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Nurse Nerf
Base Movement Speed Increase
- The Nurse's base movement is now increased to 4.4m/s. (was 3.8m/s)
Blink Recharge Time
- After blinking, the time required to recharge the first token is now increased to 6 seconds, after the blink fatigue animation has finished. (The second token remains the same normal recharge speed)
Blinking Through Objects
- The Nurse is now restricted from blinking through any walls and objects from normal blinking; such as: dropped pallets, windows, car wrecks, high/low fenced walls,, barrels; etc.
- The Nurse can no longer blink through floors.
Special Ability: (Unsure of name)
- After 2 successful blink attacks, you gain 1 special token to phase through any wall at a range of 24 meters. Press and hold the Special Ability Button to charge the blink at any distance from 24 meters. While charging any blink, Press the Attack Button to Cancel.
Comments
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Can anyone help me find a name for the Special Ability for Nurse?
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Spencer's Last Breath
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That's her main power through. I need a name for her Special Ability.
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Are you talking about add-on? As I know, there is no any add-on that has that kind of power.
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Without the special ability she is basically a worse Blight with these changes, and even with it I would consider Blight the better pick... She already has only a few useful addons, I think she is already in an OK spot, not being able to blink through anything just turns her more boring while also turning going against her more boring. No line of sight breaking counterplay, because you are 4.4 m/s now... Instead similar to Blight but less charges.
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Or, maybe .... learn to play against her.
And git gud.
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She should get the same cooldown like Wesker and she would be fine
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You could basically just hold w to outrun her if her blink charges had double the cooldown... You do realise that she would have the worst mobility in the entire game if you increase her cooldown by that much? I once did the math for an entire blink circle on how much distance you gain, if you just blink in a straight line, no objects in the way you are a bit faster than Myers in t1(Only 1 blink used for distance), if you make her cd longer she would be even slower than that...
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It‘s the same thing with xeno, people complained about him spamming his tail and with nurse it‘s the same (she has no turrets/counter).
I get your point, but the main problem is she is just spamming her tp, which you can‘t dodge infinitely and I‘m not talking about bad players. So maybe in chase it recharges slower.
I like playing against her, but it doesn‘t give you much dodging a hit except of gaining 2s.
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Nurse absolutely has counterplay.
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Yes, but there isn‘t much against good nurses.
Also xeno had counterplay, he even had turrets and got nerfed. I had so many people, who dodged the tail while playing him.
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You can break line of sight and take unique pathing? Sure some maps are better for it than others but she does have counterplay, if you look at a good player looping nurse and a bad one then you will notice a difference... Her power is her mobility + lethality.
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There should just be a bit more of an punishment for missing nothing too big.
You can’t do much against Good nurses, even if you dodge her or outrun her multiple times.
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If she misses her blink she is somewhere completely different and maybe does not know where you currently are, I think that is mostly good enough.
If you go against a god nurse and you yourself are not a god survivor player that is a matchmaking issue and not a killer issue... If a god nurse plays in comp, where those players tend to be... Then the gens will be done in time often enough for her to still be able to loose the match. There are just certain killers in this game where it is about delaying and not about "winning" the chase... Basically the entire strongest 1/3 of killers works that way.
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I can dodge her pretty well, but my teammates can‘t, so I end up with 3 gens and only one hiding in nowhere. Yesterday as I played against one, I always ran away and then into her, which made her miss and she left me and in the end we won. One other game my teammates died instantly and she always knew where you were, so there wasn‘t much I could do even when I tried to go the weirdest ways. Against a good nurse, when she knows what to do, you can‘t do much, even when you are good.
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Yeah sure, but you can delay her long enough to get the gens done, that's good enough isn't it?
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