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Deep wounds NEEDS rework
Deep wounds needs to be reworked to turn off killers from tunneling
Deep wounds: When applied with deep wounds you have 90 seconds to mend yourself from going down however the timer does not stop while running but here's a twist a killer cannot down you but shaves off 10 seconds of your deep wounds time when hit if you don't mend yourself in time or if the killer decides to hard tunnel you go down but you can waste a good chunk of the killers time by using pallets and windows
Finally if people try to weaponize this and body block for healthy people it deactivates when a survivor is 5-10 meters near you
PS. yes I know legion mains will have totally useless but I hate mending sim with legions so its fair he needs a new rework anyway
Comments
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Extremely poorly thought out
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In my opinion, being unhooked should grant Mettle of Man's form of Endurance for 7 seconds and unhooked survivors should not have collision for that duration.
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You literally get an entire free health state. That's pretty incredibly strong as-is.
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Here's someone that wasn't around during the Legion chapter.
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Nope. That's a pretty bad idea.
Why would anyone mend until the very last second, then? I mean, you're basically invincible. This would shove Legion all the way to F- tier and endurance perks would become the most busted things imaginable. This is worse than original MoM. You don't solve tunneling by granting survivors invinvibility randomly throughout the match.
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ah yes the perfect counter to tunneling, make endurance last for 10 hits instead of 1
yeah this doesn't need to be weaponized because this is the weapon, also there is never a point in mending except in the final ~20s so its just 70s of you can't be touched and if the killer chases you then you have 10 health states
no I don't have a counter idea because I think tunneling is fine rn
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Hell yeah lets make slinger not be able to down survivors, amazing idea. Better yet a survivor with deep wound can nullify your set up and you have to hit them multiple times to interrupt them, say goodbye to singularity, alien, hag, trapper, skull merchant (lmao she deserves it tho) and all set up killers as a survivor can go undo your set up while having extra health states to protect them.
On a serious note are you aware the many other weaponizing this can do aside from bodyblocking? Like what I said above it would cause so much problems.
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Base kit BT should not give deep wound
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It shouldn't allow you to bodyblock either. Completely remove that survivor's collision with the killer and it should be fine. That would also make OTR a way better perk.
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More protection = more boring
I dont want to feel secure when playing survivor
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yeah don’t you love that when someone completes rejects your idea even if it’s bad… at least you tried.. then they gave no feedback in return in a feedback thread. Imagine.
My idea. 💡 When inflicted with deep wound you have 60 seconds to remove it. It won’t darken the screen either. It’ll down you if you don’t handle it though. Maybe this might help you get a little more time?
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Finally if people try to weaponize this and body block for healthy people it deactivates when a survivor is 5-10 meters near you
It's still an additional free hit on top of endurance. This wouldn't stop it from being weaponized.
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The burden of coming up with a solution is not on me, I don't have a problem with deep wound. This is your thread.
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if we don't consider it to be issue, why should we bring an idea to fix it?
We will just tell you our opinion on your idea, which you posted on forum...
So many killers nerfed into ground and Legion doesn't need rework. Also fact that survivors can create situations to get into deep wound makes this even more broken.
Post edited by BoxGhost on3 -
That and I think if you get hit with it you should get a sprint burst level speed boost.
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I agreed with the whole no Collison aspect.... My problem with tunneling in general, stems from the fact as a killer player, I do not intentionally tunnel; yet survivors with their limited time or OTR endurance status effect after being unhook tend to run out in the open or intentionally bodyblock the killer to protect the other Survivors just so they can be hit and get a free speed boost as a result. Which is turn makes me smarter and just wait out the timer or go after the deep wound unhooked survivor since they want my my attention at that point. And when they die, they complain about being tunnel most often.
Just scrap the entire endurance status effect all together, and simple remove Collisions with the killer, no Hit collision but also no body collision either so they cannot be bodyblock the killer. This effect could last for 60 seconds, or until a conspicuous actions (like repairing a generator, or unhooked another survivor, etc.) Or Endgame happens.
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Translation im just here to complain and not be actual help
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opinion= wow terrible idea you should feel bad lol forum stain fr
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That is incredibly broken and would make the game absolutely miserable for killer. Also, deep wounds is fine as it is and doesn't need a change.
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I told you why it is bad idea and rated your idea. What more you want?
You consider it an issue, feel free to find a way how to fix it, but I am going to tell you why it is bad idea....
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Your whole thread has just been rageposting start to finish
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Why make a post on a forums if you can't handle people disagreeing with your post?
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