No cooldown buff for Chucky?

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I think out of all the changes they could have made for him, this one was the most desperately needed. His dash is a strong tool, sure, but it's a one-time use on a killer with reduced base movement speed on a 20-second cooldown. For those 20 seconds in between, you're practically worse than useless. The one advantage Chucky has in M1 chases of being small is completely null and void when his power is off cooldown by virtue of the fact that you can literally see his footsteps through walls.

As it stands right now, Chucky is a 110 killer whose basekit actively hurts his M1 potential that MIGHT get a hit once every 20 seconds. That's REAL rough.

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