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Congratulations BHVR on the epic fail Skull Merchant rework

skylustv
skylustv Member Posts: 223
edited March 25 in General Discussions

You guys really wasted time trying to rework this killer and now it's even worse to play against her.

  • She still can hold 3 gens
  • Drones are even more OP now making survivors lose health state/broken/slowed
  • Skull Merchant can easily abuse of speed movement builds because of the drone stacks

At this point you guys should just delete this killer from the game or do a entire 100% rework of her power, this killer is totally problematic because of her drones.

Post edited by Rizzo on
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Comments

  • xEa
    xEa Member Posts: 4,105

    That would be the case. Are survivors mass DCing / suciding when they come across Skull Merchant? I dont know really. If that is true, she suffers from the "Original Legion Syndrom". A killer that was so dispised that even tho the winrate was not super high, the devs simply had to completly change his power.

    No matter if she is just really overpowered or so hated that survivors disconnect when they come across her, a change is absolutly neccessary, dont you think?

  • gnehehe
    gnehehe Member Posts: 510

    Old legion with Frank's mixtape was much more interesting to face, haha 😅

  • AddanDeith
    AddanDeith Member Posts: 54
    edited November 2023

    I can hold 3 gen just as well on executioner, and many other killers too.


    bhvr did nerf her 3 gen pretty hard, it's what was problematic and unwinnable. and everyone complained about her 3 gen in particular. my bet they're done tweaking her for nearest future.

    also winrate you linked is very inflated by people who always dc or die on first hook, when I play her people often give up even though I play chase merchant.

  • Zenislev
    Zenislev Member Posts: 160

    I don't know if it's happening a lot, but I can say I've certainly seen it happen in my games.

  • BooperDooper
    BooperDooper Member Posts: 275

    Skull merchant will forever go down as dull merchant. I still don't like her gameplay (like the knight), but what can you do 🤷‍♂️

  • Hunkulese
    Hunkulese Member Posts: 431

    She's only strong when you don't bother to learn what changed. Her drones sound stronger, but it's because it's really hard to build the stacks. Most people don't seem to understand that you won't get a stack if you're not moving.

    She's really good at forcing you to leave a loop, but that's about it, and there are a bunch of killers who are like that.

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    that doesn't change anything, ppl won't give up against killers that are not atrocious.

  • jesterkind
    jesterkind Member Posts: 7,843

    See the above comment saying they absolutely will, and also see my other comment where I elaborated on this point.

  • Evan_
    Evan_ Member Posts: 547

    It's definitely not collective. I barely ever see a dc as Merchant, and I highly doubt I'm at the mystical 'high mmr' with her.

    I think it's only the bad, but even more so the stubborn players who dc.

  • egg_
    egg_ Member Posts: 1,933
  • Evan_
    Evan_ Member Posts: 547

    As far as I know that's also the counter for a better Clown, Artist or any Knight. Where are the 'delete Clown!' threads?

  • egg_
    egg_ Member Posts: 1,933
    edited November 2023

    Clown actually has to: think where to throw the bottles, use another bottle to get haste, get the m1 twice

    None of these apply to sm (most important being the thinking part)

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    You know wrong then. Dropping pallet works fine for Clown. Dropping pallets mean pointless against SM since she can force bloodlust + trap. And trap is giving her bonus speed.

    Clown can't get bonus speed unless they use yellow gas. And Clown can't force bloodlust because gas is staying in area for limited time, so they will need to use power again which means losing bloodlust.

    SM? Put drone and get your free hits. She is chase monster and she still hold 3-gen so good.

  • Evan_
    Evan_ Member Posts: 547

    So the problem is that SM does the same thing as others do more easily? That shouldn't matter from a survivor perspective. The result is the same.

    Dropping the pallet works against beginner Clown. One day you may meet a better one. One of the telltale signs is that they'll have the bonus speed from yellows whenever it matters.

    Otherwise the bloodlust part is a fair point. I keep forgetting that there are survivors out there who keep losing against no map mobility m1 killers who's chases are so long that bloodlust kicks in.

  • egg_
    egg_ Member Posts: 1,933
    edited November 2023

    It actually is a problem because we have once again a Freddy situation of low (zero) skill high reward and adding to this an extremely dull gameplay

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Yeah, no.

    I am playing Clown pretty often. And things i can do with SM is imposible for Clown.

