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why is every Hillbilly playing bad?
what happened to all the wholesome and funny ones? all I get is billy's who immediately go back to hook everytime and tunnel someone at 5 gens, it's so lame and boring and just makes me wanna go next every time.. not to mention that most of them are on anonymous mode (not surprised)
Comments
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I mean that's happens to all popular killers tho.
Billy was rare killer before and people who was playing him was not super competive players. I mean why would you play weak killer if you want to sweat? They were just enjoying him because they loved him.
But now, Billy got some very good buffs. And he is pretty strong killer. So even competive players are playing him now. And we all know, those people will do anything to win.
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Going back to the hook and tunneling someone out isn’t scummy. It may be considered sweaty, sure, but it’s not scummy or something that a player should be disparaged for.
Slugging four survivors and letting them all bleed out when you can hook them is what is scummy. The same for body blocking someone in a corner and not letting them go for the whole match.
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since he's a good killer now he's attracted a lot more new players, i reckon. or people newer to billy. these people i find are unconfident with his power so they tend to proxy more often to try and get more saw downs because insta down dopamine. maybe when people have had more time to play overdrive billy the amount of proxy camp will go down, but who knows. billy is a killer people didn't play super much and will probably need time to learn.
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Played against that kind of Billy today on Thompson's House in solo queue. He / she simply ignored the few gens he couldn't defend anyway,and tunneled and camped the Survivors one by one after he caught the first one.
Very sweaty and unfun experience for me.
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Apparently now 'going back to the hook' is 'scummy'.
You heard it here, Killers; Going back to where you know 2 Survivors are is scummy, and we should all stop doing it! Survivors deserve to freely heal directly under the hook! 😂
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I mean, i agree but your name isn't really helping lol
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It's a form of test. Whenever someone disregards what I say to harp on my name; I know they had 0 valid counter-points and can be disregarded.
I mean, for all anyone knows, I have 2k hours as Survivor (In all honesty: I don't). But if they choose to ad hominem instead of address what I say...Know what I'm saying? 😁
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Do you say the same about survivors who run SWF on coms and send people to garden of joy? Or is it only killers who "play to win and sweat"
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Make topic about it and i will share my opinion
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I mean it really is, and its unnecessary for the most part. Against comp teams, the massive minority of your matches, it might be necessary. Still not really convinced on this one as I have had my fair share of SWF p100 sweat squads and I didnt do this type of playstyle, granted I lost some as well, but also won. But I would say I am in the minority for this type of play style, I prefer to just ignore most unhook noise notifications, unless its blatantly in my face sure.
Its very easy to say "well if I had tunneled..." when you could reflect a be a bit more observant. You see this if you record your gameplay. "well if I had pressured that side of the map..." "pressured that gen more...." "not chased that one at that point"
If you play like this then you have the tunnel playstyle going, which yea, you will be playing for unhook notifications. You dont really have another option as this is how you decide to play/win. It's extremely unfun and pretty scummy on the survivors end. You definitely dont have to play like this to win in nearly every pub match you join.
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If they do that going up against solo q players they missed the point of gameing altogether on purpose. They can do their competitive stuff in their private tournaments. They really should leave the average player base alone with that
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I don't see any difference.
Both are unnecessary if you are not up against a competitive swf. Tunneling at 5 gens unprovoked is just a lack of skill. Lights out showed pretty clearly that these people are completly lost without their beloved pain res. So they camped hardcore but they failed to do so because antifacecamping was still kicking in and they couldn't see far enough to not facecamp. Even if they did so they lost their target in the dark.
If you can't win a match without tunneling from the start then you have no place in the mmr range youre currently at. Mastering a killers power should always be higher priority then winning a game at the cost of making it easy for you (tunneling)
We should not normalize tunneling. It is a huge problem in current dbd.
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Killers playing efficiently and doing their objectives is not playing scummy or being a scumbag or playing unfairly. Survivors really need to get over this expectation that killers must deliberately play badly for survivors’ benefit.
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Trying to play down a fact by picking a part of the post that was not well written and making fun of it shifting focus to only that part. What a desperate try to invalidate an argument through manipulation while not contributing anything to the discussion.
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When a Killer gets more popular you will find people who dont only play them because they like the Character.
Billy was quite a rare Killer and whoever played Billy was some Gigachad who just wanted to get cool Curves and did not care that much about winning. Since the Buff, Billy is easily A-Tier, this means more people play Billy again and those are not only the pleasant ones.
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nah
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It's because this game caters to Survivors so hard. For years now, they think they can dictate how Killers play.
