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Professional DBD player from best team in the world gets matched with 87 hour killer.

I_CAME
I_CAME Member Posts: 1,328
edited August 2023 in General Discussions

We all know that MMR is a meme in this game but is it actually THIS bad? It might as well not even exist if it's going to result in matches like this. I've seen the same thing happen to other streamers with 10,000 hours. Do you think there will ever been more transparency about how the MMR system actually works?

https://twitter.com/knightlight1337/status/1689278806689771520?s=53

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Comments

  • SantaKlawz1
    SantaKlawz1 Member Posts: 192

    I knew mmr was a joke when I started a new killer when this new system started and got smoked 8 matches in a row. So I never went back. I only play killer to do simple challenges to save for the next anniversary event, don't care about hooks or winning, lol.

  • Nazzzak
    Nazzzak Member Posts: 5,844
    edited August 2023

    How did the killer perform? I ask because I changed platforms at the start of the year and recently got matched with one of my favourite streamers who has a few thousand (at least) hours, and I held my own. My hours are low on my new platform but I have 1200+ on my other platform. That killer could be in the same situation. Not saying they *should* have been put against Knightlight, but if there were no killers available at his level then the game grabs from a bigger pool. Or as Mandy said above, he could have been the unfortunate backfill.

  • JPLongstreet
    JPLongstreet Member Posts: 5,991

    This.

    For the love of the Entity's bright blue bunghole let the matchmaking have a chance to work. Pretty please.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    I would be perfectly fine with that honestly.


    the issue is that sometimes my ping is high and doesn't go down until the 20sec mark. (it's ps4, being on red when I get in the lobby is normal, it also goes down after a few seconds). so I leave to get better ping.

    so what would happen then? do I have to stay in the high ping lobby?

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    This wouldn't work. It would take ages to programm the MMR for this and it would still most likely not be balanced and fair.

  • Nazzzak
    Nazzzak Member Posts: 5,844
    edited August 2023

    But you don't know if the match is unfair unless you play it. And as it currently stands, if other killers are dodging those survivors then folks like yourself are used as backfill. It's a cycle. If other killers didn't dodge these high hour swfs (or perceived swfs) they were matched with initially because theyre at a similar skill level, then you'd likely never see them. So preventing everyone from dodging is likely to stabilise matchmaking in general. And there are plenty of players that dodge but don't actually want a 'fair' game, they just purposely seek out baby survivors to steam roll. That's not fair on those survivors either, and again just muddies the matchmaking system.

  • edgarpoop
    edgarpoop Member Posts: 8,444

    Anonymous lobbies from the killer POV would be good. I've seen suggestions to eliminate the lobby, but I think it's an important thematic element. They could even change it to just show the 4 survivors in default cosmetics sitting around the campfire with the same killer POV. Killers will absolutely dodge based on cosmetics and platform, so it's important to hide those along with names. I get dodged in solo queue a lot too if everyone is on PC.

  • rha
    rha Member Posts: 419

    Honestly, this needs to be addressed somehow. This is also somewhat related to prestige levels you don't want to allow players to hide - when there are high prestige survivors in my lobby there's a lot more killer dodging going on than in a low prestige lobby, and if I don't leave the lobby then the killer who accepts the "challenge" is often enough a P100 Blight who wrecks the whole group with one gen done.

    So, my own solution to the problem is to leave the lobby as well if the killer leaves, and if my position is backfilled then as well with the next available survivor, the lobby is only getting more random.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,850

    If lobbies are going to be locked, then can we just skip the lobbies instead, just like how other online games work?

    In the entire time I've ever played survivor in this game, I have never used the lobby time to coordinate stuff with other survivors in the game, and I've never seen anyone else in my lobbies try to coordinate stuff with other survivors during the lobby time. Currently, the whole lobby system just appears to waste everyone's time, because there's usually at least one survivor that wants to purposely wait out the entire lobby timer, so they can last second switch their items (or last second switch their character).

  • Alice_pbg
    Alice_pbg Member Posts: 6,556
    edited August 2023

    but do you know if you were the first there?

    the idea is that the lobby was dodged, therefore it screwed the matchmaking. which is what put you there.


    I have gone to a lobby where every single player switched to bill after me and another player were using him.

    it was fun.

    kinda rare

  • Nebula
    Nebula Member Posts: 1,400

    It seems to me like the matchmaking favors the 60-40 win ratio than even matches. It doesn’t seem to care about creating an “even” match as much as it does kill rates and survivor escapes.

  • Blueberry
    Blueberry Member Posts: 13,671

    Could we have some middle ground solutions for swf then if we were going to lock lobbies? There are of course multiple reasons people dodge but one of the main ones is swf and the majority of the community dodges because they feel it isn’t currently balanced for it and is an unfair advantage. Just bringing this up because I think a lot of players would feel upset over this change since it would feel like it’s forcing them into unfair matches.

  • MimiDBD
    MimiDBD Member Posts: 302

    Simple but I truly believe would be effective. Could you please get this to the department who needs it?

