Slugging when there's two survivors left should go
Is so boring staying in the ground for 4 minutes just because the killer wants ther 4K
And is so repetitive when a teammate heals you just for the killer down you again and repeat the process
Just give a bleed out button or unbreakable basekit when there's only two survivors, why am I force to stay in the ground doing nothing just because the killer wants to?
Comments
-
Well, that's what happens when you have adept and challenges that require 4 kills...
I am not going to risk RNG for it.
I can say same about survivors hiding waiting for hatch. That's also fun experience. My record is 34 minutes.
Both could be fixed with give up system.
8 -
Slugging for 4th is the most annoying thing. They should make it so one of them get an automatic escape and the other gets sacrificed. Not only will that hurry up the game, but it will also be win streak safe, as most win streaks regard 3k as a win.
1 -
Adept and 4k challenges have an issue with this...
But if they make it 3k, then I couldn't care less.
3 -
just the way the game is designed you can't really fault the player
4 -
They should remove hatch so this doesn't happen
4 -
Agree, just open the gates. Good head on your shoulders.
0 -
I'd thumbs up this... But this excuse and challenge excuse probably only covers 20% of the killers who do this.
0 -
I mean, this could be end by just hooking the third survivor and find the hatch if you find it
0 -
That's RNG unless you have hatch offering tho.
But I don't like to play without BP offerings. There is never enough BP.
2 -
Well, for me there are 3 options:
1) adept
2) challenge
3) survivors pissed me off
4 -
How about instead then we give the Killer permanent rank 1 BL when there's only two Survivors left and one is on the ground. It's so repetitive having to slug for 4ks, Killers need a way to secure 4ks.
0 -
Do you sometimes 99' zhe gate to delay the EGC from being a threat? The killer is doing just that, delaying the disatvantageous state that is an open hatch.
If you and the other survivor dont help each other or mess up doing so then its not the killers fault for the former and the latter is his plan you fell for....
4 -
I agree, even when I'm playing killer LOL
What is the point of trying to "win" (let's face it, a 3k with hatch is still a victory) if you're walking around for 10 minutes checking every corner of the map?
1 -
I agree with what you are saying, except saying its a "victory". I don't think "winning" or "losing" actually exists in DBD. If I escape as a survivor, I don't consider it a win... if we get all 4 out, I don't consider it a win. Its semantics, but I believe once people realize that this isn't a game that can be actually "won", the sweaty players might back off a bit. Maybe there is winning and losing in a killer vs SWF... but even then, the SWF could have the mindset to just screw around. In soloQ, its rare that every survivor is trying to help all of their teammates and themselves escape. There are too many different agendas in these matches to officially declare wins and losses. It just "is what it is". Yuh did good, or yuh didn't.
0 -
I see your argument. I don't care about 4king myself, but I know a lot of people define that as a "win."
Truthfully I feel like I win as long as I have fun. Some rounds truthfully just aren't fun.
0