They use insulting labels like 'scummy' and 'sweaty', 'toxic' and 'tryhard', and label efficient tactics with negative names like 'tunneling', 'camping', 'proxy camping' (Seriously; When they could not whine someone was 'camping', they made up a new term), and 'slugging'.
It also shifts blame away from them playing like trash onto the Killer for 'using scummy tactics'.
It's all done in an attempt to control the Killer role and enforce more changes on the game. Because "Tunneling/Camping/Slugging/etc. is a problem" is much more convincing than "Change the game because I lost."
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You're telling killers to "learn how to play" but you and your entire team ragequit a match because you couldn't adapt to a common killer tactic?
And you're calling other people embarrassing?
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Both can be true though. I dont think anyone is trying to take away it being efficient from your POV.
Trying to pass it off as the ONLY way to play is peoples problem with it. Tunneling/camping is a strategy used by the majority of killers but it's not because it's the only way to win or secure kills. It just so happens to be the easiest thing to do and extremely hard to counter on the survivors end in pub matches. You can come up with a decent scenario where it might not work in the killers favor, but those scenario's are very rare/not viable for public matches.
You have to think of it in terms of the survivors end as well,
Its not a fun thing to do, sitting on the hook for the majority of the game and have the killer ONLY target you, im pretty sure most of, if not everyone, can agree with that. You would like some room to actually play the game.
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I think a vast majority of the people who complain about camping and tunneling rarely or never play killer, so they don't understand how difficult it can be to win without using those strategies *at least sometimes*, especially against experienced and/or coordinated survivors. They'll complain no matter what because they refuse to look at the issue from the other side's perspective.
There are a few exceptions, but those people who claim that it's super easy to win without camping or tunneling will never post or link their gameplay video to show us how it's done.
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Serious question - do you play killer? If so, I'd love to see your gameplay videos to show us how it's done "the right way".
Post edited by BoxGhost on6 -
Uh, the original post was literally all about how the OP was calling Billy players "scumbags" for returning to the hook when someone is about to get rescued. This wasn't "picking a part of the post that was not well written" - it was addressing the one and only point of the post. @I_Tunnel 's response was a (yes sarcastic but very valid) explanation for why killers do it.
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Probably because previously only a specific group of ppl used to play him and focused on M2s for fun even if they threw the game.
Right now is a popular killer which means all kind of ppl will play him, and tunneling is on the menu right now, it seems. But I'm pretty sure all those Billies u mentioned are still chilling with their curves lol
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The difference is intent. Sweating with the goal to win is not the same as playing the game with the intention to make the game as miserable as possible for your opponents.
Also, killers don’t know what type of survivors they’re going to go up against at the start of the match. If they go easy against good survivors, gens will fly and they will lose with the survivors butt dancing at the gate.
Also, if a group of survivors can’t do five gens against a tunneling killer, then they shouldn’t be at that MMR and should lose. The game provides plenty of options to waste a killers time and they they don’t want to come into a match prepared to counter a common killer tactic, then they shouldn’t expect to win. Mastering how to loop a killer, mind game and work with teammates should be expected of Survivors, but most will come here and complain instead.
As for normalizing tunneling, too late. It’s already a part of the game.
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"5-gen tunneling" is the funniest thing to see people complain about, because they are basically saying that they are unable to get 1 gen done before the first chase is over when they have 3 survivors to work on a gen. At some point survivors need to realize they lost because they failed to play better not because the killer did their objective.
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People put their profiles on private mostly because folks go around calling them scumbags and worse over a game.
It’s hard to take a stand against perceived toxicity when you are actively partaking in real toxicity. Just saying.
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The double standard really is ridiculous. Oh, bad killers tunnel! Well, if they were bad, looping them should be easy and 3 gens should be done by the time they get their first hook. They never want to admit that they’re bad and just mad because the killer didn’t go easy on them .
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Yeah, hard tunneling is incredibly demoralising for the survivor team. I understand the feeling of just being done at that point and wanting to move on. Although it's not a really Billy thing. Just sweaty killers trying out a new toy.
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And here we see more Killer shaming.
If they win; They're 'sweaty' for not considering their opponents fun over trying to win! How dare Killers try to win! Don't they know Survivors fun is the most important thing in a Killer's life?!
Oh, and it never works in reverse; There's never such a thing as 'Sweaty' Survivors.
Double standard 🤮
Post edited by BoxGhost on7 -
I didn't say anything about that. Simply that having someone tunneled out at the start of the match is demoralising, which it is.
Survivors are perfectly capable of being sweaty. I've seen plenty of survivors bodyblock the first potential hook when it's totally unnecessary.
