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Can BHVR please include a Meta shake up soon please? It's becoming 2020 again
Image for the usual gang I'm coming up against. It basically 2020 Meta again of Dead Hard, Unbreakable and Decisive Strike.
I've been playing since 2018. Can we not go full circle on the Meta please?
(Also Buff Batteries included please, Why can Survivors have Hope on Endgame while Killers can't have Batteries 5% haste? Just don't make it stack to NOED.)
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Batteries will work at end game, they reverted this nerf.
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Oh thats great! I missed the memo.
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this is not meta right now... buckle+for the people is a absolutely best perks and combination in the game. If there is team for the people+buckle up-they are probably not tryhards.
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then shaked the crap out of that combo as well
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While DH could be exchanged for another exhaustion, this build covers all bases and is still strong, especially while staked on all players.
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I’m assuming you wanted to tunnel someone out of the game but couldn't cuz of DS or OTR. killer players never change.. I rather have these players then 4x genrush perks. stop crying and move on, it's not like you see these combo's every game..
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Again I've played since 2018, and I'm a Chucky in the game.
I have persisted on Survivors have 3 Healthstates via Deadhard dodging and Deadhard for Distance for YEARS. I'm a Chucky here so his M2 is so easy to use Deadhard on.
I celebrated when they reworked Deadhard. I do not want to endure and persist 3 Healthstates Survivors again for years again!
Edit: I don't know if people forgot what Deadhard was like in 2020 or there's alot more new people here but I do not want it in my every trial like 3 Years ago.
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idk, I think it's rather telling when a perk that's been nerfed to the ground is still a popular pick. Some might think survivors have hardly any decent options if dh is regularly showing up again.....
Or, dare I say, survivors have to bandaid fix stuff with perks that should not have to be fixed by perks....
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Im assuming DH is back to being common for now(on my games) due to the release of Chucky. Chucky Slice and Dice is so easy to tank with Dead Hard as it can't be baited like with the First Nurse Blink or with a Blight not hitting you with a Lethal Charge.
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What do you want to "shake up" here? DH is completely fair perk now, after Chucky's chapter i definately see it more often because it's easy to have a value against him.
Unbreakable is also strong and fair perk. I had so many matches where this perk literally gave second chance to whole team, but nothing wrong with it.
Every party has 4 DS is another evidence that it is in the good spot, because these people know they will have a lot of value from it, especially with DH. But no way you expecting to nerf DS, don't you?
Hope is the only perk i prefer nerf, cause idea of complete untouchability in endgame is slightly stupid to me. It's survivors' NOED, which you can't counter unless you are hard tunneler.
Adren is also fair perk, but i think it shouldn't be possible to take 4 same perks in SWF. Because SWF that rush gens injured in 4 minutes and completely ignore healing because of 4 Adrens and 4 Resilience is most stale gameplay in the game right now.
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ds and otr yes, but no other perk here falls into that category.
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Im not saying this build is weak, in fact you could have used same build from late 2016 to the present day and it would be strong(decisive strike, borrowed time, sprinter, unbreakable). But buckle up+for the people is ultimate meta right now.
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what about the pop+PR meta? can we nerf that too?
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I’ve played the game since 2017 you just need to get over it I want every survivor to run anti tunnel perks because it’s needed in the game I mean decisive is getting buffed dead hard is the healthiest it’s ever been OTR is only useful with decisive like what’s your issue the meta shakeup was a disaster we don’t want one of them
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First of all I highly doubt you're going against that build all that often as it's not really meta. Also, even if you are, it's much weaker than it used to be. They won't be Dead Harding nearly as often as they used to be able to, and the DS stun is far shorter and thus they make much less distance, AND they can't use it at all in endgame.
It can still be a decent build but it's much fairer now and I don't really know why you're complaining about it.
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Maybe instead devs should look at why these perks are being run.
DS/Unbreakable combo with Dead Hard and OTR off hook is the best anti-tunnel combo in the game right now (for yourself, in SWF you have the FTP buckle up of course). I don't think these perks need a nerf in their current state.
Tunneling is the most prominent and powerful strategy, so you will see everyone bringing the perks to counter it. If some change were made to make tunneling less prominent, I guarantee you you'd see less of stuff like this.
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I'm actually noticing a wider variety of perks among my team mates. Moreso than ever before (been playing for 3 years).
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Tbf, most of those perks are fair-game.
Deliverance requires you to complete an unhook and not be the first to be hooked in order to get any value. It’s a very conditional perk.
Unbreakable is again a very fair perk as it’s fundamentally an anti-slug perk. If you don’t like UB, don’t slug.
DS is fundamentally useless now, hence why most killers are happy to just eat the 3-second stun. At best you get a little more of a chase, at worse you get caught in a dead zone and get downed again seconds later anyway.
DH I agree is still controversial. I personally don’t use it as I’ve never been able to get the timing and 9/10 times it screws me over (I play console lol). However, I would say it’s at its healthiest state; it can only be used twice per match and there are plenty of perks/addons which counter exhaustion.
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and you STILL got a 2k against those "meta" survivor perks while playing a new Killer that was released less than a week ago also while using mostly useless perks yourself... WHAT MORE DO YOU WANT?
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