    I can't hold 3 gen like her as Clown.

    I can't use my power and get BL like her as Clown.

    Clown can ignore weak and mediocre loops but SM can ignore almost most of loops.

    Clown takes a lot skill for max value from his power, SM is braindeadly easy and more effective.

    Even their kill-rates shows their levels lol. SM has almost 70% , Clown is barely above 50%.

    I am hardly seeing someone dc/suicide against Clown. But SM is dc & suicide monster. If this continue like that, BHVR eventually will revisit her again. They can't leave problematic killer as how she is right now.

  • Evan_
    Evan_ Member Posts: 547

    Sadly the amount of Clown-hours doesn't matter - one can stay mediocre indefinitely. I don't think your Clown-experience is relevant if you think SM's 10% Hinder and 3% Haste is comparable to Clown's respective 15% and 10% - or if your chases last long enough for bloodlust to matter.

    Also any killer can hold a 3-gen, zoning killers can do it slightly better. SM is very good in it, as most survivors never got the note that now you can just ignore the drones while working on the gen. Any decent team breaks or prevents her 3-gen now though.

    I don't feel the Nightlight killrates are particularly relevant - many people claim they dc / suicide / give up against Merchant, therefore her stats likely don't reflect her actual efficiency.

  • adsads123123123123
    adsads123123123123 Member Posts: 1,132
    edited November 2023

    Yes. SM can still 3 gen if she gets a lucky gen spawn or the survivors don't know how to counter her. Tips against her:

    • don't ignore her drones just because they don't hit stationary targets. You must disable them before working on the gen to avoid getting detected when she comes and you have to run
    • learn to dodge the drone beams. Under no circumstances should you get hit by the beams while not in chase. They are extremely easy to evade. Even when the drones are in stealth mode, you can look at the lights on the drone to determine where the beams are. If you do it properly, you can just run to the drone while evading the beams for a fast disable.
    Post edited by adsads123123123123 on
  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564
    edited November 2023

    I love how you call someone unskilled when you disagree with them. Funny.

    And you don't need to get BL 3 btw, BL 1 is good enough and it does not take long enough to get. Survivor loses health state, getting trap while SM is getting BL 1 + bonus speed from trap. All killer loses speed and getting cooldown whenever they take health state, not SM.

    And no, there is no killer can hold 3-gen as SM does. She is still strongest gen holder and she has stronger chase now. Old SM did not got good chase, so just holded everyone hostage in game. New SM is holding gens and getting fast chases. So you will die just faster. Problem solved!

    I probably should just play like you. If you can't see how problematic SM is right now, maybe you are just going against baby killers who does not even know how to swing. See? That's rude.

    Like i said, her stats just shows how problematic killer she is. If survivors adapt and learn to counter her, BHVR probably won't do anything. But if these stats continue like that, let's say 2 - 3 months, BHVR will revisit her again.

  • UnusedAccount
    UnusedAccount Member Posts: 130

    I'm honestly curious how many of those are free kills from Survivors giving up. Because a lot of Survivors give up whenever I played Skull Merchant. And I use a chase build.

  • egg_
    egg_ Member Posts: 1,933

    How does using a chase build make her any less dull to go against? It arguably makes it even more horrible

  • Rudjohns
    Rudjohns Member Posts: 2,176
    edited November 2023

    And don't you think these people giving up on hook is not a symptom of a badly designed gameplay that should be changed?

  • Rudjohns
    Rudjohns Member Posts: 2,176

    And then she comes at you undetectable and you run and get hit by the drone

  • egg_
    egg_ Member Posts: 1,933

    Chase merchant was horrible to face even before the rework. There was nothing interactive even back then

    "But I play chase merchant" yeah and?

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,031

    She's not as bad as she was before now her three gen holding has been nerfed. She's still pretty miserable to face though. I think the only salvation for her is a total rework of her from the ground up.

  • jesterkind
    jesterkind Member Posts: 7,843
  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    she'll be putting drones in a larger area and not on top of gens themselves and you can't loop around drones. i guess what happens when you can't go deeper into the 3 gen.

  • Unknown2765
    Unknown2765 Member Posts: 2,478

    Didnt we have this discussion already?

    All killers can 3 gen.

    Im having a harder time against killers like Nurse, Blight, Spirit and Xenomorph.

This discussion has been closed.