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BPS For Killer Incentivizes Tunneling

Hexling
Hexling Member Posts: 657
edited March 2024 in Feedback and Suggestions

If a killer can get double blood points for tunneling they will. Survivor and killer BPS should not stack. Either stop the cross BPS or make it where the killer loses points when tunneling.

Post edited by Rizzo on

Comments

  • Hexling
    Hexling Member Posts: 657

    Because they get points for tunneling I'm confused do you know how points work.

    I'm not spiteful I hoe all survivor's die for the chance for me to get a save. The more slow down the better.

  • xEa
    xEa Member Posts: 4,105
    edited March 2024

    That is not really the way to go. It would make more sense to handle hooking bloodpoints like that:


    Hooking 1st survivor gives the usual 500 (?) Bloodpoints.

    Hooking 2nd survivor without the first a second time gives 750 Bloodpoints.

    3rd survivor 1000 Bloodpoints.

    4th survivor 1250 Bloodpoints.


    But also the way around. Hooking 1st survivor 2nd time without anybody else in between: Only 250 Bloodpoints. Hooking 1st survivor 3 times in a row without anybody in between: 0 Bloodpoints. Also 0 bloodpoints for kill.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    BHVR will make BPS personal only (like Escape Cakes and Survivor Puddings) before they allow survivors to give themselves a 400% Bloodpoint bonus that leaves out the killer, if for no other reason than because every killer ever would absolutely disconnect on the offering screen if they saw that.

    A BPS has nothing to do with tunneling. If you have a problem with tunneling, that's a separate issue. I see killers tunnel the same amount with and without a BPS.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,378

    I would agree, sadly. I dont bring BPS anymore and outside of the Anniversary, I dont use Cakes or BPS anymore. It just feels bad to give someone else double BP while you get tunneled out immediatly and have the lowest BP overall.

    That the Killer can basically farm points for themselves when it is a 3v1 makes it even more annoying.

    I think BPS (and Event Cakes) should just triple the BPs of the user, but double it for everyone else. E.g. if you throw a BPS, you gain 200% Bonus-BPs and everyone else 100% Bonus-BPs.

    This means that even if you are the only one, you still get more bonus than the others. And even if you are tunneled out, you at least have a bit more than before.

  • Archol123
    Archol123 Member Posts: 4,634

    Show me the tunneling score event please... And don't you dare giving me Pic of Demos traverse the upside down or Aliens tunnels ^^

  • Hexling
    Hexling Member Posts: 657
    edited March 2024

    Hunter Category gives you blood points for hunting down your opponent so if you tunnel them out you get points easier for it.take away the points from this if they tunnel the person out and some killers that care about blood points will stop tunneling.

  • Archol123
    Archol123 Member Posts: 4,634

    But this also applies if you chase someone else? This does not benefit tunneling in any way? Also when face camping was still happening more often the killer would walk out of a match with sometimes less than 10 K BP and it still didn't matter, so your point is off regardless... BP are not incentivising players to not tunnel camp or slug.

  • Emeal
    Emeal Member Posts: 5,314

    On the contrary there are many times I have not tunneled due to getting a shared bonus.

  • Hexling
    Hexling Member Posts: 657

    Face camping doesn't let you get multiple hooks which in turn gives more points.

  • Callahan9116
    Callahan9116 Member Posts: 127

    They should give shards for the first hook of a new survivor. No serious killer gives AF about BP.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,989

    The devs don't like this whole "us vs them". We should be encouraging more "everyone" BP offerings, not discouraging them.

  • Crowman
    Crowman Member Posts: 9,597

    I don't like it when I use a BPS and survivors just get gens done without getting hooked. I think survivors should lose points for completing gens without being hooked first.

    This isn't a serious suggestion. Just to highlight how dumb it would be to make the killer lose points, because they went after the same survivor.

  • darkshadows8326
    darkshadows8326 Member Posts: 407

    How about a permanent 5% hindered for the rest of the match to movement speed and killer power recharge rate?

  • Archol123
    Archol123 Member Posts: 4,634

    ??? Getting multiple hooks is what gives you more points, what exactly do you mean?

  • SuperCop
    SuperCop Applicant Posts: 137

    Very sad. If there are multiple bps you'd think everyone would just grind together.

  • Starrseed
    Starrseed Member Posts: 1,774

    but thats an unrealistic expectation. even ignoring the tunneling matter you cant demand of a player to vibe an grind just cause you droppt offerings. i dont have fun in farm games for me its a waste of time. i do one or maybe two vibe games on the start of an event cause right at the start i meet so many survs that dont actually play cause they want funny chill games but after that i just play normal

  • Hexonthebeach
    Hexonthebeach Member Posts: 463

    The problem is that a lot survivor using their Anti Tunnel to waste killer time. Unhooking their mates, the unhooker is going in a doorway and the hooked survivor is blocking. Meanwhile the other survivor in the HUD: Oh, no another tunneler!