, is to stay calm (close your eyes, count to 10 and take a deep breath) and then stop playing nice. If they want to deny you any hooks, then don't hook them and let them bleed out for 4 minutes. If you see a chance to camp or tunnel someone to death, then do it. If they are trying to keep you hostage, do something else and let them tire themselves out. If you see 4 flashlights in a lobby and can't be bothered to play around them, then bring Lightborn. If they try bm you at every turn, focus on something else like using your killer's power around certain loops. If they find you still enjoying the game, then that means they failed. Most bully squads rely on their power to upset the killer to make mistakes. But if the killer stays calm, then they are much more likely to punish the survivors for playing reckless.
I'm not saying you should play like a jerk in every match but if your opponents want to make the game unfun for you, you are not obligated to play in a way that is fun for them either. You aren't exactly obligated to do that anyway but you get what I mean.
And if you get upset over a majority of your games, then it's best to take a break and see how you feel about it in a few days. I've been there too (like probably most people that play a lot of killer) and every once in a while I still take a break from playing. Coming back a week later with a fresh mind can really help you enjoy the game more.
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And this is why nothing changes.
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I've taken breaks,and I come back to this beign more frequent and more nerve recking!
This isn't about beating them,it depends on what killer I bring...I can probably face them.
It's the effect it has on my mentality,and hopefully only mine,when I see 4 survivors in already lobby or with 2 flashlights or toolboxes etc.
It's not a good experience facing them,and I will avoid them at best as I can,because I know I'll end up a Nurse main once I'm pushed through!
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I smell a severe skill issue in here
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Yeah because Killer players take everything super personally and refuse to use the in-game tools to avoid "bullying" seemingly because they're bitter that they aren't the bullies.
Don't want to be spam blinded? Bring Lightborn or learn to face walls.
Don't want to be sabo'd? Fake pickups or bring Infectious Fright/Mad Grit/Agi.
Hate Bodyblocks? NOED/STBFL/NWO or learn to hook in good spots/slug.
4 man last second swap/map offerings/oak offering? Oopsie during loading screen.
You can force the game to end in a multitude of ways, killer is quite literally never powerless in any circumstance, unlike Survivors who can be forced to bleed out for 4 minutes.
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Completely removing any balance discussions, you need to stop playing if the game upsets you this much.
You should not be taking things this personally.
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the issue is that one only perceives people as a swf when they are very coordinated. but the friends just playing together that are average look like a regular solo lobby.
so it feels like every swf are sweaty annoying groups
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Whats SWF stand for?
Survive with Foes?
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Survive with Feng
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Chill for you is different than chill for me and thats different from chill from everyone else. 90% of swfs don't go out of their way to bully players and while "chill" may not be the perfect word, most (personally ball parking around 75% ish) are just casually playing with friends (yes we said friends ) trying to either have a normal match or do rift/achievements/dailies.
Also, if your not having fun as killer, you can stop playing the killer role or dbd in general. Why you would purposefully put yourself through unnecessary misery is beyond us.
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Swf are dealt with by looking for the person being carried. The others will eventually run over to body block. Take a break if this bother you especially as of right now.
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Staying with Feng
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I could say the same thing about killers. This was my first match tonight. This Ghost Face could not accept me escaping. He'd already used all the hooks around the door, so I would wiggle out no matter what he did. I wasn't even running Boil Over.
Thing is, as annoying as this is, I let it slide because in the end it's just a game. It took me the full 2 minutes to bleed out because while a survivor is slugged, the EGC slows.
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So for the record, your saying the only reason why he slugged you was because he couldn't get you to a hook? That sounds like a completely acceptable reason to slug.
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1) If you get to a point where a game upsets your or makes you mad... take a break. Games should be fun, not an anxiety trigger.
2) SWF is isually a bunch of friends who like to play together or a bunch of losers who want to bully the killer. You need to outsmart them. Most of the good survivors are gone, many of the remaining ones are troll wannabes that will DC after you down them. Don't let them affect you.
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Don't let the fact that some SWFs are toxic distract you from the fact that there are chill groups out there too; I've talked to a few TTVs in groups who I've faced as killer, finding them to be pretty wholesome gamers.
Even then, if you do encounter a group who only want to mess with the killer, do what you can to take away from their fun. Don't give them the attention they want. Easiest example is if they're fishing for flashlights, let their teammate stay on the ground and marinate for a bit. If you have one person clicking at you to chase them, go find someone else and ignore them. When they realize you're not going to play into their hands, they'll either play regularly or just DC and move onto the next game.