    If you don't mind I have a proposal to your suggestion. No lobbies at all. People want to play the game not search, find, sit in lobby, sit in more lobby because someone left making the timer restart, then have to do this all again because someone disconnected loading in. This caused me to not even play the other day. I dash boarded and went to Outriders.

    Please for the love of god change the process to searching, found, loading in. I truly believe it could reduce some of the toxic nature in DBD. Bad loss? Into next match before you know it instead of sitting/waiting stewing in your frustration causing you to do toxic things like message people.

  • WW1PilotAce
    WW1PilotAce Member Posts: 94

    that is not the reason people that play with high prestige usually are in a swf, four randoms p100 is something really really rare.

  • WW1PilotAce
    WW1PilotAce Member Posts: 94
    edited August 2023

    i am a solo player i play with a p70 ace even when there is another survivor with p30 or more the killer doesnt dodge, to be honest i dont have problem with killers dodging my lobby i never notice it, so or the problem belongs to brackets of the mmr lower than mine and the killer i play againts dont fear high prestige or this problem of swf.

  • JPLongstreet
    JPLongstreet Member Posts: 5,991

    I have no doubt many players will not like the idea of locking the lobbies or doing away with them altogether. Mostly veteran players I'd think.

    There are legit reasons to want to ditch a lobby, and some bad reasons too, in both roles. But I firmly believe taking one of those two options will over time even out the matchmaking, so long as we have the current backfilling system in place.

    As for balance and SWF that's another big ol pile of difficulties.

    I've heard the notion floating around here and elsewhere that many of the posted complaints are "first-world high MMR problems" that do not really effect the average playerbase much. The devs themselves seem to agree, with what little stats we do get & their responses to us proding those stats.

    The problem as I see it is the balance issues mainly crop up and are most strongly felt by those in that mythical high MMR area (not counting people just regurgitating content creators) where the efficient or "sweat" play is. Luckily I'm a lousy killer & ok-ish surv and aren't often swimming around in that area myself.

  • bm33
    bm33 Member Posts: 8,274

    I would love it if we just skipped the lobby entirely and just went straight from "looking for match" to in a match. Also skip the showing offerings, let people check on menu in match if they're curious.

  • Blueberry
    Blueberry Member Posts: 13,671
    edited August 2023

    I see what you’re saying. I tend to find people vastly over exaggerate the mythical high mmr thing. In the sense that it’s not some .01% of the population only being effected. I would say even the top 20% is heavily effected by swf. I do think though that even low to average swf groups are getting a significant unfair advantage though and I believe their stats a while back showed a significant survival increase from swf even at those lower levels.

    In the games current state I think locked lobbies would cause more problems than backfilling does. Assuming zero changes of course.

    Instead of forcing lobbies they should work to fix the reason people dodge in the first place. Yes some reasons are silly or they just want an advantage, but I don’t believe that is the majority of the cases although some will disagree with this I understand. I believe the majority of dodges are people simply wanting a fair game and there are many unbalanced things in the game currently that prevent a fair game.

    Post edited by Blueberry on
  • knell
    knell Member Posts: 595

    Assuming you have already brought forth this long-time concern from the community to the other development teams while ago, and that you have also already gave them your suggestion of locking lobbies, why has it not been tested yet to see if it helps? It would seem like it would be one of the top priorities to help new players to stay.

  • ThanksForDaily
    ThanksForDaily Member Posts: 1,306

    More like professional on pre dropping pallets and camp/tunnel.

    There's no professional players in dead by daylight. The game is not esports.

  • Beatricks
    Beatricks Member Posts: 857

    I can't wait to hear what the excuse will be when the devs lock the lobbies.

    Dodging isn't the issue that makes the DBD experience miserable.

    Hockey based matchmaking is.

    eScape Based MatchMaking doesn't factor for:

    - SWF/SoloQ

    - Perks (on both sides)

    - Items/addons

    - Map

    - Killer

    So basically everything that matters. If we could magically ensure that every game played will only be with players of the exact same hockey score, the matches would still be one sided dominations. And BHVR has made it pretty clear that this is the system we are stuck for as long as DBD has an active playerbase.

  • egg_
    egg_ Member Posts: 1,933

    The solution would be to remove entirely the game lobby. The moment you press ready in the normal lobby, you will be queued for a game and immediately thrown into it without having to go through the middle one, which is a useless waste of time

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,345

    This would totally be fine by me. Way better than having a poor low-hour Killer getting backfilled into a lobby because the Killer who would have been a suitable match chickens out.


    This would actually be worse. When I play the role which does not have the incentive, I have around 2-3 minutes (as Survivor) or 3-5 minutes (as Killer) when it comes to searching a Lobby. And I dont really want to go through this again because someone dodged.

    The one good thing about Dedicated Servers is that you dont get thrown out of the Lobby anymore when the Killer quits out (I think as Killer you stayed when a Survivor left, but I dont know anymore...).

  • Melinko
    Melinko Member Posts: 291

    As someone who played collegiate sports, it still really annoys me when people who sit in a chair and push buttons on a keyboard and mouse or controller are labeled as "sports".

    Should just be called pro video gamers. The e-sport label is a joke.