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Can we have an experiment for showing perks in lobbies, like how we experimented on hiding prestige?

Does everyone remember when BHVR had the experiment for hiding prestige levels in lobbies, where some people were part of the experiment, and prestige levels were hidden from the lobbies?

Can we have an experiment, where some people can see other survivor perks in lobbies? It would just be an experiment, where only some people are part of it, so BHVR could monitor if it would cause too many issues.

Comments

  • Rulebreaker
    Rulebreaker Member Posts: 2,016

    It would be nice to see if it does affect anything.

  • jayoshi
    jayoshi Member Posts: 315

    I highly disagree. I would love to know what someone is running so I can play around with it. Oh the Kate has head on with quick and quiet? Next time I'm in a chase and see her near a locker I'll assume she is in it waiting to help me out and I'll make sure to run past it. Oh that person is just doing a meme build, okay I'll know I can't rely on them. Oh three people are doing boil over, flip flop, unbreakable and a couple of them have Boon: Exponential? Oh and they brought the map for Ormond? Okay so they are going to keep the killer busy with their build. I'll make sure to work on gens as they do their thing.

    But we won't know unless they try it like they did with hiding prestige.

  • kaoraku
    kaoraku Member Posts: 249

    You have a whole minute to discuss it.

    I understand why it could be good but...

    Maybe I just saw too many times people mocking others and swearing over other people choice of perks. But i still think it would generate more drama and toxicity then how good it would be

  • I_CAME
    I_CAME Member Posts: 1,294
    edited December 2023

    I'll be 100% honest. I would absolutely dodge lobbies if I saw meme perks. I do agree that this would likely be a major problem.

  • jayoshi
    jayoshi Member Posts: 315
  • JPLongstreet
    JPLongstreet Member Posts: 5,863

    This.

    Chat is not available on the consoles, nor is it likely ever coming.

  • kisfenkin
    kisfenkin Member Posts: 619

    Chat isn't available, but as a PS5 player I also don't want dodging to increase because every solo queue dead by daylight player thinks they know everything.

    I vote (again) to get rid of the lobby completely. It serves no purpose other than to tryhard in a game that will never be balanced 100%. If you want to try to control every aspect of the game in your favor so much that you need to control the OTHER players, you are playing the wrong game. Either get a team of four and tell them what to do (which is probably why you can't find a team of four in the first place) or go somewhere else! That's an easy fix to this nonissue imho.

  • fussy
    fussy Member Posts: 1,621

    Completely agree. Even i will dodge people if they will have Self Care or No Mither. They should add them on loading screen and on esc button menu instead,

  • Skillfulstone
    Skillfulstone Member Posts: 786

    I can kinda get one of the reasons why the devs are hesitant to make it possible.

    The community is notorious for DCing/dying on first hook/going afk the moment things don't go their way/they don't like the Killer/they don't like their teammates etc.

    I have NO doubt that if loadouts were visible, lobby dodging would skyrocket since countless people just wouldn't want to play with non-optimal builds or meme builds. Streamers doing various challenges would fight to even play a game, doing random perks challenges (tome or personal) would make queues longer.

    People already sometimes lobby dodge when simply seeing people using Anonymous mode, I can barely imagine if people could see each other's loadouts. People would basically be unable to try random builds and newcomers would get dodged due to their lack of options.

  • Luciole
    Luciole Member Posts: 2

    I don't see the big deal. If someone wants to dodge a lobby because someone has Self-Care by itself, then let just them dodge. Better to have someone dodge than have someone kill themselves on first hook because once in game they're stuck with players running selfish/meme builds and their only chance to get out of the game asap is to kill themselves on hook.

    If you're concerned you, specifically, are gonna be dodged constantly... well, you should be aware of what kind of build you're running and take responsibility, honestly. I wouldn't be annoyed at anybody avoiding me when all I'm running is Diversion or No Mither because it makes sense: they want a normal game while I don't. Let them have the choice to play with me or not, they shouldn't be forced to have a terrible experience because I want to play like an idiot at the moment.

    And that aside, in terms of synergies it'd be amazing. "Oh, that Meg runs We'll Make It ? I'll let her unhook if I see her going for it, then," "Mikaela has Deliverance ? I'll keep note of that if I see her trade for a hook or if she's being proxy camped and has it ready," and stuff like that. Sometimes you pick someone with We're Gonna Live Forever active but they don't realise they have Endurance and just run away all scared, maybe if they had seen the perk in the lobby they would have paid attention when you picked them up in the killer's face.

    My issue with all the "cons" you guys offer is that they're purely selfish. It's "I want to play MY way and some people might not like it so I hate the idea they could have the possibility to dodge me. I don't want them to have the choice to dodge my selfish/stupid/meme playstyle, I want to force them to deal with me" it's like... no. Let people be free to choose if they want to play with you or not.

    And reastically, most people wouldn't dodge because most people are casuals who really don't care nor expect anything from solo queue anyway.