If you are suspicious of a group that's not obvious, you don't have to play with them. If you have enough time just dodge the lobby, swap to your sweaty build, or go for a meme build and just mess around. Get into the mindset of getting a fun moment in, vs expecting to be miserable and hiding in basement until the match is over.
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Persecutory delusions...
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I can't speak for anyone besides myself. When I play with my friends that still play we are in Discord and joking around and having fun but not doing anything other than trying to finish gens and get the hell out. Sure we talk about who is being chased and yes, there is certainly more organization to our rescue attempts and flashlight usage, but there is no attempt to humiliate the killer.
Honestly, we talk more about random stuff in Discord during the game then the actual game itself.
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I just had a duo SWF in the match I was in. I was playing doctor on garden of hell. None of them sent me there they all used event cakes. I'm not the best with killers I'm still learning,but I got a 1k nearly a 2k,but since they were friends they kept taking shots for each other. At the end of the game they just said ggwp. Didn't teabag me or anything. I wasn't playing dirty like face camping or tunneling. Was just a pretty chill game nobody was sweating. Some SWF can be like you describe,but I rarely run into them. I also noticed I got a lot of toxic behavior from survivors when you play like a A-hole like tunneling,and camping. I use to be like that,but ever since I stopped playing like that I don't get toxic behavior from survivors much.
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I think one of the biggest problems in DBD is that an SWF even has the possibility of bullying the killer. The killer isn't even something to fear, anymore. There is so much "go on the offensive against the killer" that the killer can essentially not be much of a threat, especially with guaranteed no threat perk combos like buckle up and for the people. It doesn't feel like killer vs survivors anymore, it feels like Team A vs Team B PvP. They need to turn killers back into being something you are less inclined to run towards unless specifically trying to get attention for a chase.
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Just standing there watching you bleed out at the door for the entire bleed out timer because he already used all the hooks near it? No, I have never done that (except for Boil Over abuse, I hate that perk and never use it.) In fact, while i do not agree it should be allowed, it's the reason many players want a "die" option for when they are left to bleed out.
It's not against the rules, and a killer is allowed to play however they want, I even said ggwp to him in the end game chat, as it's my vibe to be positive no matter what, however that doesn't mean that there isn't certain things I don't agree with and will call out (which is the main reason I use streamer mode even though I am not a streamer. I like my screenshots to hide names.) because it's also my policy to not do anything as killer that would make me angry as a survivor.
Don't even remember that killers' name and won't tell anyone even if I did.
BUT all that said, let me reiterate that the killer AND survivors are free to do whatever they find fun. That doesn't mean the other side will find it fun. So you have to make that personal decision on how much everyone having fun matters to you, and play your games accordingly.
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In that situation, there's nothing the killer CAN really do. One of the downsides to hooks going away after being used. If the killer picks them up, they just wiggle out and might find hatch or run out of an open gate. Typically, survivors will run to a hook deadzone and go, "Ha, now you HAVE to pick me up and I get to wiggle out!" then get a surprised Pikachu face when the killer just leaves them slugged - that's on the survivor for running to a deadzone. However, in rarer cases, the survivor also didn't really have a choice - they were at an exit gate trying to escape without hooks nearby. The killer has zero options, and the survivor has to lie and wait it out. That being said, it's more often than not a situation of survivors trying to force a wiggle out by going to a deadzone. The situation here would happen a lot more rarely - the chances of literally having no hooks at the exit objective. That's some seriously bad luck. That's on BHVR making hooks go away - not the killer.
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Suffering with Friends.
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Ironically, the game is considered by the community at the same time a party game and a competitive game. Sometimes playing a party game gets boring for SWF, so they play competitive. Which in turn gets unfun for the killer who wants to play a party game and vice versa.
Best solution i could think off is to remove the lobby where the killer sees the survivors. Everyone selects a loadout (and party) in the main menu and then the next thing you see is that the match starts. MMR could give the addons a point value, size of the SWF a point value and compare it to the loadout of the killers point value. So only sweaty competitive killers with red or purple addons get matched against sweaty competitive SWF with red and purple addons. While the more chill players get matched against each other.
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Challenge accepted. That Feng is not going to get me killed.
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You know, I fully agree with this! It's just like the people who dc or give up on hook as survivor!
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They could've just let the survivor go and it'd waste less time. Hatch was open, gate was right there. Instead, they chose the bleedout route. I believe it is acceptable to be slightly annoyed at that. The killer wasn't hopeless, and I have no clue why you're acting like they were. They are fully allowed to bleed out the survivor and get the kill, obviously, i've done it before myself. i'm not here to play 20 questions on some random ghostface player on why they did it because it is just a game at the end of the day, but there wasn't "nothing they could do". They willingly made a choice whether to kill or spare the survivor.
