Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

DBD is slightly killer sided (and that's great!)

When I say the game is killer sided, I mean specifically at average levels of play. Average kill rates are 53% according to nightlight, meaning killers have a 6 percentage point advantage over survivors on average.

That's great, IMO. As a survivor player I'd even prefer slightly more killer buffs to make escapes slightly more difficult - I like playing the underdog role, which solo queue survivor certainly is, and if the devs want to get back to the ~60% kill rate they've previously stated as their ideal, I have no objections. IMO the ideal DBD is one that is slightly-to-moderately killer sided.

I'll admit, at the absolute top level, with players making the fewest mistakes a player can reasonably be expected to make, the game is survivor sided, where most matches where the survivors are truly sweating they'll win, barring some very specific killer- and map-specific circumstances. Unfortunately it'd be impossible to balance the game for that without making the game unacceptably killer-sided in the average (think 90% kill rates or higher), but there's only a couple dozen survivor players capable of that level of play, so in a game with something like 100k daily players it's acceptable to balance primarily for everyone else.

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