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You seriously shouldn't throw a game to complete a challenge
I have to blind twice while they carry a survivor here's the thing doing this challenge basically means I'm forced to throw every match I'm in to complete it. A chall shouldn't require you to basically not play a match normally just to complete I'll take totem challenges you cleanse totems your not throwing the match or flashlight blinds as normal challenge not throwing the match. But okay let's just go with master survivor challenges. Reveal the killer beyond 24 meters with Feng while using alert. Seriously I was able to complete the challenge and not throw the match since I play normally or how about this escape a chase while using Lithe and not get hit also easy to do since you play normally. Also saying well blind while they hook yeah no doesn't work either. What's worse is the fact I don't want to get reported because I threw the match.
Comments
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This is why I'm lobby dodging any SoloQ lobby with a single flashlight for a while.
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Yeah, it is stupid. It has always been the case that Killer Challenges are "Play the game" and Survivor Challenges are "Do anything except for the Objective". But this Challenge is just stupid.
I dont mind challenges being...challenging. But if we look at the current Tome Level, there is a big difference between getting to Saves (or blinds while Hooking) in one game and hitting 8 different Survivors. The former one can take some time AND requires the Survivor to throw the game while the latter is just playing two games.
I would honestly not mind if it was one time per game or if it would have to be completed in multiple games.
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Exactly this. 50% of survivor's challenges are "throw a game". I gave up few tomes back and skip such challenges.
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Are you ready for the next tome to have a hide within 12 meters of a killer for 120 seconds challenge?
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*In a single trial*
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Like half of surv tome challenges essentially require you to throw the game, and seemingly always have. It's pretty annoying.
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This challenge wouldn't be so bad if it wasn't restricted to doing it in a single game or if it was just once. The fact that you have to do it twice in a single match when it can already be difficult enough to blind good killers just makes it needlessly frustrating.
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It’s a pretty easy challenge with the right build. Got it first game. Beam saves are easier than ever.
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While the killer is looking at you
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Tbf this one counts if you're doing a gen in the killer's terror radius. So you can still complete it without throwing (I know the 12m is an exaggeration, I'm just talking about the hiding challenges in general)
Post edited by Nazzzak on0 -
While injured
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Yeah, last level of the tome I'm like "why is everyone doing nothing" turns out two of them were trying to find green glyphs, not knowing how they even appear. Cute, but frustrating.
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There's too many killers that try their hardest to avoid being blind during hook animation. Like dude you aren't going to lose your hook, I just want my challenge credit.
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carrying an item of ultra rare quality
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Got it first try.
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To be fair why should the killer let you get your challenge done?
The harder they make it the less time you're gonna spend on gens.
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Then I'll make sure to never let survivors finish their glyphs before I down them.
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You're well within your right to do that, after all survivors don't stop running away when they see a killer getting their glyph mid-chase, it's a double standard.
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I'll make sure to go out of my way to prevent anyone from getting any challenge they are going for.
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