Off the Record NEEDS TO BE NERFED
Can anyone explain to me WHY does OTR have EIGHTY seconds of endurance? Like, give me one good reason OTR needs 80 seconds of endurance. You want to nerf tunneling? REVERT DECISIVE STRIKE TO 5 SECONDS (And remove the fall stagger, that's dumb as hell). Off the record gives so much power to the survivors, it also lets them bodyblock and completely win the game because hey, 80 seconds of endurance is completely fair and balanced, right?
Comments
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Endurance doesn't stack. It's disabled after all 5 gens are done. Doing any conspicuous action turns off endurance.
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Maybe when Killers quit tunneling, we can talk about nerfing OTR, but we all know that's not going to happen. And DS doesn't really nerf tunneling, even with the five-second stun; if anything, it only encourages tunneling even more.
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Are you complaining about the survivor doing nothing for that long to progress the game? Dude that thing could last forever and I would not care because that is just a survivor not doing anything to keep the endurance. What else can you want? This guy is giving you a free 3v1 without even dying on hook.
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It's balanced because it cancels as soon as they do anything (well, almost anything) that progresses the game.
If someone's trying to bodyblock, either ignore them or hit them. Sure, it's annoying, but usually they're just putting themself in a position to be tunnelled much easier by doing it- assuming you even have to pay attention to them at all.
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You know if a killer knows you have otr they will just hit you right? and if they know you have ds they will just slug you Like your argument makes no sense at all 80 seconds if you touch a gen or totem that endurance is gone which means they will spend 80 seconds doing nothing at all or if they are not getting tunneled then they can maybe hop on a gen.
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OTR should be left as is. It's certainly a powerful perk, but it seems like many people don't take full advantage of it. And as long as something this powerful exists, tunneling cannot be unilaterally punished.
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The only people who want the nerf cant play the game and complain when things get to hard. Get better dont say excuses.
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In the meantime, Off the Record needs to activate 10 seconds AFTER being unhooked or unhooking yourself.
Basekit off-hook endurance covers the first 10 seconds. It's absurd that the killer hitting the survivor immediately off-hook eats the off-hook endurance AND the Off the Record endurance. An anti-tunnel perk countered by being tunneled. 🤪
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So if you immediately get hit off hook, you'll be in deep wound when OTR activates, which won't help at all.
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Right... 🤔 They would have to let Off the Record work whie in deep wounds. 🤷♂️
And then SWF will find some way to abuse it and stack protection hits. 🤦♂️
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What I would prefer is anti-tunnel tools that are extremely powerful early game, but weaker or just deactivated in late game. Tunneling someone out should be extremely difficult prior to two or three gens being completed, but easier after that point.
The game needs more things to limit the kind of one sided stomps that happen constantly. Will those sort of changes affect the game's balance? Sure. But then you just adjust things around that.
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I got it something like this
Example
I am not ready to die just yet
If you get your 3rd hook and nobody else is on their 2nd hook instead treat this as your 2nd hook and this perk deactivates.
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yep. sunk cost fallacy. you wasted time to down them? You pick them up? DS!. Oh wow, i wasted time chasing someone? Guess I better down him again. OTR is the same thing.
I think if they want to make anti-tunneling less prevalent, they need buff MFT somehow.
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My issue with OTR being 80 seconds long is that if someone has OTR for 30+ seconds, they are definitely going out of their way to NOT do any conspicuous actions to keep OTR enabled long term with the intent on weaponizing it against the killer to waste chase time or bodyblock - you know...exactly the opposite of what it's supposed to do...stop tunneling. Nope, survivors just use it to specifically TRY to get the killer's attention.
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Doing a conspicuous action turns it off. A survivor not doing a thing for 80 seconds just for the chance to take a hit is detrimental to the team.
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It is fair and balanced.
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Did you actually seriously say that?
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Okay, what about when a survivor with OTR steals a chase that would mean the world to me just because he has 80 second endurance
"Just hit him bro" am I right?
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Ah yes, let's make that 90 seconds actually
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Sure it is, how dare I say anything against it
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There is a really simple solution
- Quit tunneling, conspicuous actions disables it even before the 80 secs runs out.
Post edited by Unknown2765 on1 -
What do you mean by steals a chase? It is not like the survivor can decide who the killer will chase, sure they can purposefully put themselves in a worse position to make themselves more attractive to be chased, but after all you as the killer decide who to chase...
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I don't really see the problem either. If you trigger OTR's endurance, that mean you were tunneling or that the survivor didn't do anything usefull for its duration prior to your hit.
And even in the case of a body block, you can hit your way trought and pursue your initial chase without loosing to much ground on that first survivor.
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You think the perk is unfair, and they think it's fine. What's the problem?
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I didn’t say that you couldn’t. You have your opinion, and I have mine. It’s just my opinion. Also, I am a killer main. Off the record is not the first perk that comes to my mind if I was going to be frustrated with a perk.
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this kind of sums it up
maybe don't go after the survivor who has OTR active? Tell us you tunnel without telling us...
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duration should be 60 secs. Either that or it deactivates once a survivor goes near a hook.
perks litteraly pay 2 win
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