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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Xenomorph Tail

Please address the issue show in the video below.

Its not a buff in the traditional sense, its more of a fix to broken things.

The game visual does not, in any way coincide with the data representation of objects.

There are many other objects that behave like this and I don't see the point in filming each one, nor do the survivors have fun when it comes up.

I understand it would be a lot of work, there are many objects, but its so very bad to have play around(from the killer perspective) And so easy for a survivor to memorize the objects.


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