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There's this thing called 'Confirmation Bias'.
When you get wrecked by a highly coordinated team, you know that's a SWF.
But when you have a regular chill game without bullying or coordinated saves and sabo plays... you don't even consider if it was a SWF, but it could have been.
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I'm not gonna lie. Everyone is terrible in this game. A decent amount of comp players lack significant chase skills and only get by due to their great 4v1 efficiency. If you happen to be playing a bottom 10 killer, we'll that sucks. You probably shouldn't be severely limiting both you achievable potential and maximum skill level. But hey, the dbd player base really wants to play myers/freddy and eat their cake too. I simply don't care about the theme or license of each character, I play what's fun. My disappointment in artist led me to play blight, after maining many other killers.
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Yeah, more often than not all those threads are about M1 killers. I don't understand the hype either, they're the most boring killers out there but you'd think they're 80% of the killer roster or something with the remaining 20% being Nurse, Blight and Wesker.
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Remnant 2 is a good game, try it
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You need to take a breath, and a break from the game.
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Honestly, just stop caring.
I used to get a little bad at the swat teams and bully sqauds and now when I play killer I just don't care anymore. I just want my points and that's it really
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OMG! What did they do? Survive and escape?! Outrageous!
Looks like another killer-player got used to easy effortless wins, skyrocketed his MMR and now meeting decent teams. And, of course, it's everyone else's fault, definetely not skill, temper and entitlement.
I think it would be wise to further nerf SoloQ (and Pig, why not).
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Take a chill pill pls.
People like playing with their friends, its not a concept that hard to grasp.
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if you wanna be pedantic about it... the killer has no choice if they wanted to be sure they get the kill.
happy?
the survivor also had the choice to crawl closer to hooks if they wanted to end it sooner. but I'm not seeing anyone arguing for that, for obvious reasons.
but I guess the reasons for the killer to do what they are doing deserve to be fought against regardless of them being obvious aswell?
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Sorry, but no. This isn't the killer's fault, just like it's not your fault. This is a fault created by how the game works. This can come up after both of you have basically done everything right.
"Why won't he just let me open the gate if he can't carry me to a hook"
and
"Why won't he just let me carry him to a hook if he can't open the gate"
are the same thing. It's a stalemate created by game mechanics and neither of you wanting to give up to the other.
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I mean… the Ghost Face could’ve just let you wiggle free and escape? When I play killer I would much rather do that then let you bleed out for 2 minutes… I guess the 4k isn’t that important to me to want to do something that low.
Isn’t it also a bit unfair for someone to say GF was justified in slugging because there weren’t any hooks available? I’ve had many people complain about using perks like Boil Over, Blast Mine, etc. but they’re in place to give the survivor an advantage. Is it not an advantage to just slug someone because you can’t make it to the next hook?
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oh, cute. i'm "pedantic" because god forbid you ever clarify what was said without calling other people names. yikes.
and also as expected, some "you don't talk about the survivor side for obvious reasons" rhetoric as if i'm someone paid off by the survivor mafia or something.
I didn't talk about the survivor because it was the KILLER being discussed in this thread, not the survivor. sorry that i didn't blame the survivor for getting bled out. i didn't want to bash some stranger online after they had a boring match where they got bled out. it just felt it would be in poor taste, and i assumed i wouldn't get people jumping at my throat calling me survivor-favoured just by stating facts about how the ghostface could've just let the survivor go. I wasn't even harsh on the ghostface player and I even said I've done this myself because i've been in this scenario before. This whole post you've replied to me with is complete and utter insulting nonsense, and it feels you've almost completely misinterpreted what I wrote on purpose just to go "survivors bad". Not cool, mate.
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Is this some sort of ultra challenge mode? Everytime I get a Feng she either intentionally sandbags or is so incompetent, either way it feels like a 3v2.