Sorry you felt singled out by that statement, but survivors are free to discuss their miserable experiences just as much as killers do on this forum.
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funny thing is they don't need to learn, the devs made this a viable strategy that works every time, especially against soloq and since it hasn't been addressed I take it's the way the devs want the game to be played. *shrug*
Post edited by BoxGhost on0 -
I mean, tunnelling is at an all-time high for two simple reasons;
1: Turning the game into a 3v1 at 3 gens or more is basically guaranteeing victory.
2: Gen defense (and almost every kick perks, regression-based or not) is essentially gone with the 7.5.0 patch and, unless they make it so the "Anti-3-gen" system only kicks-in during the last gen, Killers are punished in endgame for regressing gens during the entire trial. Killers, especially non-S-tier Killers, have to get some slowdown somehow and it's becoming harder to do it without simply getting someone out asap.
There's also the fact that Billy has been C-tier at best for several years, so not a lot of serious players used him, and now he's been suddenly bumped up to high B-tier/low A-tier (only dragged down by his high skill-ceiling and map-dependency). So lots of people are bound to play him.
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Stop blaming the character over player actions.
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I still find it hilarious that people rag on players who use anonymous mode oops sorry you can't come to my profile and leave a nasty message guess i'm the bad guy I've even been sandbagged by petty survivors who saw I was a killer they lost to once so yes Im using anonymous mode
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this thread is so annoying. every time someone even dares mentioning they don't have fun being tunneled they get jumped by like 3 different people calling out double standards that the original person didn't even make. how is this even discussion? it just feels like a playground for people to just annoy people who are already frustrated.
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People who find tunneling extremely boring are either people who don't enjoy chases, people who just have a hard time chasing, or people who are sweaty and only interested in their own survival.
Survivors with intermediate skills and thoughts who can find meaning in changing the match and helping the remaining survivors escape in exchange for their own death, consider it an honor to be tunneled and try to contribute to the other survivors as much as possible.
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Most killers return to the hook.
Some killers will leave the hook, go on patrol, and if they don't find a survivor to chase then that noise notification at hook just told them where to find 2 survivors...
For that reason, if I'm close to the hook I will wait a bit to see if the killer can start a new chase before I unhook.
Doesn't work like that with Hag though. If the survivor she's chasing doesn't take her 50 meters away from the hook and I failed to find and remove the 1, 2, 3 or more traps she placed around the hook and wipe them first... she's coming right back. Other killers cannot use their power directly next to the hook or get a penalty for doing so (like Singularity), but the ONE killer who has the easiest time returning to hook is free to trap all around the hooks.
Post edited by Nos37 on0 -
I've been thinking and concluded that "at 5 gens" is kinda ridiculous.
"At 5 gens" is anything between 7 gens at 0% and 7 gens at 99%.
Additionally It's not like theyre just working on one generator with one survivor at a time. By the time it takes to do that first gen to turn the 5 into a 4, there could be enough gens primed to skip the 4 right to the 2, or even a 1 if the killer has a bad run.
It's like the complaints about survivors dying too early as if they were the ones to choose how long they can stay in the trial.
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The only people that play weak killers are OTPs and memers. Killer gets buffed = Try hards migrate to new easy way to get wins. More likely you'll see a Hillbilly, just as likely as before (read: pretty rare) that you find a funny memey Hillbilly.
If you ever feel like something that was fun stopped being fun the moment it got meta, it's 100% because of the people that would kill their mother for an extra 0.2% win rate got their hands on it.
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Yes there are lmao.
Just admit if you can't win without tunneling. Tunneling is a lack of skill. A desperate try to bring back a match you lost because you made bad decisions.
There are tons of sweaty survivors. There bully squads, the flashlight tryhard triads. And so on.
We call them out too. You're trying to defend something bad on two different posts with no valid argurments.
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Lot more people playing him since he got buffed, so it just increases the odds of getting the less wholesome players as Billy.
I think Billy was so hard before the people who got good with him learned humility through sheer pain lol
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They do what they did before playing with billy again. It's a habit that is difficult to change.
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Yes it is true that the intent is different but ultimately a tunnel killer does make a game miserable for everyone too. Just not to the extreme a 4 slug killer does.
Doing 5 gens while one survivor is chased doesn't even happen in competitive dbd. That's just not realistic. Especially not in solo-q.
It is absolutely mandatory for survivors to learn how to survive the trial. It is respectivly the main objective. If you deny to learn these you could also argue why should the killer learn his killer power? Why not m1 tunneling?
Well simply because the game was never intended to be that way.
