How i'm supposed to play Haddonfield without mobility?!
Like, REALLY. I have no problems with 2nd floor windows. But 1st floor are busted af, these builings are semi infinite, even if you exhaust one window, there is 2nd.
Was it really nerfed???
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Have you ever played old Haddonfield with open basement window?
It was definetly a nerf, that map is still not good for most killers, but it's not as bad as it used to be.
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Yes it was nerfed. If you ever played killer against a strong SWF on the old haddonfield then you'd know. I had my share of awful killer matches on the old haddonfield and I never want to experience that again. I agree the windows are a problem for some killers but they would need to make other changes to the map if they removed those. The rest of the map is just a giant dead zone.
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Superior Anatomy and/or Bamboozle
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I don't have a problem with one window per building downstairs but I think when two spawn on the same side of one building that's gotta be a glitch right? Two of those are literally infinites for basic m1 killers. I agree even with them it's still better than old haddonfield but they still suck.
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Well, without the houses the map is just full of dead zones
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All I know is if you're an m1 killer and they take you to the house in the middle of the map with 2 window vaults next to the hedgerow don't chase them because that's a legit infinite. I had a match as clown with bamboozle and wasted so much time chasing 2 survivors that kept taking me there because I didn't realize bamboozle only works on 1 window at a time so it was pretty tilting.
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Haddonfield is just a really bad map period. But yes, it used to be way way worse.
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I used to play old one, but it's still takes the cake with 1st floor windows. I get value if survivors vault 2nd floor due to stagger. But most of the windows here creating semi-infitinties. It's messed up.
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OP is right. This map is unbalanced for killers without mobility. Killers with mobility can just leave the houses and find another survivor in the open whereas killers without mobility are forced to chase survivors in broken double window loops.
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