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You take all the perks so that you don’t get bullied by the survivors, you can’t catch up, you can’t close the windows, you can’t counteract the genrush.after 5 minutes of playing the survivors tbag in the open gate or, even better, practically in the open gate so that time does not go against this there are no perks, poor helpless survivors
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pedantic isn't a name. it's an adjective to describe "giving too much attention to formal rules or small details". like someone not specifying the implied part.
survivor mafia is new... at least to me. the obvious reason has nothing to do with it being survivor or killer sided. it's because it's incredibly obvious what the answer is. the survivor doesn't wanna give the kill for free, nor do they need to. it's the same for the killer and not wanting nor needing to give the escape for free.
the thread is actually about swf being awful people making the game not fun. something among those lines.
sorry that i didn't blame the survivor for getting bled out.
never said you should.
but of course you have to assume that i did
I didn't.
i didn't want to bash some stranger online after they had a boring match
weird... you are ok saying the ghostface made a choice there. but not the survivor? they both did, why would saying one bother you but not the other?
and i assumed i wouldn't get people jumping at my throat calling me survivor-favoured just by stating facts about how the ghostface could've just let the survivor go
I just pointed out your logic for saying the killer made a choice that would extend the game applies to the survivor aswell. don't really care if you are survivor or killer favoured. it's irrelevant.
chill.
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"pedantic isn't a name. it's an adjective to describe "giving too much attention to formal rules or small details". like someone not specifying the implied part."
And... I wasn't being pedantic, it was a legitimate misunderstanding, as I implied in the literal first line ("because god forbid you ever clarify what was said"). Comedically enough, now YOU'RE being pedantic over me using name instead of adjective, when I'm sure you knew what I meant, as it's very clearly not a name, as it's not capitalized, nor does it sound like a name. Don't act like you're perfect and have never misused a descriptor before. Jesus Christ...
"the thread is actually about swf being awful people making the game not fun. something among those lines."
Once again, you using my misphrasing as a "got ya". I meant the thread I was replying to, not the OVERALL thread. I'm well aware that this thread is irrelevant to the conversation.
"weird... you are ok saying the ghostface made a choice there. but not the survivor? they both did, why would saying one bother you but not the other?"
yes, because the killer has an easier way out in that scenario than the survivor does. the survivor crawl speed isn't very fast. obviously, not denying it's possible to crawl to a hook range before you bleed out. but i don't blame people for not bothering because crawling around isn't fun at all and i don't blame survivors for wanting to just watch a video and bleed out instead of bothering.
the reason saying one bothers me but not the other, is because one option is a lot less tedious than the other, and that's the killer just letting the survivor go. the survivor being asked to crawl to a hook is a valid thing to ask, but i can empathize with not caring enough to do so, so I'm not going to go off on someone for not doing it. just like i didn't go off on the ghostface for not letting the survivor go, because i don't blame them either. my WHOLE grievance in this scenario was someone acting like the ghostface was helpless in this scenario. not that the ghostface was the bad guy in this scenario.
"I just pointed out your logic for saying the killer made a choice that would extend the game applies to the survivor aswell. don't really care if you are survivor or killer favoured. it's irrelevant."
and i've never ever disagreed with this. you're legit in agreeance with me but you're acting like we disagree. i know the survivor could have made it shorter. i never said that they couldn't.
you keep going on and on about my logic, but you don't seem to understand it, yourself. I would be grateful if you stopped acting like you know everything about what I'm saying, when you have no clue...
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This wasn't even a 4k. The other gate is open and someone already escaped. Killer just preferred a 3k over a 2k after finding and downing someone.
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Guess I don’t care that much to do that. Would rather try to get the hook and if it fails it fails.
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I'm guessing that's HOW they knew it was a hook deadzone. I've been in this situation before where it was impossible to get a survivor to a hook who just kept running back to the starting line. I find it kinda its hypocritical for the same person saying "the killer should've just let me escape" couldn't just LET the killer get the hook either. That ALSO wouldve prevented a waste of time. When you decide to bleed out in a hook deadzone rather than crawl to a hook, it shows the time needed to bleedout WASNT what got them upset, but rather that they lost
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Thats just me, bro. You do you. I’d rather let someone escape versus bleed out. There are times as survivor I don’t wiggle out either because I know it’s just the back and forth and I’d rather just let them have the kill. Not everyone plays that way.
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I understand that. Sometimes I go for the 4k, sometimes I chuck the Meg who was being a cutie all match down the hatch. What I DONT do though is post screenshots whenever my opponents don't let me win and shame them for it. This comes across as very hypocritical like I said.
Had a match recently where I got slugged and my teammate hooked, resulting in me crawling around looking for hatch. I FOUND hatch and was about 2 meters away from getting it... when the killer got there just in time to close it. I didn't run to the forums to rant about the killer not just letting me escape, but rather inwardly griped about being SO close...and moved on.
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Yes, that was my point. He HAD to get that 3K when my friend managed to get out the door on the complete opposite side of the map, so he just watched me bleed out the full 4 minutes (Yes, 4 minutes... remember that the EGC slows down when a survivor is slugged, and as he had been very quick to hook everyone so I still had barely any bleedout) rather than accepting only a 2K.
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