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My 2 takes on a 3Gen Stalemate Solution

Emeal
Emeal Member Posts: 6,607
edited October 2023 in Feedback and Suggestions

I think a solution to this stalemate is going to be that Killer's kick diminishes in impact over times used and after a while does nothing and after a while then the entity just blocks the Killer from kicking the gens.

This effect will individually stack on the three gens over time solving the 3gen stalemate after a small amount of time, this means the Killer cant do it forever. With such a system we can start discussing how long a 3Gen should be allowed to happen before.

However the way of doing it this way suggests that the Killer's power goes away, which seems weak and frail. What could be done instead would be if a Generators if kicked X amount of times, it explodes and another new gen spawns the furthest away from other gens as possible. witch such a system would be able as well to discuss how many kicks a 3Gen situation would take before the generator being kicked should just blow up and a replacement Gen added by the Entity on the other side of the map.

It would be super great if bHVR would implement any of these, but i mostly want the second one, to combat the 3gen strategies that can be done with ALL Killers, it would really refine the game into a more pleasant place for the Survivors and then we can buff Killers accordingly if they are found lacking with 3Gen Stalemate Prevention.

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