To even out the field we could suggest an anti-tunneling system but this system would also need to show the killer if he goes up against swf and would need to reward the killer for not tunneling.
But right now people seem to forget pretty fast that a game should be fun. At least sweaty killers/survivors seem to. Winning by tunneling just doesn't feel earned to me so the boost from winning a good match is much bigger while the frustration on the survivor side is much lower for loosing the match. Some survivors forget that the killer is a player too and are toxic towards him from the start. Yes thats a thing too. But ultimately the survivors cannot control the movement of the killer, the killer controls the movement of the survivors.
Denying to learn the game mechanics and therefor justifying tunneling just doesn's sound valid to me.
Also as explained tunneling a survivor at 5 gens will lead to the collapse of the match. If you are not as good at looping because as you intended you never learned it then you will die quick and the 3 remaining survivors will have no chance to escape anymore.
It is just an easy way to play the game, cheap I'd say but that doesn't mean you're good at it.
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Otz has also admitted to losing BECAUSE he avoided tunneling, to his own detriment.
But your post whos what Survivors always, and I mean ALWAYS do; Claim Killers are mean for not considering their opponent's feelings over trying to win. Seriously; It's always the fallback when all else fails. Just claim Killers are 'sweaty' or 'toxic' or, as you hinted at, 'lack empathy'.
I've never played another PvP game where one side tells the other 'Stop trying so hard, it makes me sad'. But that's basically the Survivor war cry at this point.
- I've never seen CT's in Counter-Strike say 'Stop planting the bomb so fast. We T's barely get to play!'
- I've never seen one side tell the other 'Stop moving the payload so fast!' in TF2 or Overwatch.
- I've never seen someone say 'Stop sniping! I don't get to play when you headshot me!' in ANY FPS.
But in DBD; Killers are expected to think about Survivor fee-fees and stop trying to win. Or they 'lack empathy' and are 'toxic' and 'sweaty' and 'tryhard'.
Survivors mald 'Play off-meta because we're bored!', as if Killers are required to make the game fun for their opponents.
It's nothing but an attempt to shame Killers into losing so Survivors can rofl stop with 12 META perks, 2 basekit perks, SWF and Discord. But, of course, going in gung-ho is fine for Survivors.
Because double-standards. 🤮
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I really had to laugh about this one. Is Otz DBD Jesus now? Is what he says the holy rule? Of course I would tell him the same. Why should I hesitate? He may have a lot's of hours in dbd and a good understanding of the game mechanics but that doesn't mean much. He's still pretty bad in solo-q and even hens said he can't play around Otz because his movement is weird. He may be good with some killers but again, being good at a game doesn't grant you the status of the Dungeon Master or something. There are a lots of players in dbd with tens of thousands of hours.
I stand by what I said. It is absolutely possible to win matches without tunneling at 5 gens unprovoked. Because that is what the initial conversation was about. It is about making the right decisions. There are plenty of people on twitch and youtube who can do so. So yes when tunneling is your only resort to win a match you lack skill and/or messed up big in the match. Otz is only human so it's natural for him to make bad decisions in matches too.
Tunneling however is not going to fix that. Further you are not very constructive or contributing much to the discussion at this point. I could accuse you of wanting easy kills because you don't have enough skill as killer but that wouldn't lead us anywhere in a discussion would it?
I play both sides equally and besides competitive dbd (which is completly different and has nothing to do with our topic here) tunneling from the start is and will always be embarassing.
The only exception I'd make is when you run into the survivor you hooked last by coincidence. It's totally fine to hook that survivor again because obviously he wasn't paying attention enough and it is not your job to excuse mistakes done by survivors.
It's a game after all. You have to accept the fact that you will not win every match. If you can't bare the thought of loosing a match and therefor tunnel from the start to make it "easy" for you then you maybe should leave the game for a while to gain some mental distance from it.
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I mean if we are going that high. What about supalf against teams like oracle? Where even nurse can't keep up against a team of that calibre? You say alf could win by hooking each oracle member equally?
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I mean if I haven't found any other survivors by the time the unhook happens, of course I'm going to where I know 2 of them are. It's ridiculous not to.
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Imagine playing a high mobility killer and hook chasing, then wondering why he gets nerfed into oblivion when he’s wiping out most ppl at 5 gens up with this strat.
and I hear ya just don’t save against billy just sacrifice the survivor and get into the 3 v1(bc that’s winnable) so it doesn’t snowball but a large majority of players are not 4 man on comms.
It’s just sad to see ppl play him like that, bc like he’s high mobility and made for map pressure…
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