Remove basement and hook timer!

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If you look at it, there is no point for the basement to exist other than to facilitate camping (and make shack/main a higher risk place to go down against certain killers). If we decided we don't want camping in this game, the rational conclusion is the basement is a meaningless design and should be removed. In fact, the hook stage timer should be removed all together. It's the root cause and sole reason that camping exists in the first place. There are so many conflicting design choices in the game now it makes me wonder if there is a consistent design philosophy behind it at all...

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